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Be A Pro All-Star: Hardcore NHL 16

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Old 05-13-2016, 03:51 PM   #73
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i really enjoyed these , so i hope you like them!

Decreased - CPU faceoff difficulty: 4

Raised - CPU Difficulty Adjustment: 6

Kept - Goalie Reaction Speed: CPU: 5 / Human: 5

Kept - Shooting Controls: Camera Relative

Adjustments For Be A Pro Superstar: Hardcore NHL 16
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Old 05-16-2016, 12:44 PM   #74
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sneak peek at another adjustments.

I re-did my be a pro all-star: hardcore NHL 16 (not the Superstar ones), one.. thing you'll see is zero pass assist but... pass accuracy: CPU: 1 / Human: 1 and zero pass reception ease: CPU: 0 / Human: 0, then.. zero, hitting assistance: 0 but.. hitting power: CPU: 2 / Human: 2, anyways this just sneak peek to what I've done so far, =p, I'll post the rest when I get back from work =p
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Old 05-16-2016, 04:20 PM   #75
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newer adjustments are up now for Be A Pro All-Star: Hardcore NHL 16

decreased - fighting: 1 (halfway)
decreased - penalties: 3
decreased - penalty time scaling: 4
decreased - coincidental penalty time scale: 5
kept - post whistle rules: Authentic


kept - attribute effects: 6
kept - broken stick frequency: 2
decreased - game speed: 1


raised and decreased - fatigue effect: CPU: 6 / Human: 5
decreased - fatigue recovery: CPU: 1 / Human: 1
decreased - injury occurrence: CPU: 2 / Human: 2
decreased - player acceleration: CPU: 1 / Human: 1
raised to maxed - puck control: CPU: 6 / Human: 6


kept - AI learning: 6
kept - BAP Strategy Adjustment: 4 (Maxed)
decreased - CPU difficulty Adjustment: 0
raised - CPU faceoff difficulty: 5
decreased - CPU penalties: 5
kept - CPU Strategy Adjustment: 4 (Maxed)
kept - CPU teammate penalties: 6
decreased - fight difficulty: 5


decreased - pass assist: 0
kept - pass speed: 4
kept - saucer pass speed: 6
decreased - pass accuracy: CPU: 1 / Human: 1
raised - pass interceptions: CPU: 5 / Human: 5
decreased - pass reception ease: CPU: 0 / Human: 0


decreased - one timer accuracy: CPU: 1 / Human: 1
decreased - shot accuracy: CPU: 0 / Human: 0
kept - shot power: CPU: 3 / Human: 3
decreased - slap shot accuracy: CPU: 0 / Human: 0
kept - slap shot power: CPU: 5 / Human: 5


decreased - hitting assistance: 0
kept - aggression: CPU: 6 / Human: 6
kept - hitting power: CPU: 2 / Human: 2
kept - poke effectiveness: CPU: 6 / Human: 6
kept - stick lift effectiveness: CPU: 6 / Human: 6


kept - goalie cover frequency: CPU: 6
decreased - goalie passing: 1
balanced out - goalie reaction speed: CPU: 4 / Human: 4
kept - goalie screen effect: CPU: 6 / Human: 6


changed - positional indicators: Off
kept - puck highlight: None


kept - shot aim targeting: On


changed - shooting controls: Camera Relative (from Always Up)


for be a pro all-star: hardcore NHL 16
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Old 05-21-2016, 03:57 PM   #76
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Re: Be A Pro All-Star: Hardcore NHL 16

Hey Sabres, I have the same problem. I'm centering Ho-Sang and Perlini on the Ice Dogs and my line gets 25+ shots per game. I pass to the defence as often as I can, but they rarely shoot and get 3-5 shots each game. The other forwards on the team combine for 2 to 6 shots. It's awful.

Have you found a way to fix this?



Quote:
Originally Posted by sabres32
I having a real hard time enjoying be a pro because of these reasons:

1) its way to easy no matter what I do. The opposition doesn't attack me and I skate right through them. I average 10 shots a game because of this.

2) speaking of shots, my line always gets 90% of the shots. When I'm simming to my next shift the CPU teammates of mine rarely get shots on net which leads to the next problem.

3) all goals are only scored when I'm on the ice. Rarely are goals scored while simming to my next shift.


I'm looking for realism. I want to work for my goals and not be a superstar every game. I also want other lines and the opposing team to score when I'm off the ice.
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Old 05-21-2016, 11:42 PM   #77
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Re: Be A Pro All-Star: Hardcore NHL 16

I've started to do more improvements, currently testing it in be a gm, am liking it to the point who cares about scores or shots, I might have a chance to win the Stanley Cup as Winnipeg Jets .
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Old 05-22-2016, 12:57 PM   #78
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Re: Be A Pro All-Star: Hardcore NHL 16

I have a question for everyone, should I change the CPU Difficulty Adjustment: 3 and change the goalie reaction speed: CPU: 4 / Human: 4, cause I have this other adjustments for those, I just don't think I can go any farther with CPU Difficulty Adjustment: 6 and goalie reaction speed: CPU: 5 / Human: 5, these for Superstar: Hardcore ones, ^^, I could post the settings, but not altering the current ones, but I could show you what I've done so far to them, if that's okay with you guys, just give me a minute to what I've down to them, just has preview =p
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Old 05-22-2016, 01:09 PM   #79
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Preview , if we go this route, =p

