NHL 09 Preview - Operation Sports Forums

NHL 09 Preview

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  • tabulaRasa
    Pro
    • Aug 2005
    • 641

    #76
    Like the additions, except more skillstick stuff, the skillstick in 08 is overpowerfull. Funny to see they add things that have been in 2k for years....

    Comment

    • RealmK
      Banned
      • Sep 2003
      • 4199

      #77
      Re: NHL 09 Preview

      Originally posted by tabulaRasa
      Like the additions, except more skillstick stuff, the skillstick in 08 is overpowerfull. Funny to see they add things that have been in 2k for years....
      Eh I don't find it over powerful, not even sure what you mean by that. Also keep in mind they built the game from the ground up for next gen while 2k ported from last gen(stiff animations and all), which is why it up til 09 was missing some things 2k has had for a bit. In all honesty aside from floppy goalies and board pinning there really wasn't much difference between 2k8 and 08 imo features wise.

      Comment

      • tabulaRasa
        Pro
        • Aug 2005
        • 641

        #78
        EA has never had all the features 2k had, next gen or old gen. Seperate line changes now? Goalie interference? Old! Oh well, good to see EA finally add it. But alas, as a old 2k guy, most things have been in the competetions game for years. NHL08 was a good game, but the momentum shifts needs to be taken away or fixed, the skillstick needs to be in relation to the skills of the players on ice, Checking shouldnยดt be homing, goalies playing the puck should be less accurate, goalies need more dynamic movement, less money goals please, post hits! Still to many, auto line change needs to be smarter, interference calls needs to be better.

        Comment

        • RealmK
          Banned
          • Sep 2003
          • 4199

          #79
          Re: NHL 09 Preview

          Originally posted by tabulaRasa
          EA has never had all the features 2k had, next gen or old gen. Seperate line changes now? Goalie interference? Old! Oh well, good to see EA finally add it. But alas, as a old 2k guy, most things have been in the competetions game for years. NHL08 was a good game, but the momentum shifts needs to be taken away or fixed, the skillstick needs to be in relation to the skills of the players on ice, Checking shouldnยดt be homing, goalies playing the puck should be less accurate, goalies need more dynamic movement, less money goals please, post hits! Still to many, auto line change needs to be smarter, interference calls needs to be better.
          Yeah I did forget about the seperate Dmen changes, thats a good point on that one. The rest of your post though kinda comes off as whiny and nitpicky. Hockey is a game of momentum, if you can't handle the ai ramping it up when down thats not a fault of the game. I really wonder if some of you guys would just perfer an ai much like 2k's that doesn't have any inteligence what so ever because its aparent that when a few of you guys get beat or have the ai come back on you which does happen in real life *gasp!* y'all get all pissy and the "AI cheats" chants come out. Yet none of you mention the artificial speed boost that the AI gets in 2k's game on any level above pro which is so unrealistic its not even funny.

          Goalies are getting 50-100 animations for 09 including more desperation type of saves, the lock on checking has been addressed, new penalties are being added. Pretty much every gripe the community had with 08 seems to be remedied for 09 and yet here people are still holding this torch for NHL2k.

          Name me one thing thats been implimented into 2k hockey since going to next gen that's been asked for by the community the way EA has the last couple cycles? Cinemotion? Mini games? Sure the goalies are finally improved and that only took 4 years of begging Kush/Bish.

          Don't get me wrong 2k3 and 2k5 were both great games and I'm excited to see what VC does from here on out, but EA has stepped up big time since NHL 07, and quite honestly they seem to actually listen to the community and get changes added quite quickly at the same time. That imo is to be commended not nit picked to death every year around this time. 08 isn't perfect, 09 won't be perfect but the team at EA seems to at least make an effort for our yearly 60 dollars. Which is far more than I can say about Kush/2k the last couple cycles.

          Comment

          • kerosene31
            Some say he...
            • Dec 2004
            • 1900

            #80
            Re: NHL 09 Preview

            Originally posted by RealmK
            In all honesty aside from floppy goalies and board pinning there really wasn't much difference between 2k8 and 08 imo features wise.
            Also:

            -Regular season mode, including fantasy draft (why does every EA Sports game skip this?)
            -Effective sliders
            -Many more controls (zone dumps, etc)
            -Other game modes (2 on 2 pond hockey with no rules would be a blast in 08)
            -Timely roster updates

            Not that 2k8 wasn't a total disaster this year.

            I could actually like 08 if there were some sliders to reduce the perfect pass accuracy and slow the game down to a realistic pace. I doubt EA will allow us to customize the game like that though, for some reason EA wants you to play the game one way and only one way.
            Go Sabres!

            Comment

            • RealmK
              Banned
              • Sep 2003
              • 4199

              #81
              Re: NHL 09 Preview

              Originally posted by kerosene31
              Also:

              -Regular season mode, including fantasy draft (why does every EA Sports game skip this?)
              -Effective sliders
              -Many more controls (zone dumps, etc)
              -Other game modes (2 on 2 pond hockey with no rules would be a blast in 08)
              -Timely roster updates

              Not that 2k8 wasn't a total disaster this year.

