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FIFA 17 OS Community Sliders

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Old 10-04-2016, 06:51 PM   #785
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Re: FIFA 17 OS Community Sliders

Quote:
Originally Posted by lhsballa11
On twitch give a quick run down of the setting screen? Maybe you do, I tuned in at the 55' of the Ipswich match (I think that's who it was).

About to fire up my game now, roll with set 2 with adjustments or something new you found on that last stream (length 44 I believe you commented on)
Yeah I call it the "Orion 44". Orion had made the suggestion of length last year where we were having trouble getting the players to "meet". This has allowed that to happen, without increasing marking.

As it currently stands, and I am still streaming, so subject to change....

Sprint 52/52, Acc 47/49, Pass Speed 40/40, HLW 68/44/64, FB 50/50, FT 55/55
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Old 10-04-2016, 07:05 PM   #786
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Re: FIFA 17 OS Community Sliders

One real problem we have (imho of
Course !)
Tackling for user is too easy . I'm not a great FIFA player , but I almost everytime tackle on the ball with the right timing . Never happen that at the end of the game tackling between me and CPU are same numbers . I always win the battle for the ball ...
To me this is a big problem I didn't have on 16 where tackling between me and CPU was pretty balanced


Inviato dal mio iPhone utilizzando Tapatalk
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Old 10-04-2016, 07:09 PM   #787
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Re: FIFA 17 OS Community Sliders

Holy crap great changes!!! They make world class feel so much better. the marking to 52 is great Loving this set!
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Old 10-04-2016, 07:22 PM   #788
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Re: FIFA 17 OS Community Sliders

Quote:
Originally Posted by Matt10
Do you mean update what I'm using on here? Or before the matches?
Matt, Orion, and others. I know this is a massive ask, but is there anyway somebody can post a brief explanation for each of the sliders (line width, marking,etc.)

I know you do an explanation as to why changes are being made with each tweak, but a broad explanation as to what each aspect does/controls may help folks like me contribute more,and with greater accuracy.

I'm not talking about passing error, shot error, and goal keeper ability. Those are obvious. Lol

Thanks to anybody that helps with this!
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Old 10-04-2016, 07:33 PM   #789
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Re: FIFA 17 OS Community Sliders

Quote:
Originally Posted by Matt10
Yeah I call it the "Orion 44". Orion had made the suggestion of length last year where we were having trouble getting the players to "meet". This has allowed that to happen, without increasing marking.

As it currently stands, and I am still streaming, so subject to change....

Sprint 52/52, Acc 47/49, Pass Speed 40/40, HLW 68/44/64, FB 50/50, FT 55/55
updated

Sprint 52/52, Acc 47/49, Pass Speed 40/40, HLW 68/44/64, RF 8/8, FB 50/50, FT 55/55
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Old 10-04-2016, 07:44 PM   #790
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Re: FIFA 17 OS Community Sliders

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Originally Posted by Rachel93
Is there no new idea on injuries then? What are people trying right now?

EDIT: just to be 100% clear we're talking about a 2 point difference in favour of the CPU, right? Sounds like a good idea.
I've found that 20/10 for user injuries works well for me. I've left cpu at 50/50.
Still got a 3 month injury for one of my players.
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Old 10-04-2016, 07:52 PM   #791
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Re: FIFA 17 OS Community Sliders

Guys this is a screenshot of a match I've just played using your guys sliders with the 52 marking & 65 first touch, shot speed 49. Only thing I have is 47 sprint speed which was suggested earlier. As you can see cpu had two guys sent off both were straight reds, one in 8th minute & other about 23rd, hence reason my shot count is way higher than theirs. This must be one of best games I've played in years & I'm loving sliders this year, keep up the good work.
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Old 10-04-2016, 07:54 PM   #792
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Re: FIFA 17 OS Community Sliders

Matt Marking is 52/52 ??
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