Quote:
Originally Posted by SuperGoalies
Quick Settings: Part 1

Be A Pro Settings: Authentic
Be A Pro Simming Penalty: On
Difficulty: Superstar
Draft Pick Ownership: Authentic
Game Style: Custom (Hardcore)
Injuries: On
Offline Be A Pro Camera: High
Period Length: 20 Minutes
Off-Ice Training Reminder: On
Weekly XP Gained Reminder: On

Rules: Part

Fighting: 2 (Full)
Icing: Hybrid Icing
Offsides: Delayed
Penalties: 4
Penalty Time Scaling: 6
Post Whistle Rules: Relaxed - New Adjustment
Coincidental Penalty Time Scale: 5 - New Adjustment

Advanced Settings

Playoff Series Length: Authentic
Playoff Tie Break: Continuous O.T
Season Overtime Loss: 1 Point
Season Tie Break: Authentic
Gameplay Version: Latest

Advanced Settings: Part 2

Be A Pro Setting: Authentic
Away Line Changes: Auto
Away Shot Aim: Manual
Difficulty: Superstar
Game Style: Custom (Hardcore)
Gameplay Version: Latest
Home Line Changes: Auto
Home Shot Aim: Manual
Offline Be A Pro Camera: High
Period Length: 20 Minutes

Rules: Part 2

Be A Pro Settings: Authentic
Be A Pro Simming Penalty: On
Difficulty: Superstar
Fighting: 2 (Full)
Game Style: Custom (Hardcore)
Icing: Hybrid Icing
Injuries: On
Offsides: Delayed
Penalties: 4
Penalty Time Scaling: 6
Period Length: 20 Minutes
Off-Ice Training Reminder: On
Coincidental Penalty Time Scale: 5 - New Adjustment
Weekly XP Gained Reminder: On

Gameplay Settings

Checking

Hitting Assistance: 3
Aggression: CPU: 6 / Human: 6
Hitting Power: CPU: 4 / Human: 4
Poke Effectiveness: CPU: 6 / Human: 6
Stick Lift Effectiveness: CPU: 6 / Human: 6

Goalies

Goalie Cover Frequency: 6
Goalie Passing: 3
Goalie Reaction Speed: CPU: 4 / Human: 4 - New Adjustment
Goalie Screen Effect: CPU: 6 / Human: 6

Passing

Manual Passing: On
Pass Assist: 5
Pass Speed: 4
Saucer Pass Speed: 6
Pass Accuracy: CPU: 4 / Human: 4
Pass Interceptions: CPU: CPU: 5 / Human: 5 - New Adjustment
Pass Reception Ease: CPU: 2 / Human: 2

Shooting

One Timer Accuracy: CPU: 3 / Human: 3
Shot Accuracy: CPU: 3 / Human: 3
Shot Power: CPU: 3 / Human: 3
Slap Shot Accuracy: CPU: 3 / Human: 3 - New Adjustment
Slap Power: CPU: 5 / Human: 5

General

Attribute Effects: 5 - New Adjustment
Broken Stick Frequency: 2
Game Speed: 3
Gameplay Version: Latest
Fatigue Effect: CPU: 6 / Human: 6
Fatigue Recovery: CPU: 2 / Human: 2
Injury Occurrence: CPU: 3 / Human: 3
Player Acceleration: CPU: 4 / Human: 4
Puck Control: CPU: 2 / Human: 2

AI

AI Learning: 6
BAP Strategy Adjustment: 4 (Maxed)
CPU Difficulty Adjustment: 3 - New Adjustment
CPU Faceoff Difficulty: 4
CPU Penalties: 6
CPU Strategy Adjustment: 4 (Maxed)
CPU Teammate Penalties: 6
Fight Difficulty: 5

Visual

Auto Zoom: Auto
Camera Perspective: Alternate
Control Indicator: Name
Indicator Size: Large
Fight Instructions: Off
Goalie Camera: High
Offline Be A Pro Camera: High
Positional Indicators: Off
Puck Highlight: None
Puck Size: Authentic
Score Clock Overlay: Small
Shootout Camera: High

On-Ice Trainer

Control Hints: Off
Feedback Hints : Off
Shot Aim Targeting: On
Goalie Coverage Grid: Off
Shot Lane: Off
Pass Aim Targeting: Off
Pass Suggestions: Off
Offside Warning: Off
Defensive Warning: Off

Controller Setting

Controls: Skill Stick
Left Stick Hitting: Off
Auto Back-Skate: Off
Human Goalie Covers: Auto
Human Goalie Sweeps: On
Shooting Controls: Always Up - New Adjustment
Goalie Controls: Default
Goalie Precision Default: On
Vibration: Off

Adjustments are marked in : Red
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Old 05-22-2016, 01:13 PM   #80
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but we all to agree on it first

but.. that's if we go that route and we all agree on it first,
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