Real Simulation Sliders for the Modern Game - FIFA20

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  • jumbonote
    Rookie
    • Nov 2018
    • 92

    #1

    Real Simulation Sliders for the Modern Game - FIFA20

    In developing these sliders, I've looked at 4 main things to get as close to a real simulation of the modern football game. Pace, Space (or lack of), Engagement & Transition.

    PACE: The pace of the ball and movement of players has been closely monitored and compared to side by side in viewing many football matches on a screen next to FIFA 20 in order to get the balance right. I have slowed it down so that a game can go from a walking pace, but can accelerate at any given time into a frenzy....Change of pace is critical to emulate the modern game.

    SPACE: In the modern game....there isn't much space at all. The space between the defensive back line to the forward line is very compact, and very rarely stretches more than 40m-50m. Most teams play between a 30m-40m compactness between the back line - forward line. It makes teams hard to break down, and requires opposition that can transition quickly from defense to attack a chance to stretch a defense. All sliders I've used in the past and the vanilla version of FIFA are terrible at this crucial part of the game.

    ENGAGEMENT: In the modern game, all players defend and all players attack. There are exceptions to the rule, however, most teams play total football. These sliders have all players engaged in defense and attack

    TRANSITION: In order to break down teams and stretch them...defending teams need to transition into attack quickly and hit on the counter to open up chances. Hold meaningless possession creates very little chances as a team will bunker down in defense and close up all the space so that there are very few chances.

    All of these attributes was what I have been looking at in order to create sliders that represent the modern game. I have played at a semi professional level and coached at an amateur level...and am a keen student of the coaching game. I find that most community sliders don't look at critical aspects of the game in recreating what the modern game is all about. Please give them a try and let me know what you think.

    set V 1.5 28/06/20

    Speed - SLOW
    Level - LEGENDARY
    Half Length - 15 minutes


    Sprint Speed: 42/42
    Acceleration: 52/52
    Shot Error: 75/75
    Pass Error: 50/50
    Shot Speed: 48/48
    Pass Speed: 38/38
    Injury Frequency: 65/65
    Injury Severity: 45/45
    Goalkeeper Ability: 50/50
    Marking: 70/70
    Run Frequency: 5/5
    Line Height: 80/80
    Line Length: 10/10
    Line Width: 45/45
    Fullback Positioning: 10/10
    First Touch Control: 60/60


    Shorter Halves Set V 1.1 21/06/20
    Speed - SLOW
    Level - LEGENDARY
    Half Length - 6 min

    Sprint Speed: 42/42
    Acceleration: 52/52
    Shot Error: 60/60
    Pass Error: 50/50
    Shot Speed: 48/48
    Pass Speed: 42/42
    Injury Frequency: 65/65
    Injury Severity: 45/45
    Goalkeeper Ability: 50/50
    Marking: 70/70
    Run Frequency: 40/40
    Line Height: 80/80
    Line Length: 10/10
    Line Width: 45/45
    Fullback Positioning: 20/20
    First Touch Control: 60/60
    Last edited by jumbonote; 06-28-2020, 04:48 AM. Reason: Update
  • Fifatas
    Rookie
    • Oct 2018
    • 298

    #2
    Re: Real Simulation Sliders for the Modern Game - FIFA20

    Originally posted by jumbonote
    In developing these sliders, I've looked at 4 main things to get as close to a real simulation of the modern football game. Pace, Space (or lack of), Engagement & Transition.

    PACE: The pace of the ball and movement of players has been closely monitored and compared to side by side in viewing many football matches on a screen next to FIFA 20 in order to get the balance right. I have slowed it down so that a game can go from a walking pace, but can accelerate at any given time into a frenzy....Change of pace is critical to emulate the modern game.

    SPACE: In the modern game....there isn't much space at all. The space between the defensive back line to the forward line is very compact, and very rarely stretches more than 40m-50m. Most teams play between a 30m-40m compactness between the back line - forward line. It makes teams hard to break down, and requires opposition that can transition quickly from defense to attack a chance to stretch a defense. All sliders I've used in the past and the vanilla version of FIFA are terrible at this crucial part of the game.

