If you could spend a day with NHL12...

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  • Qb
    All Star
    • Mar 2003
    • 8797

    #1

    If you could spend a day with NHL12...

    Hypothetical situation for all of you... let's say you could spend 8-10 hours playing an early version of NHL12. What improvements would you be hoping to see?


    This is not a wishlist thread -- we have one of those and I've read every post in it -- so try to keep your response in line with the question...


    You get to play an early version of NHL12 for a day... what are you looking for?
  • Flamesfan102
    Rookie
    • Aug 2009
    • 243

    #2
    Re: If you could spend a day with NHL12...

    I would look for any changes, additions they have made in Be a GM mode (since that is what I play most often), as well as any new features they added into the gameplay or presentation. Also, would check to make sure the split goalie animation save has been removed (since the chances of scoring when a goalie did that were 9/10 times).

    Comment

    • Al_Tito13
      MVP
      • Sep 2010
      • 1167

      #3
      Re: If you could spend a day with NHL12...

      To me, the most important thing is gameplay. I hope there will be new features added regarding presentation and that other aspects of the game will be improved too, but I actually wouldn't mind having the exact same game with a better gameplay. I would prefer that instead of a game with some cool new features but with the same gameplay flaws. The three main improvements I would be hoping to see:

      - Looser pucks (more loose pucks / more difficult puck handling / less glued pucks on sticks when deking, on pass receptions and pass interceptions / only best players should be able to deke while keeping the total control of the puck)

      - Better overall AI (better goaltending on some situations like wrap-arounds and when playing the puck / more pressure on the puck carrier giving less free space and open ice / better positioning of the CPU skaters on offense and defense)

      - More gameplay flexibility (more sliders and more values to choose from for each of them, a scale from 0 to 100 like 2K did would be perfect / changes to a specific slider should also make a real noticeable difference when playing, but without affecting other aspects of the game)
      Last edited by Al_Tito13; 07-29-2011, 01:23 PM.

      Comment

      • speels
        Pro
        • Feb 2004
        • 781

        #4
        Re: If you could spend a day with NHL12...

        I would look for 3 things:

        1) I would pay particular attention to the AI in game. I want to see if they are more free flowing or still stcuk in the "NBA mode" where they don't think for themselves, they just go to positions. ie. I have the puck on the half boards on a PP and the far d-man just stays stationary on the far wall instead of trying to sneak back door for a pass.

        2) I would did into more depth in BeaGM mode and see what has been improved. With what recently happened to SONY and PSN going down, all those people that play online have moved on to different games and might not come back, so NHL needs a solid 1 player mode to keep people playing their games.

        3) I would look to see if roster sharing was back. I know many don't care, but we have some great people in the community that do amazing works on rosters and it's a shame that all of us can't take advantage of that. MLB the SHOW was able to add the ability to share franchise files and not have it affect trophies (which IMO are dumb anyway) so I am not sure why EA can't figure it out.

        Those would be the 3 things I would look for if I were to get to play NHL for day.

        Comment

        • Lisa_Bonami
          Banned
          • Aug 2003
          • 1293

          #5
          Re: If you could spend a day with NHL12...

          -I'd like to see less overall canned and scripted animations and more dynamic physics based movements and animations with more realistic puck to blade contact.

          -I would like players to demonstrate a wider range of abilities and results on the ice based on a better relationship between the player's attributes/ratings and real physics (not basic dice roll formulas)

          -I would hope to see more dynamic neutral zone play and scrappier puck work all around

          -I would like to see better follow thru with players as they drive the net to try and score and sometimes see some wipeouts and collisions into the goalie based on momentum and physics rather than scripted canned mocaps

          -I'd like to see Goalie animations, physics and reactions on par with the amazing goalie play of NHL 2K8

          -I'd like to see improved puck, shooting, wrister, snap, slap and puck to stick physics

          -I'd like to see more variety in the overall animations that have players really digging in and hustling during key up tempo times like playoffs, key games and critical situations

          -I'd also like to see more scrumming and fighting for the puck in the trenches in front of the net

          -I would look for the ability to be able to play more of a sandbox/customizeable Franchise Mode that would allow me to pick and choose which games from around the league I'd like to play during the course of the season and the playoffs. Not just my own team but I'd like to be able to play any team's matchup if I choose.



