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NHL 11 Video: Celebration & Hit w/ Sean Ramjagsingh
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NHL 11 Video: Celebration & Hit w/ Sean Ramjagsingh
Sean "Rammer" Ramjagsingh recorded another clip further illustrating how the Real-Time Physics work in NHL 11 along with a second clip with a quick user celebration.
For those of you that can't view the videos from OS, check out and subscribe to the OS Youtube channel.Tags: None -
Re: NHL 11 Video: Celebration & Hit w/ Sean Ramjagsingh
Are there any hits that aren't gigantic bone crushing ones?Pittsburgh - 2009 City of Champions! YES WE DID!Comment
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Re: NHL 11 Video: Celebration & Hit w/ Sean Ramjagsingh
Spotlight on goal scorer = awesome.
I just hope they fix teammates during the celebrations, where they aren't just standing and raising their hands, as well as opposing guys not squatting over.Comment
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Re: NHL 11 Video: Celebration & Hit w/ Sean Ramjagsingh
Per EASPORTSNHL Twitter.
Hope everyone has enjoyed the clip. To be clear, every hit won't be big.The smaller hits where a player doesn't fall uses physics too.Comment
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Re: NHL 11 Video: Celebration & Hit w/ Sean Ramjagsingh
awesome. Thanks Steve.Pittsburgh - 2009 City of Champions! YES WE DID!Comment
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Re: NHL 11 Video: Celebration & Hit w/ Sean Ramjagsingh
This will be the greatest sports game of all-time! That hit was flat out amazing!!! Not only did it use physics on the intitial collision, but when the player hit the ice and slid into the boards it used physics again upon impact.
Simply amazing!Comment
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Re: NHL 11 Video: Celebration & Hit w/ Sean Ramjagsingh
Can I possibly freeze my self till this game comes out? Just hope I don't wake up 500 years in the future like Cartman, that would suck big time.Comment
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Didn't they have celebrations in NHL 2002 with the spot light as well. So basically they just implemented something that was already in the series. My favorite celebration from 2002 was "the worker", I am sure that was added in as well.
Also about the hitting, it would be nice if every bit of contact registered not just the clear cut big ones. I would hate to see the force fields again with the only change being the hits having more realistic outcomes.Comment
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