    ENGAGEMENT: In the modern game, all players defend and all players attack. There are exceptions to the rule, however, most teams play total football. These sliders have all players engaged in defense and attack

    TRANSITION: In order to break down teams and stretch them...defending teams need to transition into attack quickly and hit on the counter to open up chances. Hold meaningless possession creates very little chances as a team will bunker down in defense and close up all the space so that there are very few chances.

    All of these attributes was what I have been looking at in order to create sliders that represent the modern game. I have played at a semi professional level and coached at an amateur level...and am a keen student of the coaching game. I find that most community sliders don't look at critical aspects of the game in recreating what the modern game is all about. Please give them a try and let me know what you think.


    Speed - SLOW
    Level - LEGENDARY

    Sprint Speed: 42/42
    Acceleration: 52/52
    Shot Error: 80/80
    Pass Error: 50/50
    Shot Speed: 48/48
    Pass Speed: 48/48
    Injury Frequency: 75/75
    Injury Severity: 45/45
    Goalkeeper Ability: 50/50
    Marking: 70/70
    Run Frequency: 5/5
    Line Height: 80/80
    Line Length: 10/10
    Line Width: 40/40
    Fullback Positioning: 10/10
    First Touch Control: 60/60


    First of all these are good.

    These are just a little difficult for me on legendary, but I don’t want to play world class as it’s too easy. Any suggestions would help. Thanks in advance


    Sent from my iPhone using Operation Sports

    Comment

    • jumbonote
      Rookie
      • Nov 2018
      • 92

      #3
      Re: Real Simulation Sliders for the Modern Game - FIFA20

      Originally posted by Fifatas
      First of all these are good.

      These are just a little difficult for me on legendary, but I don’t want to play world class as it’s too easy. Any suggestions would help. Thanks in advance


      Sent from my iPhone using Operation Sports
      Thank you. Yes, the gameplay is much harder as there is very little space given and one might need to change their style of play from current default sliders in order to create chances and win games. To open up a defense, you may need to defend well and counter with quick attacks to stretch the opposition defense. I also think that playing longer games (12 minute halves) will allow you to not rush and be more patient in attack.

      To make it slightly easier to play by changing slider values, maybe increase your acceleration to 53 to give you that slight edge that is largely unnoticeable in its discrepancy between the AI and you. You could also decrease your shot error a little whilst leaving the AI at 80.

      You could also bump up the passing error of the AI a few notches....I like it at 50 as the AI then focuses on possession and can execute some amazing moves. Increasing the error of passing too much makes the AI play very direct, and they hold less possession and often give up the ball with under hit passes too frequently particularly in the second half for some reason. Keeping it at 50 will allow a gameplay where the possession stats will be like real life without the User overly dominating possession.

      Hope this helps

      Comment

      • Fifatas
        Rookie
        • Oct 2018
        • 298

        #4
        Re: Real Simulation Sliders for the Modern Game - FIFA20

        Originally posted by jumbonote
        Thank you. Yes, the gameplay is much harder as there is very little space given and one might need to change their style of play from current default sliders in order to create chances and win games. To open up a defense, you may need to defend well and counter with quick attacks to stretch the opposition defense. I also think that playing longer games (12 minute halves) will allow you to not rush and be more patient in attack.



        To make it slightly easier to play by changing slider values, maybe increase your acceleration to 53 to give you that slight edge that is largely unnoticeable in its discrepancy between the AI and you. You could also decrease your shot error a little whilst leaving the AI at 80.



        You could also bump up the passing error of the AI a few notches....I like it at 50 as the AI then focuses on possession and can execute some amazing moves. Increasing the error of passing too much makes the AI play very direct, and they hold less possession and often give up the ball with under hit passes too frequently particularly in the second half for some reason. Keeping it at 50 will allow a gameplay where the possession stats will be like real life without the User overly dominating possession.



