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Adaptive Difficulty
This is a discussion on Adaptive Difficulty within the EA Sports FC and FIFA forums.
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11-10-2016, 06:58 PM | #73 | ||||||||||||||||||||||||
Hall Of Fame
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Re: Adaptive Difficulty
I think they broke you down a bit too easily, but that wasn't the best defending in the world, if we're being honest. Monreal took a very sharp angle, twice in fact, the last one was the killer as it was behind the player - with coverage being too far away. The tackles in the box were dangerous, and over-committing. I know it's Accrington v Arsenal, but taking those kind of chances, regardless of opponent rating, can't really pay off. Overall, it was just a series of over-commitment by the defenders. I didn't like the handball call at all though, that detection is off sometimes. My main gripe with the game, pre-patch, was the overuse of drilled passes that completely bypass your midfield. That's how this initial play started as well. Other than that, the game has a lot less scripting than in previous years. Remember, we can use super-cancel, and the CPU can't. Meaning, we can get off the script with a touch of two buttons, while the CPU remains on their rails. I'm glad there is adaptive difficulty, to think there isn't is a bit naive. As someone who modified gameplay code for FIFA in the early 2000's, it is layered with scripting. It's much more complex now, but it's a video game that relies on scripts. PES is scripted too, you just can't see the actual code like the FIFA PC users have for several years. Out of sight out of mind .
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11-10-2016, 07:31 PM | #74 | ||||||||||||||||||||||||||||||||||||||||||||||||
Banned
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Re: Adaptive Difficulty
the op is proof there IS adaptive difficulty. i think it sucks and i never implied it didn't exist.
i'm not the only one in this thread who thinks you're not being reasonable in the plays you're complaining. i relate your attitude towards the game to those of people with anger management problems. sports games are frustrating because losing is a big part of the experience. this is especially true in soccer, because a single play can decide the match and weaker teams do win against the odds quite frequently. imo you should learn to enjoy this frustration as part of the process. |
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11-10-2016, 08:17 PM | #75 | ||||||||||||||||||||||||
Pro
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Re: Adaptive Difficulty
You post the videos and have had no discussion since... I'm confused to what you are disagreeing with. was the defending not poor tracking back? Did you ever win the ball? No. Did he get free for a cross? yes. the header, save, handball and penalty is irrelevant to the actual play. |
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11-11-2016, 05:22 AM | #76 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
MVP
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Re: Adaptive Difficulty
I am stunned by some guys that call yourselves "Sim lovers" to agree with this lazy/incapable coding by EA. You are just being fanboys and bulling everyone that points the finger on EA mistakes.
Cheers!
NinthFall likes this.
Last edited by ricardodc; 11-11-2016 at 05:38 AM. |
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11-11-2016, 07:43 AM | #77 |
Rookie
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Re: Adaptive Difficulty
The thing is you can't really argue if you don't play the game.
Because I know how it feels to have lots of experience and argue about the game, because everything is currently going fine for you. You don't have the recent experience of frustration over the game, like the ones playing the game. You have flashes of how it used to be and if it went well for you, more than likely you'll forget your raging moments and your brain decides to black it out thinking it was just your lack of skill. That's unfortunately very common in forums these days, but the truth is you have to feel the gameplay to understand what's going on. You can't see it by watching it. To me this adaptive difficulty seems to be present a lot in career mode games, but on FUT offline games it's gone. I find FUT very easy despite of playing with the same difficulty, it must have something to do with the league tables and stats of career mode. Like the game is trying to prevent one certain player of reaching 50 goals a season or a team winning 5-0 every game. You can do that in FUT, but not in career mode on harder difficulties. Last edited by NinthFall; 11-11-2016 at 09:03 AM. |
11-11-2016, 08:20 AM | #78 |
MVP
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Re: Adaptive Difficulty
BARCELONA vs CELTIC (Real life 2016 CL)
2' - Barcelona Goal » (FIFA 17 Barcelona increase difficulty by 0.25) 20' - Barcelona 72,5% possession » (FIFA 17 Barcelona increase difficulty by 0.25) 26' - Barcelona Goal » (FIFA 17 Barcelona increase difficulty by 0.25) Half-time 2-0 Barcelona 73,8% possession Full-time 7-0, Barcelona 71,8% possession I see no FIFA 17 Adaptive Difficulty in RL. Playing FIFA 17 offline vs IA, EA will keep you in their balancing bounds, unless you are too good to counter all that balancing coding. You don't mind? Fine. But don't try to deny it. Don't try to silent the ones that are bothered. Don't try to blame human ability. I will keep posting videos if I want to. If you don't like it, don't watch. Ignore. Go back to your own reality and be happy. |
11-11-2016, 09:12 AM | #79 |
Banned
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Re: Adaptive Difficulty
you're confusing things.
i'm totally against adaptive ai in this game, especially in the way it is implemented in this file. it's lazy, screams artificial, makes harder for huge performance gaps that should exist, it forces draws, it is bad. at the very least they should put an option to turn it off on the settings screen. i'm only criticizing your videos where you make a huge deal about totally ordinary plays where you just hand it to the cpu and don't want to be penalized for it. if you want to make a point in a video, please, be substantial at least. otherwise you're just a whiner. and once again, if i can't judge a play for a video and what i know about football, fifa and physics, then don't post the video because it is worthless. and if you only accept opinions that agree with you and everyone else that disagrees should remain silent, mate, this is not how life works. Last edited by Gonira; 11-11-2016 at 09:31 AM. |
11-11-2016, 10:20 AM | #80 | ||||||||||||||||||||||||
Hall Of Fame
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Re: Adaptive Difficulty
Ricardo, I don't think anyone is disagreeing with you that adaptive AI doesn't exist. However, all of the videos posted are taken out of context, and then, they are posted in a thread that only has the "out of context" mentality in hand - because we weren't there to watch the entire match with you. Does that make sense? A great example is a match I streamed, post-patch update, between Stoke (me) and Burnley in the EFL. I lost 2-1 in extra time...to 9-men. Out of context that sounds like CPU cheat and adaptive AI. However, the match was by far one of the best I've ever played on FIFA. I couldnt' convert and couldn't set up my chances. Here's the match (Burnley starts at 1:26:00) https://www.twitch.tv/matt10l/v/100253632 Ninth, regarding watching vs playing, most of the time it doesn't matter. We're all footy fans, we know what looks right and what doesn't, from a base fundamentals, etc. The only area I would agree that it would matter is if there was a malfunction like a controller button not responding, etc. Lastly, the comparison of real life vs FIFA results, is a tough negotiation. The problem that I see a lot of people post are the final scores, or goals, and use that data as a means to accomplish their agenda of confirming Adaptive AI. Think Adaptive AI more like a smart AI to RECOGNIZE the situation at hand. Where it would take 20-30 minutes for a team to get into the flow of a match, and recognize how that match is going, FIFA has to reproduce this in a matter of 5-10 minutes, tops. How else, other than coded Adaptive AI could this be accomplished? I've said it multiple times this year, the comeback code AI of previous years occurs much less than before. I do think the CPU's over-use of the drilled pass, and intent to constantly push forward-forward in the defensive third, contributes to a lot of issues, and if you're open to slider modification, then that would be an area to focus on to further enjoy the game.
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