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  • cruelchamp
    Rookie
    • Oct 2024
    • 73

    #1

    EA FC 25 slider - analysis

    I don’t know what to call this slider set - contribution to name it while testing it , would be appreciated

    I would describe this slider having good momentum in movements with great AI attacking for fun games for your career mode
    And AI behavior is set up so players can shine in their strengths

    Matt sliders are great and I tried to contribute over in that thread but core of the slider started to differ

    Try it out and leave feedback - I am still tweaking it and await on Matt OS slider for his insight of his version 2 for inspiration

    Only tested on World class difficulty - 6min halves



    Wind effect medium
    Weather - off

    Speed 38/38
    Acc 45/45 - anything higher AI gets twitchy
    Shot error 55/55
    Pass error 50/50
    Shot speed 54/54
    Pass speed 38/38 ( go 50 user if u manual)
    Injury 90/10
    Goalkeeper 65/65
    Marking 50/50
    Run freq 70/50
    Height 50/50
    Length 40/40
    Width 40/40
    Fullback 50/50
    Touch error 65/65

    Ai behavior
    Tackle aggress - 1
    Buildup speed 70
    The rest all 50

    What I found was for example if u change the goalkeeper value down - the shot speed got slower in game also
    So it makes me believe if u change one slider you can have random unwanted effects overall
    Another example was if I changed the width - randomly pass speed got affected

    So basically if u testing - just copy the entire thing even if some values seem weird because you could have entirely different results .

    ———————————————————
    VERSION 3 SET

    World class + player diff on
    6min halves

    Wind effect medium or low
    Weather - off

    Speed 38/38
    Acc 45/45
    Shot error 55/55
    Pass error 50/50
    Shot speed 48/48
    Pass speed 38/38 ( go 50 user if u manual)
    Injury 90/10
    Goalkeeper 50/50
    Marking 50/50
    Run freq 70/50
    Height 55/55
    Length 30/30
    Width 55/55
    Fullback 50/50
    Touch error 65/65

    Ai behavior
    Tackle aggress - 1
    Buildup speed 51
    The rest all 50

    Better build up play by the AI to attack , methodical instead of just rushing like a bull
    Better AI defending positioning wise
    Last edited by cruelchamp; 10-10-2024, 04:44 PM.
  • cruelchamp
    Rookie
    • Oct 2024
    • 73

    #2
    Re: EA FC 25 slider - analysis

    Another thing I have realized is attack and defense Ai is linked together by EA for some stupid reason

    This is why a lot of people are having frustrating matches on tactical or dynamic

    And there is no smart AI for build up play

    So if u slow down the build up, you essentially dumb the AI in attack and defense

    Unfortunately it takes the fun out

    Personally I would rather play exciting matches and sacrifice slow build up due to this

    This set is not tested for longer than 6min halves , and not for legendary also .
    I imagine it will not be balanced for this
    Last edited by cruelchamp; 10-09-2024, 04:44 PM.

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    • cruelchamp
      Rookie
      • Oct 2024
      • 73

      #3
      Re: EA FC 25 slider - analysis

      Try Version 2


      Restores the default H/L/W, which I believe it’s necessary for individual team tactics to play out - unfortunately width cannot be changed too much space to run through middle with pace strikers
      U start messing with that and certain team who benefit from their tactics will be lost
      Always remember positioning in defending, fast players will out pace you!
      Play high line defense and you will get punished on the counter . Risk vs Reward in your tactics

      World class difficulty
      Player difficulty on
      6min halves - tested on only

      Speed 38/38 - couldn’t go higher or Mbappe is broken
      Acc 45/45 -
      Shot error 55/55
      Pass error 50/50
      Shot speed 54/54
      Pass speed 38/38 ( go 50 user if u manual)
      Injury 90/10
      Goalkeeper 60/60
      Marking 50/50
      Run freq 70/50
      Height 50/50
      Length 50/50
      Width 40/40
      Fullback 50/50
      Touch error 65/65

      Ai behavior
      Tackle aggress - 1
      Buildup speed 70
      The rest all 50
      Last edited by cruelchamp; 10-10-2024, 02:33 AM.

