I'm trying to dive back into this for franchise mode etc. But first got to dial in some things for myself.
First up, attribute effect slider.
I've had issues even on Superstar, no matter the sliders I just dominate the TOA by double and sometimes triple the CPU. This on attribute effect slider on 0 or even default 5.
All games below I played as the Pens (Home Team) vs the Bolts.
I played 3 games with it at 0, dominated TOA, won 2 lost 1.
I played 3 games with it at 5, dominated TOA, won all 3.
I played 3 games with it at 10, TOA even two games, one game the CPU doubled me up. WTF? Did they do something with the recent patch/coaching strats and coaches added that made this another difficulty level slider? I mean the Bolts were all over me. Which clearly is a great thing.
I see varied usage around the forums with this slider and curious as to what everyone else sees with this.
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Quote on how it works
Originally Posted by Redshirt_EA
As a general rule the sliders don't nullify the attribute effects except the Attribute Effect slider (or whatever it is called these days). At zero that one makes everyone the same. At the high end it also makes high attributes get maxed out, so it will squash up the top end players (e.g. 95 will be similar to a 99) while spreading out worse players. The default is set one notch from the top (as on NHL13), so attributes are exaggerated a bit. Dropping it a notch or two below the default will give a more full spread in effective attribute values, when it is in the middle the numbers aren't warped at all.
So if I understand this correctly, if the attribute effect slider is at 3, then the players will play according to their ratings.
Quote:
Originally Posted by Steven547
So if I understand this correctly, if the attribute effect slider is at 3, then the players will play according to their ratings.
Originally Posted by Redshirt_EA
3 counting from 0, yes.
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