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Originally Posted by Tuscaloosa |
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My experience with Coaching Trees:
With sliders - imperative to have them OFF.
At default (or near) - imperative to have them ON. Since going back to default, it really magnifies the impact of the coaching trees, both the USER's and CPU's. WRs really struggle to catch passes with an OC that doesn't have the WR perks. That's one of the most notable, but you can feel it in all areas. The defensive line is another big one. If you're DC is a Level 1, you will have a noticeably harder time getting a pass rush and stopping the run, until you reach those perks. And turnovers - another big one. It's a ways up there on the DC tree, as it should be, so that big difference not only feels realistic when achieved through the coach building up or a bigger name coming in, but also feels very rewarding. To go years struggling to get turnovers, your coaches and players (hopefully) getting better all the while, and then when you've built your team and staff up, and then all of a sudden that next year you notice your boys are starting to look like all those other defenses you've been going up against. And that feels awesome.
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A very interesting point here. I don't think I've played with empty trees before using sliders. If I recall, I first emptied them when I was using Matt10's, but I'm not sure. I would have to go back and look. The closest I came to empty trees on default is near the beginning of my dynasty. By the time I went to sliders, the trees were fairly full and I was cruising. I may have to go back at some point and test this.
From my experience, the biggest factor on drops is the in game coaching adjustment. I set my guys to focus on the catch, and they rarely have drops. On default, they have a good amount of drops.
I'm going to agree that you need to give it 2-4 games to really test. From my experience, the QB accuracy slider is not exactly sensitive. Everything above 10 accuracy, the QB is on fire. At 5, however, it can be sporadic if you don't develop a rhythm.
For example, at 10 I could complete 80-90% of passes, and incompletions were because of poor decisions. Nothing was off target. At 5, I definitely have off target passes.
I agree with Tuscaloosa in the sense that it's more about the challenge and less about the realism. Auto subs don't work for crap as it is. With fatigue on, I've seen a vast amount of opponents only get carries to their #1 RB anyway. So turning it off had very little effect on my final stats.
I'd rather have a tougher game and them only use RB #1, than a blowout win just to make sure their subs come in. They'll get their stats in the other 11 games the CPU plays lol.
I know you're in a bit of a different situation, since you post each game and people watch it. I'd stick to making their formation subs for them in your case.