PACE: The pace of the ball and movement of players has been closely monitored and compared to side by side in viewing many football matches on a screen next to FIFA 20 in order to get the balance right. I have slowed it down so that a game can go from a walking pace, but can accelerate at any given time into a frenzy....Change of pace is critical to emulate the modern game.
SPACE: In the modern game....there isn't much space at all. The space between the defensive back line to the forward line is very compact, and very rarely stretches more than 40m-50m. Most teams play between a 30m-40m compactness between the back line - forward line. It makes teams hard to break down, and requires opposition that can transition quickly from defense to attack a chance to stretch a defense. All sliders I've used in the past and the vanilla version of FIFA are terrible at this crucial part of the game.
ENGAGEMENT: In the modern game, all players defend and all players attack. There are exceptions to the rule, however, most teams play total football. These sliders have all players engaged in defense and attack
TRANSITION: In order to break down teams and stretch them...defending teams need to transition into attack quickly and hit on the counter to open up chances. Hold meaningless possession creates very little chances as a team will bunker down in defense and close up all the space so that there are very few chances.
All of these attributes was what I have been looking at in order to create sliders that represent the modern game. I have played at a semi professional level and coached at an amateur level...and am a keen student of the coaching game. I find that most community sliders don't look at critical aspects of the game in recreating what the modern game is all about. Please give them a try and let me know what you think.
set V 1.5 28/06/20
Speed - SLOW
Level - LEGENDARY
Half Length - 15 minutes
Sprint Speed: 42/42
Acceleration: 52/52
Shot Error: 75/75
Pass Error: 50/50
Shot Speed: 48/48
Pass Speed: 38/38
Injury Frequency: 65/65
Injury Severity: 45/45
Goalkeeper Ability: 50/50
Marking: 70/70
Run Frequency: 5/5
Line Height: 80/80
Line Length: 10/10
Line Width: 45/45
Fullback Positioning: 10/10
First Touch Control: 60/60
Shorter Halves Set V 1.1 21/06/20
Speed - SLOW
Level - LEGENDARY
Half Length - 6 min
Sprint Speed: 42/42
Acceleration: 52/52
Shot Error: 60/60
Pass Error: 50/50
Shot Speed: 48/48
Pass Speed: 42/42
Injury Frequency: 65/65
Injury Severity: 45/45
Goalkeeper Ability: 50/50
Marking: 70/70
Run Frequency: 40/40
Line Height: 80/80
Line Length: 10/10
Line Width: 45/45
Fullback Positioning: 20/20
First Touch Control: 60/60
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