              I could actually like 08 if there were some sliders to reduce the perfect pass accuracy and slow the game down to a realistic pace. I doubt EA will allow us to customize the game like that though, for some reason EA wants you to play the game one way and only one way.
              I agree about passes being too accurate, I hope thats toned down for 09. I play with game speed set to zero and it seems pretty sim to me at that speed, everyone has different desires for game speed though. The sliders that 08 have work as far as I'm concerned.

              Meh about the whole control thing too, you can dump using the skill stick, I do it all the time, its not 100% perfect but its functional, kinda moot since 09 fixes that too with a dedicate dump. To be completely honest part of the problem I have with 2k hockey as it stands is theres just too many controls and most of them aren't implimented in an intuitive fashion. I realize some really do like the whole bumpers to pass and shoot and thats cool, the problem for me is I almost feel I need to be a contortionist to play 2k8 at times. And this is coming from someone who's played every 2k hockey game on advanced controls since 2k3.

              The whole tons and tons of sliders thing is a double edged sword really. In the case of NHL2k who really wants to tweak 30 different sliders just to try and make the game play sim? I'm sure its not completely impossible, and the idea that the're available for those who want to do that sort of thing is fine by me, don't take me the wrong way, I just don't want to spend hours messing around with sliders. Been there, done that, burned the Tshirt.The sliders in 08 feel pretty sim to me for the most part really. *shrug*

              -Other game modes (2 on 2 pond hockey with no rules would be a blast in 08) eh I rather they would have gotten their deep franchise player progression working properly rather than add more pointless mini games really. Thats what pisses me off the most really being a franchise guy. 2k has always had pretty deep franchise stuff, and some good ideas, the problem is 99% of the time the features either don't work as intended or are just halfassed in implimentation. (like Rivalry games changing sliders on their own for example)

              -Timely roster updates er um you're joking right? Did they actually even release a roster update after the trade deadline this year?

              Comment

              • kerosene31
                Some say he...
                • Dec 2004
                • 1900

                #82
                Re: NHL 09 Preview

                Originally posted by RealmK
                The whole tons and tons of sliders thing is a double edged sword really. In the case of NHL2k who really wants to tweak 30 different sliders just to try and make the game play sim? I'm sure its not completely impossible, and the idea that the're available for those who want to do that sort of thing is fine by me, don't take me the wrong way, I just don't want to spend hours messing around with sliders. Been there, done that, burned the Tshirt.The sliders in 08 feel pretty sim to me for the most part really. *shrug*


                -Timely roster updates er um you're joking right? Did they actually even release a roster update after the trade deadline this year?
                2k8 did sliders perfectly. They had different presets for sim hockey or more arcade-ish hockey. EA could do this so easily so that people who wanted a more sim-like game could.

                You don't need to spend hours tweaking sliders. You play the game and find something that is a little off and tweak a slider here and there.

                Bottom line is none of us will ever agree what a sim hockey game should be (obviously), so why not give the users individual control? In EA when I don't like something, I'm stuck. If I could make passing less accurate, I probably would be a huge 08 fan like everyone else.

                The perfect passing means there is little play in the neutral zone and nothing to breaking out of your own zone (unless you have a guy on top of you). 2k7 actually made you think while breaking out of the zone, and forcing you to actually circle back just like in real life. Little things like that are what EA lacks.

                As for rosters, 2k8 had a roster update out the day the game hit stores, then one more after that long before EA had any kind of roster update. IIRC it took months for EA to get any kind of roster update out. How are you supposed to start a franchise when half the summer free agent moves aren't in the game?

                Anyway, hopefully both games can improve considerably. 2k9 needs a totally new skating engine and the AI there took a huge step back. EA needs some sliders and a REGULAR season mode.
                Go Sabres!

                Comment

                • BigH2k6
                  Rookie
                  • Aug 2006
                  • 256

                  #83
                  Re: NHL 09 Preview

                  Originally posted by RealmK
                  EA seems to at least make an effort for our yearly 60 dollars. Which is far more than I can say about Kush/2k the last couple cycles.
                  Roles seem to have reversed for the last couple of years. from 2000 to 2006, including 2007 to some extent with the useless defensive control, EA was bringing out garbage except for maybe NHL 2004, while VC/Sega was listening to the community and bringing out a more realistic sim type game culminating with ESPN 2k5.

                  Since 2007, VC/Kush has been bringing some useless things such as cinemotion and not fixing presentation (although they did make great strides I thought in 2k8 with the goalies and I really like the pro control) while EA made great improvements since 2007 in making their game more sim and improving presentation as well as bringing inovative controls (even though I'm not paticularily fond of the skill stick).

                  Hopefully, taking Kush out of equation will bring some improvement and a new perspective to 2k hockey.
                  Last edited by BigH2k6; 06-24-2008, 10:18 AM.

