FIFA 15: PS4 vs PC Review - Operation Sports Forums

FIFA 15: PS4 vs PC Review

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  • riesscar
    Rookie
    • Jan 2012
    • 30

    #1

    FIFA 15: PS4 vs PC Review

    Greetings,

    As an avid PC gamer, I (and most PC enthusiasts) have become more and more frustrated over the years by the focus on console game releases, and the tendency to either not release a game for PC, or else release a crappy port of console versions. I recently was gifted a PS4, and so I bought FIFA 15 for it in order to compare the PS4 version with the PC release.

    One of the only reasons that I purchased FIFA 15 for PC is that I read in reviews that this year's FIFA was supposedly a quality release on PC... in fact, there were some reviews claiming that the PC version was superior (as it should be, given the fact that even a mid-range PC is far more powerful than the so-called 'next-gen' systems). Having had a chance to compare the two releases, I am disappointed to report that the two versions are FAR from equal. Here are my findings:

    Areas where the PC version is superior:

    - Graphics

    I play the PC version on a 1440p monitor. My PC houses some serious power, sporting dual GTX 980's in SLI (although this is of no benefit to FIFA). With the higher resolution, as well as extra graphical enhancements implemented through the Nvidia control panel, the PC version looks far better. When I played a game on the PS4 in which it was raining, I noticed that the rain was hardly noticeable -- this is likely due to the demanding nature of transparency anti-aliasing. Player faces are sharper as well. It's all a lot prettier; however, this is where the superiority ends.

    Areas where the PS4 version is superior:

    - Game Physics

    This is the most shocking and frustrating of the PS4's advantages over the PC version. The gameplay on the PC lacks the fluidity of the PS4 version, and the difference is more than just a little bit noticeable. When I deliver a run on pass on the PS4, the receiving player runs onto the ball with realistic acceleration and run movement. On the PC version, player movement is jerky and responds inconsistently with regards to run, shot and pass direction. I cannot emphasize how much of a discrepancy there is in this respect... had I known how little EA cared about developing a physics engine for the PC, I would not have purchased the game.

    - Game Interface

    While the differences are far fewer in number, the PS4 game menus and 'polishing' (so to speak) are better refined than those on the PC. The differences are subtle, but noticeable enough for me to see them upon starting the PS4 version for the first time. For example, when I created a pro in the PC version, the player face icon (while looking at the player bio, for example) was just a blank shadow (in other words, there was no face icon); on the PS4, though, my created pro's likeness -- which is my own via game face -- was rendered and implemented as a face icon.

    - Kits and Extras

    I could be wrong about this one, but I am pretty sure that there are more boots extras available for purchase on the PS4 version. I need to go back and check, but it seemed like there were kits available on the PS4 that were not available on the PC.

    Obviously, the second two areas of superiority for the playstation are minor annoyances. However, when paired with the superior game physics that the PS4 provides, the two versions of the game are not even close to equal. If I had to give 1-10 ratings on each, I would say:

    PS4 = 8.0
    PC = 6.5

    Finally, I cannot help but go on a little rant. A desktop PC with even mid-range hardware is exponentially more powerful and capable than a 'next-gen' rip-off. While I realize that piracy deters game developers from focusing on PC gaming, I think that the increased popularity of online gaming makes this much less of an issue. Why don't game developers put a little money into piracy safeguards, and then produce games that utilize the full potential of today's technology. The PS4 sports 8GB of DDR5 RAM... however, this ram is not GPU dedicated! Rather, it is used for graphical and data processing... this makes it comparable to an AMD APU, which any tech enthusiast will tell you are sub-par when used for gaming. Desktop PC's built for gaming possess at least 16GB of DDR3 RAM (or DDR4 RAM if using Broadwell), and they utilize dedicated GPU's which have their own DDR5 VRAM just for graphics... what does this mean? It means that a gaming PC can render data and graphics at a rate that leaves next-gen consoles in the dust.

    People will respond: yea, but a gaming PC costs so much. Let's think about it from a cost-benefit point of view. 'Gaming PC's' don't just provide gaming capabilities... they are powerhouses, capable of heavy multitasking, 3d rendering, word processing, media playback, web browsing, ....... anything technologically feasible. So, for ~800$ you get a multifunctional device that can replace your entire media setup, act as a home workstation, and serve you in multiple ways for 8-10 years before becoming outdated. The 400$ PS4 (which is far superior to the XBOX One) gives you gaming and DVD/Bluray playback. There are 3rd party streaming apps offered as well. But that's it. I don't know... I just find it frustrating. It's like having Ferrari in the garage, yet constantly riding a go-cart.