        Hope this helps


        Thank you , working good now



        Sent from my iPhone using Operation Sports

        Comment

        • manolo14
          Rookie
          • Dec 2009
          • 17

          #5
          Re: Real Simulation Sliders for the Modern Game - FIFA20

          How does this sliders perform with manual controls? Do you have a proposal?

          Comment

          • jumbonote
            Rookie
            • Nov 2018
            • 92

            #6
            Re: Real Simulation Sliders for the Modern Game - FIFA20

            Originally posted by manolo14
            How does this sliders perform with manual controls? Do you have a proposal?
            I've only tested on assisted passing and semi assisted shooting. Will give manual a try....would increase the difficulty no doubt

            Comment

            • jumbonote
              Rookie
              • Nov 2018
              • 92

              #7
              Re: Real Simulation Sliders for the Modern Game - FIFA20

              I'm finding the gameplay allot different from community sliders and the vanilla version....allot more challenging without skewing sliders so there is a discrepancy between user and com....this set will work well for those that feel legendary is too easy.
              Try them out and let me know what you think!

              Comment

              • surgeon222
                Rookie
                • Oct 2013
                • 6

                #8
                Re: Real Simulation Sliders for the Modern Game - FIFA20

                I really like these sliders. I've played a couple games and it is definitely harder to score and create chances. You can't just run past players and have an easy shot. I'm also not able to counter attack every time I gain possession. Legendary was always too easy for me using default sliders as well as community sliders. It was easy to win. With this set, I really have to adapt my gameplay. I cannot dominate teams that are on a similar level star rating as mine. I've also noticed different variety of play from the AI.
                I really hope you keep these sliders in development to make them even better because they are really good. Please stick to tough and realistic gameplay without slider discrepancies between User and CPU. I'm willing to learn how to play better as long as the sliders provide tough realistic gameplay without discrepancies.

                Comment

                • jumbonote
                  Rookie
                  • Nov 2018
                  • 92

                  #9
                  Re: Real Simulation Sliders for the Modern Game - FIFA20

                  Originally posted by surgeon222
                  I really like these sliders. I've played a couple games and it is definitely harder to score and create chances. You can't just run past players and have an easy shot. I'm also not able to counter attack every time I gain possession. Legendary was always too easy for me using default sliders as well as community sliders. It was easy to win. With this set, I really have to adapt my gameplay. I cannot dominate teams that are on a similar level star rating as mine. I've also noticed different variety of play from the AI.
                  I really hope you keep these sliders in development to make them even better because they are really good. Please stick to tough and realistic gameplay without slider discrepancies between User and CPU. I'm willing to learn how to play better as long as the sliders provide tough realistic gameplay without discrepancies.
                  Thank you for the feedback....yes, will definitely keep developing these. I too am finding different animations and moves the AI is playing that I've never seen before. It's as though the AI is allot more thoughtful in attack and varies their plays. The pace of the game changes dramatically too, from a wall to a frenetic pace. I find that there are allot more fouls committed by the AI as well as the gameplay is allot more tighter than every other set I've played. My first set took a while to develop and I only posted it once I felt the gameplay was where I wanted it to be. I guess I need fellow slider users to report here if they find anything not working or any improvements needed so I can work on certain aspects that require attention.
                  Last edited by jumbonote; 05-30-2020, 08:02 PM. Reason: Incomplete

                  Comment

                  • jumbonote
                    Rookie
                    • Nov 2018
                    • 92

                    #10
                    Re: Real Simulation Sliders for the Modern Game - FIFA20

                    Speed - SLOW
                    Level - LEGENDARY

                    Sprint Speed: 42/42
                    Acceleration: 52/52
                    Shot Error: 80/80
                    Pass Error: 50/50
                    Shot Speed: 48/48
                    Pass Speed: 48/48
                    Injury Frequency: 75/75
                    Injury Severity: 45/45
                    Goalkeeper Ability: 50/50
                    Marking: 70/70
                    Run Frequency: 5/5
                    Line Height: 80/80
                    Line Length: 10/10
                    Line Width: 40/40
                    Fullback Positioning: 10/10
                    First Touch Control: 60/60