                  Comment

                  • BigH2k6
                    Rookie
                    • Aug 2006
                    • 256

                    #84
                    Re: NHL 09 Preview

                    Originally posted by kerosene31
                    . EA needs some sliders...
                    I agree with you 100% on this. 5 or 6 levels of slider adjusments like in 08 are definitely not enough to cater to everybody's style of game.

                    Comment

                    • BigH2k6
                      Rookie
                      • Aug 2006
                      • 256

                      #85
                      Re: NHL 09 Preview

                      NAd seperate sliders for human and CPu are definitely needed.

                      Comment

                      • catcatch22
                        Or should I
                        • Sep 2003
                        • 3378

                        #86
                        Re: NHL 09 Preview

                        Originally posted by kerosene31
                        As for rosters, 2k8 had a roster update out the day the game hit stores, then one more after that long before EA had any kind of roster update. IIRC it took months for EA to get any kind of roster update out. How are you supposed to start a franchise when half the summer free agent moves aren't in the game?
                        I wasn't aware that nhl 2k8 had the complete AHL league and players in their game. Or am I mistaken.

                        Comment

                        • Vince
                          Bow for Bau
                          • Aug 2002
                          • 26017

                          #87
                          Re: NHL 09 Preview

                          Originally posted by kerosene31
                          2k8 did sliders perfectly. They had different presets for sim hockey or more arcade-ish hockey. EA could do this so easily so that people who wanted a more sim-like game could.

                          You don't need to spend hours tweaking sliders. You play the game and find something that is a little off and tweak a slider here and there.

                          Bottom line is none of us will ever agree what a sim hockey game should be (obviously), so why not give the users individual control? In EA when I don't like something, I'm stuck. If I could make passing less accurate, I probably would be a huge 08 fan like everyone else.

                          The perfect passing means there is little play in the neutral zone and nothing to breaking out of your own zone (unless you have a guy on top of you). 2k7 actually made you think while breaking out of the zone, and forcing you to actually circle back just like in real life. Little things like that are what EA lacks.

                          As for rosters, 2k8 had a roster update out the day the game hit stores, then one more after that long before EA had any kind of roster update. IIRC it took months for EA to get any kind of roster update out. How are you supposed to start a franchise when half the summer free agent moves aren't in the game?

                          Anyway, hopefully both games can improve considerably. 2k9 needs a totally new skating engine and the AI there took a huge step back. EA needs some sliders and a REGULAR season mode.

                          The problem with tons of sliders is that tweaking one thing can screw up another aspect of the game and you are left with compensating for every little tweak you do.
                          @ me or dap me

                          http://twitter.com/52isthemike

                          Comment

                          • kerosene31
                            Some say he...
                            • Dec 2004
                            • 1900

                            #88
                            Re: NHL 09 Preview

                            Originally posted by catcatch22
                            I wasn't aware that nhl 2k8 had the complete AHL league and players in their game. Or am I mistaken.
                            What does that have to do with roster updates?

                            I'd like to see a company the size of EA be able to at least give us NHL rosters with the summer moves sometime before the season starts. We shouldn't have to make all those moves each year.
                            Go Sabres!

                            Comment

                            • catcatch22
                              Or should I
                              • Sep 2003
                              • 3378

                              #89
                              Re: NHL 09 Preview

                              Originally posted by kerosene31
                              What does that have to do with roster updates?

                              I'd like to see a company the size of EA be able to at least give us NHL rosters with the summer moves sometime before the season starts. We shouldn't have to make all those moves each year.
                              To make all those moves you have to include the AHL rosters as well or the whole thing is a mess. They had to wait till all the AHL rosters were set and then send them documents to sign so they could have each of those players in the game. With the large amount of transactions between the AHL - NHL - CHL plus many other sources such as the OHL, Juniors and guys leaving college early the AHL roster has alot of turnover.

                              If you complaining about rosters then explain 2k not updating a trade day roster yet??

                              Comment

                              • kerosene31
                                Some say he...
                                • Dec 2004
                                • 1900

                                #90
                                Re: NHL 09 Preview

                                Originally posted by Vince
                                The problem with tons of sliders is that tweaking one thing can screw up another aspect of the game and you are left with compensating for every little tweak you do.
                                This is the problem with EA's sliders, but 2k's work quite well.

                                EA's existing sliders do weird things sometimes, and only have a few positions (0-6 iirc).

                                The big one I remember is the shot blocking slider. Turning that up seemed to also impact the goalie as well, which is not what people want. We want the D to block more shots, but not make the goalies any harder.

                                Their sliders just seem "weird" sometimes and don't do what you expect. While 2k has a ton of sliders, they all do mostly what you'd expect. Turn speed burst to zero, and you get no speed burst. Turn the goalies down, and you get more goals.

                                Most of my complaints with 08 could be solved with more sliders. And as was said, separate sliders for human and cpu.
                                Go Sabres!

                                Comment

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