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Unhandled Exception in the generic editor

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Old 10-10-2019, 01:06 AM   #33
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Re: Unhandled Exception in the generic editor

Dude bro thank you so much your thread helped I got it to work, now how do i edit there equipment, like face masks on helmets, bro this is going to be awesome!
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Old 10-14-2019, 11:01 AM   #34
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Re: Unhandled Exception in the generic editor

Hi everyone, I dont know if anyone can help me with this, but it tells me you must first extract the MC02 / DB from the roster. I dont know what this means or how to fix it, but any help would be appreciated
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Old 11-29-2019, 10:02 PM   #35
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Re: Unhandled Exception in the generic editor

I am trying to do this with the Generic DB Editor for PS3 and I am using the pocket scout xml config and i get this error and im using the default rosters
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.FileNotFoundException: Could not load file or assembly 'MC02Handler, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
File name: 'MC02Handler, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null'
at EA_DB_Editor.MaddenDatabase..ctor(String file)
at EA_DB_Editor.Form1.openToolStripMenuItem_Click(Obj ect sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Obje ct key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(Eve ntArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(Eve ntArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(M ouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventIntera ctive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(Event Args e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEven tArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(M ouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Mes sage& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Mes sage& m)
at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].



************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4042.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
EA DB Editor
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/user/Desktop/New%20folder/EA%20DB%20Editor%20(1)/EA%20DB%20Editor.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4042.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
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Old 12-31-2019, 09:37 AM   #36
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Re: Unhandled Exception in the generic editor

I've ran into an error I've never seen. I'll try to post the error message when i get home, but here's a description.

When i open the EA Generic Editor, i get the error message and the "unhandled exception" message that says "object not set to an instance of an object" message. I can go to the recruits tab, and export that to use in mjavon's dynamic dynasty tool, but when i go to the players tab to export that, i get this message. I can still open EA DB Editor and make the uniform and equipment edits, but can't make the attribute edits. EA DB editor, i can't filter to get only the true freshman, and the players tab won't open in the Generic Editor...has anyone run into this problem before? any ideas on how to fix it?
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Old 01-06-2020, 07:01 PM   #37
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Re: Unhandled Exception in the generic editor

Quote:
Originally Posted by sneezyfirefox
Hi everyone, I dont know if anyone can help me with this, but it tells me you must first extract the MC02 / DB from the roster. I dont know what this means or how to fix it, but any help would be appreciated
I get this too. When I try to use the .mc02 add on it still doesn't register
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Old 07-28-2020, 06:53 AM   #38
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Re: Unhandled Exception in the generic editor

Quote:
Originally Posted by parent22
Tell me if you are having another error message.
New issue here, and its driving me crazy. I tried to move the UNLV Rebels into the Alamo Bowl, since nobody really cares about UTSA, since they have a new dome stadium. I ended up switching back with not knowing how to change the stadium logos UTSA had. Now I am stuck with UNLV playing every home game at their opponents stadium with the stadium logos looking like a bowl game.

This is very annoying as db editor will not load up the dynasty anymore. I think I messed up and didnt fully put things back with the stadiums. I fooled with the FLID, SUID, STDR, and STYP of the both stadiums with both the bowl games and the regular season games played their from UNLV and UTSA. Really do not want to restart all I have done. HELP PLEASE.

PS, when I push continue after the error, I can click mass then exit out and things will load up on the slides. Big issue is that almost 40 percent of stadium IDs are lost and just showing a number now.
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Old 07-28-2020, 11:35 AM   #39
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Re: Unhandled Exception in the generic editor

Quote:
Originally Posted by mikehughesjr96
New issue here, and its driving me crazy. I tried to move the UNLV Rebels into the Alamo Bowl, since nobody really cares about UTSA, since they have a new dome stadium. I ended up switching back with not knowing how to change the stadium logos UTSA had. Now I am stuck with UNLV playing every home game at their opponents stadium with the stadium logos looking like a bowl game.

This is very annoying as db editor will not load up the dynasty anymore. I think I messed up and didnt fully put things back with the stadiums. I fooled with the FLID, SUID, STDR, and STYP of the both stadiums with both the bowl games and the regular season games played their from UNLV and UTSA. Really do not want to restart all I have done. HELP PLEASE.

PS, when I push continue after the error, I can click mass then exit out and things will load up on the slides. Big issue is that almost 40 percent of stadium IDs are lost and just showing a number now.
Please attach your error message. What console are you on? What editor are you using? Are you using a created coach? What year are you in? Do you have a corrupted file?

If you answer all of these I promise I will fix your error.
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Old 11-23-2020, 10:52 PM   #40
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Re: Unhandled Exception in the generic editor

I was wondering what this error ment and If anyone has ran into it. If you've ran into it please help me out.
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
at System.String.CtorCharCount(Char c, Int32 count)
at EA_DB_Editor.DBTable.ReadTableDefinition(FileStrea m fs)
at EA_DB_Editor.DBTable..ctor(FileStream fs)
at EA_DB_Editor.DBFileInfo.ReadDBHeader(FileStream fs)
at EA_DB_Editor.DBFileInfo..ctor(FileStream fs)
at EA_DB_Editor.MaddenDatabase..ctor(String file)
at EA_DB_Editor.Form1.openToolStripMenuItem_Click(Obj ect sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Obje ct key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(Eve ntArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(Eve ntArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(M ouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventIntera ctive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(Event Args e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEven tArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(M ouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Mes sage& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Mes sage& m)
at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4250.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
EA DB Editor
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/User/Documents/Emulation/Xbox%20360/EA%20DB%20Editor/Release/EA%20DB%20Editor.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4200.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
MC02Handler
Assembly Version: 0.1.1.0
Win32 Version: 0.1.1.0
CodeBase: file:///C:/Users/User/Documents/Emulation/Xbox%20360/EA%20DB%20Editor/Release/MC02Handler.DLL
----------------------------------------
EAChecksum
Assembly Version: 0.1.0.0
Win32 Version: 0.1.0.0
CodeBase: file:///C:/Users/User/Documents/Emulation/Xbox%20360/EA%20DB%20Editor/Release/EAChecksum.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:





When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

I'm on Xbox 360, using the teambuilder version on EA DB Reader, I'm using the default coach with my teambuilder team, my current year is 2017, and I do not think my file is corrupted.
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