          I guess most of my theme revolves around wishing to see more of a dynamic physics driven game that could result in a much wider variety of gameplay rather than the scripted canned mocaps that EA has notoriously over abused over the years. (examples... Goalie helicopter stick spin save and the goalie flat on back bobsled protect puck save) This stuff becomes overused and starts to feel triggered and unnaturally canned rather than dynamic.

          Comment

          • predator828
            Rookie
            • Sep 2006
            • 128

            #6
            Re: If you could spend a day with NHL12...

            I would simulate 3-5 seasons and make sure that progression and stats and FA had been fixed.

            I would create a team to make sure that you can use names like Whalers and Nordiques instead of just their logos.

            I would play a couple of exhibitions to see if defense had been tightened at goalie AI and animations had been fixed.

            i would take a nap.

            Comment

            • BlueNGold
              Hall Of Fame
              • Aug 2009
              • 21817

              #7
              Re: If you could spend a day with NHL12...

              2 things.

              Improved AI from both the opposing CPU AI and teammate AI - I wouldn't want to see players being scared of the blueline any more when entering the offensive zone. I'd be looking for better player movement in the neutral zone because right now it seems the AI is always hesitating on what to do in there. There should be better puck support on both sides, especially when there is board play being used. Also the CPU AI should be much stingier when you're trying to enter the offensive zone or when you're behind their goal line and trying to skate the puck out in front. And finally I'd be looking to see that the AI is just more aggressive in general (going after the puck, pressuring, getting pucks on net, etc).

              Be A GM improvements - Here I'd be looking for an improvement to the sim engine when it comes to stats at the end of the year, better logic when it comes to awards (mainly the Hart trophy), make sure the RFA/FA issues from the past few years are gone, check to see if we are able to view box scores from around the league and if we have the ability to play any game, and the biggest thing I'd be looking for is just a better sense of the fact you're in a 30 team league. Right now Be A GM feels like it's just you and your team with not much else going on. I'd hope there's an actual atmosphere around the league now, like something similar to NBA 2K's Association Mode.
              Originally posted by bradtxmale
              I like 6 inches. Its not too thin and not too thick. You get the support your body needs.



              Comment

              • steelerfan
                MVP
                • Jun 2003
                • 4348

                #8
                Re: If you could spend a day with NHL12...

                As a CD guy for NCAA 12, I have spent about 40-60 hours playing that upcoming title between two visits to Tiburon (one in January, and one last month), so I know how overwhelming it can be to try to get a look at everything you want to see.

                With NHL, I'd look at BAGM to see what changes have been made, specifically any integration of the CHL and/or other leagues has been made. I'd also check to see if the OTL bug has been fixed in Season Mode. Next, I'd be looking for gameplay/physics improvements. Those would be at the top of my list.

                Comment

                • DJ
                  Hall Of Fame
                  • Apr 2003
                  • 17756

                  #9
                  Re: If you could spend a day with NHL12...

                  I'd focus on the gameplay. Specifically, teammate AI and how they move in accordance to the different difficulty levels. As it stands now, the more you increase CPU Difficulty or difficulty in general, the less your AI teammates make an attempt to get open, create space or traffic in front of the net. Instead, they just stand on either side of the boards and the defensemen hug the blue line.

                  Goalie AI would be another thing I would take a long look at.

                  I would also look for in-game presnetation improvements, such as stat overlays.
                  Currently Playing:
                  MLB The Show 25 (PS5)

                  Comment

                  • RealmK
                    Banned
                    • Sep 2003
                    • 4198

                    #10
                    Re: If you could spend a day with NHL12...

                    Gameplay first obviously, but I'd certainly want to check the sim engine and cpu line management out as well. IMO the poor CPU line management is what screws stats up as much as they are. Or helps it along at the very least. That to me is the one area, along with overall presentation that needs major work. Don't get me wrong, I like overlays, and I like the score board ticker updates, but so much more could be done. (think MLB2k's stat tracking/detailed commentary or NBA2k's overall flair and flash)

                    I'd also like to see what physics improvements were made to the game this year. Hoping to see it carry over to the skating engine in year two, but that very well could be a year three goal.

                    Comment

                    • SinisterAlex
                      Canadian eh?
                      • Oct 2009
                      • 4551

                      #11
                      Re: If you could spend a day with NHL12...

