I’m so proud and excited to bring you my 15 minutes Simulation slider set 😀 This is my holy grail of sliders and setup. I cannot tell you how this plays and feels like the real thing…
This is a culmination of all the work I’ve put in this edition of NHL23… The gameplay has never been better in my opinion. The puck is ALIVE !!! The game of hockey is fast and so is this set. I took the skating speed to 94 ! You will have everything, board battles, bone crushing checks very seldomly but when you do, you will feel such a rush. A bunch of different goals… Anything and everything can Happen !!!
Never thought this would be feasible on higher minutes because of the limitations we have with sliders and rosters, but I give you my seal of Approval on this one… I’ve never had more fun playing cyber Hockey in my life.
I hope you do too…. Enjoy !
(You can look at my main Slider Set for Rosters, Strategies, Fixes, and Recommendations on how to play them)
—————————————————————
Rules
Game Play Presets: Custom (Full Sim)
Game Style: Custom (Full Sim)
Post Whistle Rules: Authentic
Rules: Custom (NHL)
Fighting: 1
Icing: On ( like the good old days, go touch that puck 😉 )
Injuries: On
Offsides: Delayed
Penalties: 3 of 4 (that number does nothing when you play the games, but affects the simming part… )
Tie Break: 5 min (3 on3) then shootout
Trapezoid Rule: Off
Penalty Time Scaling: 0
Coincidental Penalty Time Scale: 0
Game Settings
Game Play Presets: Custom (Full Sim)
Game Style: Custom (Full Sim)
Period Length: 15 Minutes
Difficulty: All-Star or Superstar (Superstar is the way to go in my opinion)
Camera: ACTION Auto Zoom ( Try it on player lock, you will love it )
Goalie Camera: High
Shootout Camera: Dynamic Low
Away Line Changes: Manual
Away Shot Aim: Manual
Home Line Changes: Manual
Home Shot Aim: Manual
<html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link href="http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css"></head><body><table cellpadding="1" cellspacing="1" class="osdyn" width="100%"><tr class="masthead_alt"><td bgcolor="DARKBLUE" colspan="3">GAMEPLAY SLIDERS</td></tr></tr>
<html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link href="http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css"></head><body><table cellpadding="3" cellspacing="1" class="osdyn" width="100%"><tr class="masthead_alt"><td bgcolor="BLACK" colspan="3">GENERAL</td></tr><tr class="stathead"><td width="27%">SLIDER</te><td width="8%">
<html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link href="http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css"></head><body><table cellpadding="3" cellspacing="1" class="osdyn" width="100%"><tr class="masthead_alt"><td bgcolor="BLACK" colspan="3">SKATING (The skating has never felt so good)</td></tr><tr class="stathead"><td width="27%">SLIDER</te><td width="8%">
<html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link href="http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css"></head><body><table cellpadding="3" cellspacing="1" class="osdyn" width="100%"><tr class="masthead_alt"><td bgcolor="BLACK" colspan="3">SHOOTING</td></tr><tr class="stathead"><td width="27%">SLIDER</te><td width="8%">
<html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link href="http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css"></head><body><table cellpadding="3" cellspacing="1" class="osdyn" width="100%"><tr class="masthead_alt"><td bgcolor="BLACK" colspan="3">PASSING ** To get the desired effect, these needs to be EXACT **</td></tr><tr class="stathead"><td width="27%">SLIDER</te><td width="8%">
<html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link href="http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css"></head><body><table cellpadding="3" cellspacing="1" class="osdyn" width="100%"><tr class="masthead_alt"><td bgcolor="BLACK" colspan="3">PUCK CONTROL </td></tr><tr class="stathead"><td width="27%">SLIDER</te><td width="8%">
<html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link href="http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css"></head><body><table cellpadding="3" cellspacing="1" class="osdyn" width="100%"><tr class="masthead_alt"><td bgcolor="BLACK" colspan="3">GOALIES </td></tr><tr class="stathead"><td width="27%">SLIDER</te><td width="8%">
<html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link href="http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css"></head><body><table cellpadding="3" cellspacing="1" class="osdyn" width="100%"><tr class="masthead_alt"><td bgcolor="BLACK" colspan="3">CHECKING</td></tr><tr class="stathead"><td width="30%">SLIDER</te><td width="5%">
<html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link href="http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css"></head><body><table cellpadding="3" cellspacing="1" class="osdyn" width="100%"><tr class="masthead_alt"><td bgcolor="BLACK" colspan="3">PENALTIES (Averaging 7-8 Calls per game in my last 20… Also better variety)</td></tr><tr class="stathead"><td width="30%">SLIDER</te><td width="5%">
<html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link href="http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css"></head><body><table cellpadding="3" cellspacing="1" class="osdyn" width="100%"><tr class="masthead_alt"><td bgcolor="BLACK" colspan="3">AI </td></tr><tr class="stathead"><td width="27%">SLIDER</te><td width="8%">
———————————————————
Hope you enjoy them as much as I do and most of all, HAVE FUN !