      Comment

      • WoodsFC
        Rookie
        • Sep 2024
        • 81

        #4
        Re: EA FC 25 slider - analysis

        Version 2

        World class difficulty
        Player difficulty on
        6min halves

        Speed 38/38
        Acc 45/45
        Shot error 55/55
        Pass error 50/50
        Shot speed 54/54
        Pass speed 38/38
        Injury Frequency 90/90
        Injury Severity 10/10
        Goalkeeper 60/60
        Marking 50/50
        Run freq 70/50
        Height 50/50
        Length 50/50
        Width 40/40
        Fullback 50/50
        Touch error 65/65

        Ai behavior
        Tackle aggress - 1
        Buildup speed 70
        The rest all 50
        player difficulty being turned on combined with a 50 height and 70 buildup speed resulted in teams getting forward on attack. I played a high line with Everton and felt the speed disparity of my slow defenders. This set of sliders did some very nice things. Despite being world class difficulty my first initial games with the sliders were challenging. I saw some odd defending by the AI though, but that may just be the nature of playing on world class?


        <iframe width="560" height="315" src="https://www.youtube.com/embed/z8q9MASCLlw?si=5Qs_Ftk4MahaoKaI" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen=""></iframe>
        Last edited by WoodsFC; 10-10-2024, 05:48 AM.

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        • cruelchamp
          Rookie
          • Oct 2024
          • 73

          #5
          Re: EA FC 25 slider - analysis

          Originally posted by WoodsFC
          player difficulty being turned on combined with a 50 height and 70 buildup speed resulted in teams getting forward on attack. I played a high line with Everton and felt the speed disparity of my slow defenders. This set of sliders did some very nice things. Despite being world class difficulty my first initial games with the sliders were challenging. I saw some odd defending by the AI though, but that may just be the nature of playing on world class?


          <iframe width="560" height="315" src="https://www.youtube.com/embed/z8q9MASCLlw?si=5Qs_Ftk4MahaoKaI" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen=""></iframe>
          Yeah it’s something that needs work , u can increase the acceleration 46. You risk of unbalancing the set tho-welcome to test it , either try acc 46 OR marking 52

          The problem is the best AI is in legendary - but they play very robotic , almost playing to react to you rather than using real AI to breakdown opponent

          Then you have world class , sometimes brain dead
          Just like how u can’t use sliders to make professional gameplay good , world class has limitations also

          Main thing for sliders - it has to be fun and be realistic result for the 6min halves u play
          With unpredictable moments

          When u sometimes go up in difficulty like legendary - the AI plays the same, the goals r the same. So it hard to strike balance with fun/realism/challenging
          Last edited by cruelchamp; 10-10-2024, 06:51 AM.

          Comment

          • AIvsAI
            Rookie
            • Oct 2024
            • 10

            #6
            Re: EA FC 25 slider - analysis

            Hi,

            I've been playing AivsAi carreer mode daily since the lauch of fc24 and I would like to contribute.

            I've been reading your findings with curiosity. Although one thing to be very clear on is game difficulty, it needs to be looked at as ai intelligence.

            Ultimate is the only option to get the best AivsAi everthing needs to be built on this foundation, please see the below for support.

            fifauteam.com/fifa-25-difficulty-levels-explained

            I'm here to support creating a create a great AivsAi slider set, I'm new to this so please forgive any errors in advance.

            Comment

            • AIvsAI
              Rookie
              • Oct 2024
              • 10

              #7
              Re: EA FC 25 slider - analysis

              What you have been observing is somthing I call EA momentum.

              We have the below for each match in our single player careers:

              Simulation sliders, Ai sliders, EA momentum.

              Thankfully ea have given us the option to turn off tactical behavoiur, more on this another time.

