I appreiciate the reply. I have read about and know the things that were changed in the tuner, and have a something for you in that respect.
With the reduction in the effectiveness of push puck it seems like there is less "room" on the ice. By less "room" I mean in terms of the openings it created in the computer skater defense and options for the player to move the puck. By eliminating those options that the push puck speed afforded you, the overall team gameplay aspect has suffered, in my opinion.
With fewer passing options, it becomes harder to keep the puck alive in the offensive zone and the scoring opportunities that presented themselves previously, are no longer available.
With the previous push puck speed, I didn't notice people blowing by defensemen and streaking in on the net one on one with the goalie. Instead, I saw wingers taking the play wide with passing options behind the net, or to the point.
Are the computer skaters affected by using hustle? It seemed like the extra push puck speed casued the Computer skater defenders to hustle and tire them out. Thus leading to comptuer skaters out of position/opening lanes/and adding some randomness in the game I hadn't seen before. Perhaps that extra speed was enabling us to catch the computer at of position at times?
If that was the case, I would like to see the reintroduction of the previous push puck speed with the bug/exploit that was in there fixed. I know you feel it is more realistic now and with "more or less" the same results as before with the push puck/hustle combo but I disagree. I feel you had a nice randomness/user skill balance with the previous push puck speed. And changing it has brought about a game wide flow change, for the worse.