    So that's it. I'll be playing the PS4 version from this point on, but I do so begrudgingly .

    Thanks for reading,

    Carson
  • Matt10
    Hall Of Fame
    • Apr 2006
    • 16504

    #2
    Re: FIFA 15: PS4 vs PC Review

    As a PC player myself, with a mid-range set up, I really don't think it is that bad. I think for their first effort into nexgen porting, it is a pretty good attempt. I was ecstatic to learn that, and also wouldn't play FIFA 14 on the PC ever again - despite its significant better gameplay (with sliders of course). I'm not so sure about the stuttering (constantly running 60 FPS here) or player movement differences either. I sense the nexgen versions have a form of motion blur attached don't they? I can run my settings with 60 FPS limit or no limit on the FPS. I can play in full 1920x1080, everything maxed on my lowly AMD 7800 - with no stuttering and no slowdowns.

    In addition, what WE do have are:

    1. ENBseries - graphics, colors, etc
    2. Moddingway - Complete custom mods, kits, faces, leagues (brazilian anyone?), boots, balls, competitions, tv logos, STADIUM SERVER
    3. RevoMod - automatically sets up custom kits for specific players, from tatoos to faces, to gloves, etc
    4. Custom INI files - gameplay patches essentially, many out there on soccergaming

    In all honesty, I do not want EA to know about the multiple advantages of the PC compared to Consoles. What would end up happening is that they prevent any customization completely, or take legal threats like they did with Jenkey (PES & FIFA master editor) and then the PC Community would be hurting.
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    • rckabillyRaider
      MVP
      • Jul 2008
      • 4399

      #3
      Re: FIFA 15: PS4 vs PC Review

      PC version is superior IMO, due to the countless mods available. I traded in my ps4 version in like a month after I got it.

      The game runs very smooth on my system too.

      Comment

      • riesscar
        Rookie
        • Jan 2012
        • 30

        #4
        Re: FIFA 15: PS4 vs PC Review

        Originally posted by Matt10
        As a PC player myself, with a mid-range set up, I really don't think it is that bad. I think for their first effort into nexgen porting, it is a pretty good attempt. I was ecstatic to learn that, and also wouldn't play FIFA 14 on the PC ever again - despite its significant better gameplay (with sliders of course). I'm not so sure about the stuttering (constantly running 60 FPS here) or player movement differences either. I sense the nexgen versions have a form of motion blur attached don't they? I can run my settings with 60 FPS limit or no limit on the FPS. I can play in full 1920x1080, everything maxed on my lowly AMD 7800 - with no stuttering and no slowdowns.

        In addition, what WE do have are:

        1. ENBseries - graphics, colors, etc
        2. Moddingway - Complete custom mods, kits, faces, leagues (brazilian anyone?), boots, balls, competitions, tv logos, STADIUM SERVER
        3. RevoMod - automatically sets up custom kits for specific players, from tatoos to faces, to gloves, etc
        4. Custom INI files - gameplay patches essentially, many out there on soccergaming

        In all honesty, I do not want EA to know about the multiple advantages of the PC compared to Consoles. What would end up happening is that they prevent any customization completely, or take legal threats like they did with Jenkey (PES & FIFA master editor) and then the PC Community would be hurting.
        Hey Matt10,

        Thanks for reading my post. I am a huge fan of your Community OS sliders (I check for updates regularly) and I appreciate all of the hard work you put into fine-tuning them.

        In response to your specific comments:

        1) You are correct about the next-gen versions using motion blur... but that isn't really the phenomenon that I am talking about. Motion blur simply deals with skipped frames and out of sync refresh rate/fps related tearing and the like. I am talking about the physics of the gameplay.

        2) I have a high-end rig, and with the combination of my 2x GTX 980's in SLI and my ROG Swift 1440p G-Sync monitor, the game runs without stutter or tearing that is related to the aforementioned refresh rate/fps issue... again, I am speaking about the gameplay physics.

        3) I knew about (and have implemented) Moddingway, which is a great mod. You make a good point about the advantage that PC gamers have with regard to mods and the like. I took a look at the specific modding sites and mods you referenced. I would really like to install more than just ModdingWay (i.e. Fidel's Advanced GP EVO 3.2), but I cannot make sense of the installation instructions. I mean, I am technologically proficient to say the least, yet I don't know what the hell they are writing sometimes. It's broken English (which is not their fault, of course ), and the install process is broken into all sorts of steps -- you need to install versions 0.5, 1.0, 1.5, 2.6 plus full combo database, then install Adv GP Evo 3.2. (this was a sarcastic example BTW). Then down the page I read that Moddingway must be installed... I mean, how does anyone make sense of the instructions? If someone would release a coherent install I would be more inclined to try out such mods.

