I've got bouncing puck receptions at 0, which helps if the puck bounces but this is actually pretty rare. I hate acceleration, it looks bad, but it seems to help the CPU actually reach the puck in time if it's at least 20. I'm not sure if reception reaction time actually effects the defense picking the puck up. I've messed with the board interaction sliders and the non puck carrier bouncing off the boards helps. But even that is rare. AI learning seems to help them on the forecheck if the opposing team gains possession but I'm still on the fence if I actually like that slider.
Nevertheless, even if the forechecker can make it in time to force a board battle, the CPU forechecking team can rarely manage to gain possession of the puck even if they "win" the board battle. Seemingly because the defender always ends up between the forechecker and the puck and they just can't maneuver around them to get it. Or, no one else from the forechecking team comes to support and poke the puck loose. Even if the defenseman bounces off the boards and the puck is literally loose, it's like they're going too fast and can't pick it up properly.
Yeah, the flip in to the end boards sucks. Why, why didn't EA hardcore them to flip it to the opposite corner? The dump along the boards animation they do is actually occasionally effective as it goes 3/4 around the boards and the opposite winger actually can get to it. If only they could do that from anywhere instead of being pressured right at the blueline by the boards.

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