                      - Improved Skating physics. No more turning/ pivoting on a dime

                      - Stick hit detection: Stick on stick, stick on body, stick on board contact. No more sticks going through things.

                      - Better Commentators.... PLEASE

                      - Improved stat overlays and presentation. Make me FEEL like I'm watching an NHL game. During off-play have the camera on a player, show his stats, highlights etc. Or in the top or bottom corner, show scores from around the league, etc. Have us feel like we are watching CBC Hockey Night in Canada games.

                      These would be the four things I would look for.
                      Last edited by SinisterAlex; 05-05-2011, 02:39 PM.
                      Xbox LIVE GT: oALEXtheGREATo
                      PSN ID: oALEXtheGREATo

                      Comment

                      • Vikes1
                        Proctor, MN. Go Rails!
                        • May 2008
                        • 4102

                        #12
                        Re: If you could spend a day with NHL12...

                        Originally posted by BlueNGold
                        2 things.

                        Improved AI from both the opposing CPU AI and teammate AI - I wouldn't want to see players being scared of the blueline any more when entering the offensive zone. I'd be looking for better player movement in the neutral zone because right now it seems the AI is always hesitating on what to do in there. There should be better puck support on both sides, especially when there is board play being used. Also the CPU AI should be much stingier when you're trying to enter the offensive zone or when you're behind their goal line and trying to skate the puck out in front. And finally I'd be looking to see that the AI is just more aggressive in general (going after the puck, pressuring, getting pucks on net, etc).

                        Be A GM improvements - Here I'd be looking for an improvement to the sim engine when it comes to stats at the end of the year, better logic when it comes to awards (mainly the Hart trophy), make sure the RFA/FA issues from the past few years are gone, check to see if we are able to view box scores from around the league and if we have the ability to play any game, and the biggest thing I'd be looking for is just a better sense of the fact you're in a 30 team league. Right now Be A GM feels like it's just you and your team with not much else going on. I'd hope there's an actual atmosphere around the league now, like something similar to NBA 2K's Association Mode.
                        Nailed it, as far as I'm concerned, BNG.

                        I'd just add on a personal note...

                        I'd be looking for a few more slider options. Such as separate aggression sliders, offense/defense. And maybe a shot blocking slider.

                        I'd also love to have a league/team newspaper thingy, like Madden once had.
                        1969 NFL Champions

                        Comment

                        • Jattbreed
                          Banned
                          • Oct 2009
                          • 270

                          #13
                          Re: If you could spend a day with NHL12...

                          I'd make sure it's not NHL 11 with a sexy paint job.

                          Comment

                          • Hawksfan10
                            Rookie
                            • Nov 2007
                            • 2

                            #14
                            Re: If you could spend a day with NHL12...

                            The biggest problem with the game is that there are too many game modes that everyone want to see changed.

                            MAKE THE AI AND GAMEPLAY THE ONLY PRIORITY.

                            I could not care less if some kid doesn't like the menu, or his 100th season isn't acting as he thinks it should.

                            I'm so sick of EA only working on stupid Be A Gm mode and everything OTHER THAN a quality in-game experience.

                            If I wanted unrealistic arcade hockey, I'd buy Wayne Gretzky 3D hockey for N64.

                            Comment

                            • Vikes1
                              Proctor, MN. Go Rails!
                              • May 2008
                              • 4102

                              #15
                              Re: If you could spend a day with NHL12...

                              Originally posted by Hawksfan10
                              The biggest problem with the game is that there are too many game modes that everyone want to see changed.

                              MAKE THE AI AND GAMEPLAY THE ONLY PRIORITY.

                              I guess for me Hawks, it'd be..."Make the AI and gameplay a top priority."

                              Just speaking for myself personally now....I can deal with some of the wth's within some of the modes. The GM mode is almost all I play. So it is kind of a drag to see the cpu roster management a bit questionable, free agents sitting there when they should be signed right away, etc.. And I'm hoping these types of issues can get the attention they need.

                              But I would certainly say...I'm all in favor of the core gameplay getting the biggest piece of the resources pie. I know for myself, when I buy NHL '12'...it'll be the overall gameplay I'll be focused on. Has it been improved, to feel more organic and realistic? Does it seem fresh and somehow different from last year? Solid, ever improving core gameplay imo...is the engine that drives all the game modes.
                              1969 NFL Champions

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