PK76
This is a culmination of all the work I’ve put in this edition of NHL23… The gameplay has never been better in my opinion. The puck is ALIVE !!! The game of hockey is fast and so is this set. I took the skating speed to 94 ! You will have everything, board battles, bone crushing checks very seldomly but when you do, you will feel such a rush. A bunch of different goals… Anything and everything can Happen !!!
Never thought this would be feasible on higher minutes because of the limitations we have with sliders and rosters, but I give you my seal of Approval on this one… I’ve never had more fun playing cyber Hockey in my life.
I hope you do too…. Enjoy !
(You can look at my main Slider Set for Rosters, Strategies, Fixes, and Recommendations on how to play them)
—————————————————————
Rules
Game Play Presets: Custom (Full Sim)
Game Style: Custom (Full Sim)
Post Whistle Rules: Authentic
Rules: Custom (NHL)
Fighting: 1
Icing: On ( like the good old days, go touch that puck 😉 )
Injuries: On
Offsides: Delayed
Penalties: 3 of 4 (that number does nothing when you play the games, but affects the simming part… )
Tie Break: 5 min (3 on3) then shootout
Trapezoid Rule: Off
Penalty Time Scaling: 0
Coincidental Penalty Time Scale: 0
Game Settings
Game Play Presets: Custom (Full Sim)
Game Style: Custom (Full Sim)
Period Length: 15 Minutes
Difficulty: All-Star or Superstar (Superstar is the way to go in my opinion)
Camera: ACTION Auto Zoom ( Try it on player lock, you will love it )
Goalie Camera: High
Shootout Camera: Dynamic Low
Away Line Changes: Manual
Away Shot Aim: Manual
Home Line Changes: Manual
Home Shot Aim: Manual
<html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link href="http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css"></head><body><table cellpadding="1" cellspacing="1" class="osdyn" width="100%"><tr class="masthead_alt"><td bgcolor="DARKBLUE" colspan="3">GAMEPLAY SLIDERS</td></tr></tr>
<html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link href="http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css"></head><body><table cellpadding="3" cellspacing="1" class="osdyn" width="100%"><tr class="masthead_alt"><td bgcolor="BLACK" colspan="3">GENERAL</td></tr><tr class="stathead"><td width="27%">SLIDER</te><td width="8%">
VALUE
</td><td width="65%">COMMENTS</td></tr><tr class="oddrow"><td>Gameplay Version</td><td>Latest
</td><td></td></tr><tr class="evenrow"><td>Attributes Effect</td><td>8
</td><td>Way Better Player Separation</td></tr> <tr class="oddrow"><td>Broken Stick Frequency</td><td>52
</td><td></td></tr><tr class="evenrow"><td>Game Speed</td><td>0
</td><td></td></tr> <tr class="oddrow"><td>Fatigue Effect</td><td>99
</td><td>You gonna have to roll all 4 lines</td></tr><tr class="evenrow"><td>Fatigue Recovery</td><td>52
</td><td></td></tr> <tr class="oddrow"><td>Injury Occurrance</td><td>50
</td><td>User Preference…. But 50 looks good on my side so far.</td></tr></table></body></html><html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link href="http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css"></head><body><table cellpadding="3" cellspacing="1" class="osdyn" width="100%"><tr class="masthead_alt"><td bgcolor="BLACK" colspan="3">SKATING (The skating has never felt so good)</td></tr><tr class="stathead"><td width="27%">SLIDER</te><td width="8%">
VALUE
</td><td width="65%">COMMENTS</td></tr><tr class="oddrow"><td>Back Skating</td><td>68
</td><td></td></tr><tr class="evenrow"><td>Hustle Type</td><td>Authentic
</td><td></td></tr> <tr class="oddrow"><td>Puck Carrier Agility</td><td>3
</td><td></td></tr><tr class="evenrow"><td>Puck Carrier Skating</td><td>83
</td><td></td></tr> <tr class="oddrow"><td>Player Acceleration</td><td>49
</td><td></td></tr><tr class="evenrow"><td>Skating Speed</td><td>94
</td><td></td></tr> <tr class="oddrow"><td>Skating Agility</td><td>1