              Ea momentum according to my observation over lets say 500 matches, does the below:

              Home team advantage, possibly 10% stat benefit for home team.
              Big game moments, last minute winners, I've been winning leagues without a loss and then suddenly lose the last 3 games, red card insanity, winning 2-0 then opposition gets a red card, I lose 4-2, so many times this happens.

              Game flow kicks in at the start, around 20-25 minutes changes, 60-75 mins again, last 5 minutes, you can see the ai switching between a normal performance, to a faster one, then to a slower one, seems to be 3 presets and random.

              Everybody testing sliders in career mode has this ea momentum in effect, its just clear, and it is still in eafc25.

              Comment

              • cruelchamp
                Rookie
                • Oct 2024
                • 73

                #8
                Re: EA FC 25 slider - analysis

                Originally posted by AIvsAI
                Hi,

                I've been playing AivsAi carreer mode daily since the lauch of fc24 and I would like to contribute.

                I've been reading your findings with curiosity. Although one thing to be very clear on is game difficulty, it needs to be looked at as ai intelligence.

                Ultimate is the only option to get the best AivsAi everthing needs to be built on this foundation, please see the below for support.

                fifauteam.com/fifa-25-difficulty-levels-explained

                I'm here to support creating a create a great AivsAi slider set, I'm new to this so please forgive any errors in advance.
                I don’t know how to test with ultimate difficulty since it’s only in career mode

                How’s your experience with the gameplay?

                Comment

                • cruelchamp
                  Rookie
                  • Oct 2024
                  • 73

                  #9
                  Re: EA FC 25 slider - analysis

                  Originally posted by AIvsAI
                  What you have been observing is somthing I call EA momentum.

                  We have the below for each match in our single player careers:

                  Simulation sliders, Ai sliders, EA momentum.

                  Thankfully ea have given us the option to turn off tactical behavoiur, more on this another time.

                  Ea momentum according to my observation over lets say 500 matches, does the below:

                  Home team advantage, possibly 10% stat benefit for home team.
                  Big game moments, last minute winners, I've been winning leagues without a loss and then suddenly lose the last 3 games, red card insanity, winning 2-0 then opposition gets a red card, I lose 4-2, so many times this happens.

                  Game flow kicks in at the start, around 20-25 minutes changes, 60-75 mins again, last 5 minutes, you can see the ai switching between a normal performance, to a faster one, then to a slower one, seems to be 3 presets and random.

                  Everybody testing sliders in career mode has this ea momentum in effect, its just clear, and it is still in eafc25.
                  You don’t think that was the AI behavior sliders in ea fc 24 .
                  Now it’s essentially been given to us to manipulate

                  My opinion is this Ai behavior sliders were the scripting that everyone always talks about
                  If u bump up the build up slider to 99, the gameplay goes super hectic n the goal fest unsues

                  What I want to test its leave custom Ai behavior all on 50 , then change to normal sliders on ultimate difficulty to get the best AI for gameplay

                  But difficult to test this since not on kickoff mode

                  Comment

                  • cruelchamp
                    Rookie
                    • Oct 2024
                    • 73

                    #10
                    Re: EA FC 25 slider - analysis

                    Would be nice if EA dev behind these sliders could do like a blog to explain it all

                    Because you can put crossing to 99, n the AI won’t cross all the time still - on world class . Idk about on ultimate diff

                    Comment

                    • AIvsAI
                      Rookie
                      • Oct 2024
                      • 10

                      #11
                      Re: EA FC 25 slider - analysis

                      I do not play the game with a controller per say, never, I only watch matches ai vs ai.

                      I beleive and have observed that EA momentum is in fc24 and fc25. I have ai sliders set to custom and ea momentum is in all the games I've observed, sorry this is just a fact, and a welcome one, creates some interesting games and situations.

                      I have crossing set to 61 and at the moment it has fixed the ai unwillingness to cross and silly cut backs from eafc24

                      I still believe that its 3 layers, sliders, ai sliders, ea momentum.

