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Originally Posted by Landonio |
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In regards to this, I just discovered the cheapest play in the entire game totally by accident. I've looked and haven't seen anyone ever talking about it. So basically just run a WR Screen where your linemen block downfield out of any 5-wide set, and then audible all of your blocking receivers to ins and slants (maybe 1 on a streak). Since there's no "ineligible receiver downfield" penalty, and the CPU never really adjusts to it, it turns into an unstoppable play that you can essentially run for the whole game. Even with holding and offensive PI sliders turned up (which will get called on those linemen blocks every now and then), it's an unstoppable money play that leads to huge RAC gains and TDs. I have my penalty sliders in the 80s+, and as long as you get the ball out quickly and don't have cavemen for linemen, they're very rarely called.
Of course, this works best against the CPU. I'm sure if you're playing any mildly intelligent human opponent, that they could probably adjust and deal with it a lot better. But just something interesting I found when I was screwing around the other day. Hopefully NCAA '24 will have that penalty to where this can't be a thing, as well as others.
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This ^^^
This is basically what Ive discovered on how you can run a pseudo RPO in this game. Put your slot receiver on a slant audible, then as soon as the balls snapped, I watch the DE on the end of the line playside. If he drops back or crashes inward instead of coming upfield toward my QB, I pull the ball down and run for an easy 5 and slide for safety. Usually he comes though, and I just hit the slant maybe 8/10 times. Switch it up and call inside zone every now and then and you've basically got the closest thing to an RPO offense as you can get in this game. Just turn the off pass interference down all the way if you do - this play can be done without drawing the penalty, but it pointless otherwise so might as well.