</td><td>You will actually feel like a hockey player on ice !</td></tr></table></body></html><html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link href="http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css"></head><body><table cellpadding="3" cellspacing="1" class="osdyn" width="100%"><tr class="masthead_alt"><td bgcolor="BLACK" colspan="3">SHOOTING</td></tr><tr class="stathead"><td width="27%">SLIDER</te><td width="8%">
VALUE
</td><td width="65%">COMMENTS</td></tr><tr class="oddrow"><td>One Timer Accuracy</td><td>9
</td><td> </td></tr><tr class="evenrow"><td>Shot Accuracy</td><td>9
</td><td></td></tr> <tr class="oddrow"><td>Shot Power</td><td>47
</td><td></td></tr><tr class="evenrow"><td>Slapshot Accuracy</td><td>72
</td><td></td></tr> <tr class="oddrow"><td>Slapshot Power</td><td>47
</td></tr></table></body></html><html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link href="http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css"></head><body><table cellpadding="3" cellspacing="1" class="osdyn" width="100%"><tr class="masthead_alt"><td bgcolor="BLACK" colspan="3">PASSING ** To get the desired effect, these needs to be EXACT **</td></tr><tr class="stathead"><td width="27%">SLIDER</te><td width="8%">
VALUE
</td><td width="65%">COMMENTS</td></tr><tr class="oddrow"><td>Manual Passing</td><td>ON
</td><td>Very IMPORTANT or all your passes will be rockets !</td></tr><tr class="evenrow"><td>Pass Assist</td><td>15
</td><td>I play with it at 0… Try it, you will love it… Maybe not at first, lol !</td></tr> <tr class="oddrow"><td>Min Pass Speed</td><td>20
</td><td></td></tr><tr class="evenrow"><td>Max Pass Speed</td><td>80
</td><td></td></tr> <tr class="oddrow"><td>Saucer Pass Speed</td><td>59
</td><td></td></tr><tr class="evenrow"><td>Pass Accuracy</td><td>0
</td><td></td></tr> <tr class="oddrow"><td>Pass Interceptions</td><td>0
</td><td></td></tr> <tr class="evenrow"><td>Pass Reception Ease</td><td>12
</td><td></td></tr> <tr class="oddrow"><td>Reception Reaction Time</td><td>44
</td><td></td></tr><tr class="evenrow"><td>Puck Control Rating Effect</td><td>12
</td><td></td></tr> <tr class="oddrow"><td>Puck Speed Reception Effect</td><td>48
</td><td></td></tr><tr class="evenrow"><td>Pickup Type Effect</td><td>53
</td><td></td></tr> <tr class="oddrow"><td>Bouncing Puck Reception</td><td>17
</td><td></td></tr></table></body></html><html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link href="http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css"></head><body><table cellpadding="3" cellspacing="1" class="osdyn" width="100%"><tr class="masthead_alt"><td bgcolor="BLACK" colspan="3">PUCK CONTROL </td></tr><tr class="stathead"><td width="27%">SLIDER</te><td width="8%">
VALUE
</td><td width="65%">COMMENTS</td></tr><tr class="oddrow"><td>Stick in Physics</td><td>—>
</td><td>Stick, Legs and Body</td></tr><tr class="evenrow"><td>Incidental Contact Puck Loss</td><td>—>
</td><td> Stick, Legs and Body</td></tr> <tr class="oddrow"><td>Stick Contact Immunity</td><td>0
</td><td></td></tr><tr class="evenrow"><td>Puck Control</td><td>19
</td><td></td></tr> <tr class="oddrow"><td>Deeking Impact</td><td>100
</td><td></td></tr><tr class="evenrow"><td>Spin Deke Impact</td><td>100
</td><td></td></tr> <tr class="oddrow"><td>Skating Impact</td><td>45
</td><td></td></tr></table></body></html><html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link href="http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css"></head><body><table cellpadding="3" cellspacing="1" class="osdyn" width="100%"><tr class="masthead_alt"><td bgcolor="BLACK" colspan="3">GOALIES </td></tr><tr class="stathead"><td width="27%">SLIDER</te><td width="8%">
VALUE
</td><td width="65%">COMMENTS</td></tr><tr class="oddrow"><td> Cover Frequency</td><td>88
</td><td></td></tr><tr class="evenrow"><td>Passing </td><td>17
</td><td></td></tr> <tr class="oddrow"><td>Cross Crease Reaction Time</td><td>14
</td><td></td></tr><tr class="evenrow"><td>Save Reaction Time</td><td>9
</td><td></td></tr> <tr class="oddrow"><td>Deflection Reaction Time</td><td>9
</td><td></td></tr><tr class="evenrow"><td>Screen Effect</td><td>91
</td><td></td></tr> <tr class="oddrow"><td>Screen Persistence</td><td>91
