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Originally Posted by canes21 |
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I used to always run pro-style offenses because that is all Miami has ever ran. I also used to run, run, run, and mostly only pass when needed. Toss plays work around the goal line or whenever you can get the D bunched up. When you try and run them traditionally, they are a bit more boom or bust than in real life. Same thing with jet sweeps in this game.
Dive plays are going to be your most successful run, but mostly because those are one of the broken run plays in the game. I personally do not have a single dive play in any of my playbooks because they are practically a guaranteed 5 yards at minimum the way the blocking works on them. The same thing is true with offset dives out of the gun. A lot of offset formations are OP with their running plays because they trigger the OL to get a stupid amount of push for some reason.
Stretches and powers were always some of my favorite plays to run and still are in my new dynasty where I am a gun/pistol only team. Stretches are easy because you basically have one read and that tells you to cut up or stay outside. Follow that read and you're likely going to not get tackled for a loss if your players aren't terrible. Powers are fun if your guards/FB can make the right blocks. It's beautiful to watch a LB get picked up and you can weave through traffic for a nice gain. It's very irritating when you see your FB and guard both avoid the LBs and you're hit for a loss.
Draw plays are tough in this game. They aren't played properly by the OL or DL so they can be losses more often than not, and when they work they are generally only for 3 or 4 yards half the time instead of being the bigger gains you see in real life when they work properly. With you playing on the RBA you are, which is what I generally play on, I would have a couple draws in there, but run them in practice with your team so you can see what I am talking about with their higher risk, lower reward type of outcomes.
FB dive is another one I don't allow myself to run. It's impossible to not gain yards with it. The handoff and blocking is too fast and strong for the defense to stop the play unless they get the lucky blitz that gets a defender in untouched. Of course, though, FB dives are actually really effective in real life still because they are so quick and defenses don't see them as often.
The rest of the runs will work and can work well if you get the proper OL. but I just wanted to touch on those plays mentioned above. You may have a different experience with the dive plays than I, but I outright ban them from my playbooks out of all formations anymore because I could literally run dives every single play of every game no matter the sliders and average 5 yards a carry and win 35-10 without ever punting and just draining the clock.
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Appriciate this. I just wanted to reduce some of the redundant runs i take. For example with Dive, Slam, Gut, Iso and Wham all hitting the A gap on first glance, surly i don't need them all in a single formation. My first though was take Power, Counter, Dive and Iso and those runs alone could get my to the outside and run up the gut with decent variety and not clog up my book. Just to put it out ther i made a Pistol book with heavy sets and ran HB Power, Power O and Strong power runs ONLY for a whole season with Jonathan Taylor at Wisconsin and loved it to death. It was just smash you and toss PA to the TEs when i wanted chunk plays.