                    Comment

                    • jumbonote
                      Rookie
                      • Nov 2018
                      • 92

                      #11
                      Re: Real Simulation Sliders for the Modern Game - FIFA20

                      New set V 1.2

                      Speed - SLOW
                      Level - LEGENDARY

                      Sprint Speed: 42/42
                      Acceleration: 52/52
                      Shot Error: 80/80
                      Pass Error: 50/50
                      Shot Speed: 48/48
                      Pass Speed: 50/50
                      Injury Frequency: 65/65
                      Injury Severity: 45/45
                      Goalkeeper Ability: 50/50
                      Marking: 70/70
                      Run Frequency: 5/5
                      Line Height: 80/80
                      Line Length: 10/10
                      Line Width: 40/40
                      Fullback Positioning: 20/20
                      First Touch Control: 60/60
                      Last edited by jumbonote; 06-02-2020, 09:55 AM.

                      Comment

                      • jumbonote
                        Rookie
                        • Nov 2018
                        • 92

                        #12
                        Re: Real Simulation Sliders for the Modern Game - FIFA20

                        Typo in the above set. Line length should be 10, not 80

                        Comment

                        • Fifatas
                          Rookie
                          • Oct 2018
                          • 298

                          #13
                          Re: Real Simulation Sliders for the Modern Game - FIFA20

                          Originally posted by jumbonote
                          New set V 1.2

                          Speed - SLOW
                          Level - LEGENDARY

                          Sprint Speed: 42/42
                          Acceleration: 52/52
                          Shot Error: 80/80
                          Pass Error: 50/50
                          Shot Speed: 48/48
                          Pass Speed: 50/50
                          Injury Frequency: 65/65
                          Injury Severity: 45/45
                          Goalkeeper Ability: 50/50
                          Marking: 70/70
                          Run Frequency: 5/5
                          Line Height: 80/80
                          Line Length: 10/10
                          Line Width: 40/40
                          Fullback Positioning: 20/20
                          First Touch Control: 60/60


                          Absolutely loving these sliders mate. I’m surprised more people aren’t in here talking about them. [emoji106][emoji106][emoji106]


                          Sent from my iPhone using Operation Sports

                          Comment

                          • jumbonote
                            Rookie
                            • Nov 2018
                            • 92

                            #14
                            Re: Real Simulation Sliders for the Modern Game - FIFA20

                            Originally posted by Fifatas
                            Absolutely loving these sliders mate. I’m surprised more people aren’t in here talking about them. [emoji106][emoji106][emoji106]


                            Sent from my iPhone using Operation Sports
                            Thank you for the feedback. Glad to hear you like them....yes, would love to see more in here giving some feedback so we can collectively improve these.... I'm working on a small update to the set, so stay tuned

                            Comment

                            • jumbonote
                              Rookie
                              • Nov 2018
                              • 92

                              #15
                              Re: Real Simulation Sliders for the Modern Game - FIFA20

                              Small update...increased width from 40 to 45 as fast wingers were getting round the wide fullbacks a little too easily by latching onto through balls down the line as the fullbacks were tucked in a little too far from the sidelines. Let me know how you go with this current set....to me, it is playing beautifully well.

                              set V 1.3 10/06/20

                              Speed - SLOW
                              Level - LEGENDARY

                              Sprint Speed: 42/42
                              Acceleration: 52/52
                              Shot Error: 80/80
                              Pass Error: 50/50
                              Shot Speed: 48/48
                              Pass Speed: 50/50
                              Injury Frequency: 65/65
                              Injury Severity: 45/45
                              Goalkeeper Ability: 50/50
                              Marking: 70/70
                              Run Frequency: 5/5
                              Line Height: 80/80
                              Line Length: 10/10
                              Line Width: 45/45
                              Fullback Positioning: 20/20
                              First Touch Control: 60/60

                              Comment

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