</td><td></td></tr></table></body></html><html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link href="http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css"></head><body><table cellpadding="3" cellspacing="1" class="osdyn" width="100%"><tr class="masthead_alt"><td bgcolor="BLACK" colspan="3">CHECKING</td></tr><tr class="stathead"><td width="30%">SLIDER</te><td width="5%">
VALUE
</td><td width="65%">COMMENTS</td></tr><tr class="oddrow"><td>Board Effect Non-Puck Carrier</td><td>0
</td><td></td></tr><tr class="evenrow"><td>Board Effect Puck Carrier</td><td>0
</td><td></td></tr> <tr class="oddrow"><td>Hitting Assistance </td><td>0
</td><td></td></tr><tr class="evenrow"><td>Stumble Treshold</td><td>49
</td><td></td></tr> <tr class="oddrow"><td>Fall and Stumble Fall Ease</td><td>32
</td><td></td></tr><tr class="evenrow"><td>Aggression</td><td>74
</td><td></td></tr> <tr class="oddrow"><td>Hitting Power</td><td>0
</td><td>You'll have to earn your destroying checks like in the NHL ! When you do, you'll be smiling for days 😉</td></tr> <tr class="evenrow"><td>Size Effect</td><td>67
</td><td></td></tr> <tr class="oddrow"><td>Speed Effect</td><td>67
</td><td></td></tr><tr class="evenrow"><td>Checking-Balance Rating Effect</td><td>83
</td><td></td></tr> <tr class="oddrow"><td>Preparedness Effect</td><td>59
</td><td></td></tr><tr class="evenrow"><td>Incidental Contact Effect</td><td>20
</td><td></td></tr><tr class="oddrow"><td>Poke Checking Accuracy</td><td>0
</td><td></td></tr><tr class="evenrow"><td>Poke Checking Power</td><td>0
</td><td></td><tr class="oddrow"><td>Stick Lift Effectiveness</td><td>15
</td><td></td></tr> </table></body></html><html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link href="http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css"></head><body><table cellpadding="3" cellspacing="1" class="osdyn" width="100%"><tr class="masthead_alt"><td bgcolor="BLACK" colspan="3">PENALTIES (Averaging 7-8 Calls per game in my last 20… Also better variety)</td></tr><tr class="stathead"><td width="30%">SLIDER</te><td width="5%">
VALUE
</td><td width="65%">COMMENTS</td></tr><tr class="oddrow"><td>CPU Penalties</td><td>27
</td><td></td></tr><tr class="evenrow"><td>CPU Teammate Penalties</td><td>27
</td><td></td></tr> <tr class="oddrow"><td>Tripping </td><td>24
</td><td></td></tr><tr class="evenrow"><td>Slashing</td><td>16
</td><td></td></tr> <tr class="oddrow"><td>Elbowing</td><td>97
</td><td></td></tr><tr class="evenrow"><td>High Sticking </td><td>97
</td><td></td></tr> <tr class="oddrow"><td>Cross Checking</td><td>97
</td><td></td></tr> <tr class="evenrow"><td>Boarding</td><td>97
</td><td></td></tr> <tr class="oddrow"><td>Charging</td><td>24
</td><td></td></tr><tr class="evenrow"><td>Delay of game</td><td>48
</td><td></td></tr> <tr class="oddrow"><td>Holding</td><td>49
</td><td></td></tr><tr class="evenrow"><td>Hooking</td><td>84
</td><td></td></tr><tr class="oddrow"><td>Interference</td><td>29
</td><td></td></tr></table></body></html><html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link href="http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css"></head><body><table cellpadding="3" cellspacing="1" class="osdyn" width="100%"><tr class="masthead_alt"><td bgcolor="BLACK" colspan="3">AI </td></tr><tr class="stathead"><td width="27%">SLIDER</te><td width="8%">
VALUE
</td><td width="65%">COMMENTS</td></tr><tr class="oddrow"><td> AI Learning</td><td>4
</td><td></td></tr><tr class="evenrow"><td>CPU Difficulty Adjustment</td><td>0
</td><td></td></tr> <tr class="oddrow"><td>CPU Faceoff Difficulty</td><td>50
</td><td></td></tr><tr class="evenrow"><td>Fight Difficulty</td><td>50
</td><td></td></tr> <tr class="oddrow"><td>CPU Strategy Adjustments</td><td>4
</td><td></td></tr><tr class="evenrow"><td>User Strategy Adjustment</td><td>4
</td><td>Put at 0 if you like to do it yourself</td></tr> <tr class="oddrow"><td>BAP Strategy Adjustment</td><td>4
</td><td></td></table></body></html>———————————————————
Hope you enjoy them as much as I do and most of all, HAVE FUN !
PK76
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