        Regarding the other two mods you referenced: REVO mod and ENBseries: I could not find a version of ENB Series for FIFA 15, only 14. Is there one? RevoMod seems cool, though, so perhaps I'll give that a try.

        I am not so sure that I agree with you about the modding community being silenced by EA. Look at a series like Sid Meier's Civilization, for example. This is obviously a PC game, and not only is there a bustling modding community, but Firaxis supports and encourages it... they even implement mods and tools into subsequent releases. Having said that, perhaps a sports game (or a company like EA) may make things different, due to licencing (or greed ).

        Anyway, I appreciate your response and generosity for all you do on the forum. I'll play around with some of the mods, but I still feel that the PS4 gameplay fluidity and physics are superior to the PC version (the vanilla version at least).

        -Carson

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        • riesscar
          Rookie
          • Jan 2012
          • 30

          #5
          Re: FIFA 15: PS4 vs PC Review

          Originally posted by rckabillyRaider
          PC version is superior IMO, due to the countless mods available. I traded in my ps4 version in like a month after I got it.

          The game runs very smooth on my system too.
          It seems like you and Matt are both of the same opinion. It isn't that the game doesn't run smoothly... it seems like the physics engine of the vanilla version is simply not refined/optimized for PC. I will try out some mods to see if that changes the score, but I stand by my review because I am referring to the games as they are released: in that sense, PC wins graphics but PS4 wins everything else.

          Thanks for the reply, though. I'll check out some mods when I can, though. Do you have any that you recommend? I am most interested in those that will improve gameplay physics and which do not have a convoluted installation process. I am also quite interested in those mods which further enhance the graphics (I have quite a bit of performance headroom), but I find their efficacy to be suspect.

          Regards,

          Carson

          Comment

          • rckabillyRaider
            MVP
            • Jul 2008
            • 4399

            #6
            Re: FIFA 15: PS4 vs PC Review

            Originally posted by riesscar
            It seems like you and Matt are both of the same opinion. It isn't that the game doesn't run smoothly... it seems like the physics engine of the vanilla version is simply not refined/optimized for PC. I will try out some mods to see if that changes the score, but I stand by my review because I am referring to the games as they are released: in that sense, PC wins graphics but PS4 wins everything else.

            Thanks for the reply, though. I'll check out some mods when I can, though. Do you have any that you recommend? I am most interested in those that will improve gameplay physics and which do not have a convoluted installation process. I am also quite interested in those mods which further enhance the graphics (I have quite a bit of performance headroom), but I find their efficacy to be suspect.

            Regards,

            Carson
            As far as gameplay/physics mods, I highly recommend paulv2k4's mod over at soccergaming. Use his version from January 23.

            As for overall content mods, Moddingway is tops. I've also just released my FIFA MX-tra patch over at soccergaming also, if you're interested.

            Comment

            • riesscar
              Rookie
              • Jan 2012
              • 30

              #7
              Re: FIFA 15: PS4 vs PC Review

              Originally posted by rckabillyRaider
              As far as gameplay/physics mods, I highly recommend paulv2k4's mod over at soccergaming. Use his version from January 23.

              As for overall content mods, Moddingway is tops. I've also just released my FIFA MX-tra patch over at soccergaming also, if you're interested.
              Cool, I'll definitely check those mods out.

              Thanks for the advice,

              Carson

              Comment

              • riesscar
                Rookie
                • Jan 2012
                • 30

                #8
                Re: FIFA 15: PS4 vs PC Review

                @rckabillyRaider

                I took a look at the files you suggested, and I am quite interested. I intend to implement them when I get home tonight... I'll let you know my impressions of your mod, which looks great BTW.

                Because you are clearly knowledgeable with respect to how to mod files in FIFA 15, I wondered if I might ask you a quick question:

                How might I go about tweaking the colors of boots in my moddingway database? I really like the added boots, but often time 'red' is actually pink, 'yellow' is actually neon green, etc...

                I am competent with regard to computers, so if it is not too complicated or too much trouble, could you point me in the direction of an editor.

                Oh, and would editing the color of a boot corrupt my current career?