                      My ai sliders will surprise alot of people as my focus is on enriching and utilising the intelligence without user input error. I want to see expansive free flowing football, and the ai will do it, although not with these sliders being posted on forums and youtube, especially user vs ai.

                      Why can't you create a career game ai vs ai just for testing purposes?

                      Comment

                      • AIvsAI
                        Rookie
                        • Oct 2024
                        • 10

                        #12
                        Re: EA FC 25 slider - analysis

                        efc25 new cpu sliders have been amazing for me and my slider project. I've been able to turn off tactical and dynamic ai, this really hurts ai vs ai.

                        Now with custom sliders, the third layer of match manipulation has been seen, ea momentum has been proven to be a thing, as this is happening with cpu sliders, ai behaviour set to custom.

                        Today my sliders gave me a 1-1. Liverpool vs city, although xg of 3-2 was really high, my sliders have much work still to be done, although it's getting more fun the more ea let's us tinker.

                        AivsAi realistic/exciting slider set:

                        Difficulty Ultimate
                        Team level (Liverpool) Elite
                        Competitor mode On
                        Player based difficulty Off
                        Half length 10

                        I will post more just so you can have a try.

                        Comment

                        • cruelchamp
                          Rookie
                          • Oct 2024
                          • 73

                          #13
                          Re: EA FC 25 slider - analysis

                          Try the version 3 out



                          Mbappe is deadly and u have to adjust ur tactics to contain him
                          Last edited by cruelchamp; 10-10-2024, 04:50 PM.

                          Comment

                          • cruelchamp
                            Rookie
                            • Oct 2024
                            • 73

                            #14
                            Re: EA FC 25 slider - analysis

                            Originally posted by cruelchamp
                            Try the version 3 out



                            Mbappe is deadly and u have to adjust ur tactics to contain him
                            I did 3 matches - CPUvsCPU
                            Barca vs RM
                            First 2 games - no change in tactics - RM won first 2 games - their attack was overwhelming the Barca high line

                            3rd game - changed Barca tactic to defensive plus low defensive line
                            RM attack was contained and Barca won 2.0

                            RM vs Barca
                            Possession 45-55%
                            Shots 13-8
                            Passes 110-126
                            Pass% 90-86
                            Tackles 8-0

                            I do CPUvsCPU test to show if u play tactically u can out smart the pacey strikers but play a high line vs team like RM n u will lose

                            Tactics should be based on team ID and play style , I don’t think have a random slider control the behavior brings exciting matches
                            But rather one where the team tactics/formation and player strengths are neutral n not boosted the slider is key
                            Last edited by cruelchamp; 10-10-2024, 05:43 PM.

                            Comment

                            • Wesyhood
                              Rookie
                              • Sep 2024
                              • 6

                              #15
                              Re: EA FC 25 slider - analysis

                              Originally posted by AIvsAI
                              Hi,

                              I've been playing AivsAi carreer mode daily since the lauch of fc24 and I would like to contribute.

                              I've been reading your findings with curiosity. Although one thing to be very clear on is game difficulty, it needs to be looked at as ai intelligence.

                              Ultimate is the only option to get the best AivsAi everthing needs to be built on this foundation, please see the below for support.

                              fifauteam.com/fifa-25-difficulty-levels-explained

                              I'm here to support creating a create a great AivsAi slider set, I'm new to this so please forgive any errors in advance.
                              I've been trying out CPU vs CPU as well but matt0 sliders didn't really cut it for me. I found a small channel claiming realistic cpu vs cpu sliders and I was like whatever I'll try anything and to my surprise matches played quite realistically. The channel recently posted an updated version and thought I have only tried out CPU vs Player I'm amazed how he got his values cause the gameplay is just fantastic cause I could actually see my tactics in action and my players reacting to what the role I tell them and top of that on legendary the CPU actually missed a 1 vs 1 and made errors. I'll drop the channel name if anyone wants to have a go or ask how he got them. The channel on youtube is Active Soccer News

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