                Thanks,

                Carson

                Comment

                • Matt10
                  Hall Of Fame
                  • Apr 2006
                  • 16504

                  #9
                  Re: FIFA 15: PS4 vs PC Review

                  Originally posted by riesscar
                  @rckabillyRaider

                  I took a look at the files you suggested, and I am quite interested. I intend to implement them when I get home tonight... I'll let you know my impressions of your mod, which looks great BTW.

                  Because you are clearly knowledgeable with respect to how to mod files in FIFA 15, I wondered if I might ask you a quick question:

                  How might I go about tweaking the colors of boots in my moddingway database? I really like the added boots, but often time 'red' is actually pink, 'yellow' is actually neon green, etc...

                  I am competent with regard to computers, so if it is not too complicated or too much trouble, could you point me in the direction of an editor.

                  Oh, and would editing the color of a boot corrupt my current career?

                  Thanks,

                  Carson
                  I think you can download Creation Master 15 - and load up the boot file. I'm not sure it's necessary to modify the alpha if it's just for color sake, so you should just be able to export the image - edit in photoshop - then import the image.

                  Make sure to save just the boot file, not the actual database (File > Save) or you will lose your saved career mode or squads.

                  CM15 - go to the boots section, export image you want to edit, then import, then save.



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                  • riesscar
                    Rookie
                    • Jan 2012
                    • 30

                    #10
                    Re: FIFA 15: PS4 vs PC Review

                    Hey Matt10,

                    Thanks so much for the info and guidance! As a matter of fact, thanks so much for all that you provide to the community!

                    -Carson

                    Comment

                    • rckabillyRaider
                      MVP
                      • Jul 2008
                      • 4399

                      #11
                      Re: FIFA 15: PS4 vs PC Review

                      Originally posted by riesscar
                      Hey Matt10,

                      Thanks so much for the info and guidance! As a matter of fact, thanks so much for all that you provide to the community!

                      -Carson
                      what Matt said. I do that often as well. Sometimes I find user created kit colors are too bright and I have to tone them down. If you look at fifa graphic files, colors are never overly saturated. You'll never see a true black or true white, by default.

                      CM 15 is an awesome tool

                      Comment

                      • riesscar
                        Rookie
                        • Jan 2012
                        • 30

                        #12
                        Re: FIFA 15: PS4 vs PC Review

                        @Matt10,

                        It doesn't seem to work when I use the photoshop image editing method. For some reason, when I attempt to import the edited image, the 3D model changes to a black and red umbro boot. Possibly it is reverting to a generic default or something. Any ideas?.

                        Carson

                        Comment

                        • Matt10
                          Hall Of Fame
                          • Apr 2006
                          • 16504

                          #13
                          Re: FIFA 15: PS4 vs PC Review

                          Originally posted by riesscar
                          @Matt10,

                          It doesn't seem to work when I use the photoshop image editing method. For some reason, when I attempt to import the edited image, the 3D model changes to a black and red umbro boot. Possibly it is reverting to a generic default or something. Any ideas?.

                          Carson
                          Using any mods? Moddingway in particular? If the 3D model isn't pulling up the right one - what is the in-game one look like? I've had instances when the 3D model is wrong, in-game is correct.
                          Youtube - subscribe!

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                          • riesscar
                            Rookie
                            • Jan 2012
                            • 30

                            #14
                            Re: FIFA 15: PS4 vs PC Review

                            Originally posted by rckabillyRaider
                            what Matt said. I do that often as well. Sometimes I find user created kit colors are too bright and I have to tone them down. If you look at fifa graphic files, colors are never overly saturated. You'll never see a true black or true white, by default.

                            CM 15 is an awesome tool

                            It is a very useful program... I was thrown aback by the polished UI and ease of use.


                            Sent from my iPad using Tapatalk

                            Comment

                            • riesscar
                              Rookie
                              • Jan 2012
                              • 30

                              #15
                              Re: FIFA 15: PS4 vs PC Review

                              Originally posted by Matt10
                              Using any mods? Moddingway in particular? If the 3D model isn't pulling up the right one - what is the in-game one look like? I've had instances when the 3D model is wrong, in-game is correct.

                              Yep, I'm using moddingway. I didn't check to see if it was rendering correctly in-game, so I'll do that when I get home. Il get back to you with the result. This program is so cool! I might decide to create a mod of my own now ๐Ÿ˜‰

                              Thanks,

                              Carson


                              Sent from my iPad using Tapatalk

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