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Regulation Sliders NHL 17 (keep it simple)

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Old 09-11-2016, 12:37 AM   #1
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Regulation Sliders NHL 17 (keep it simple)

Updates- 2/19
Tuner- latest

General
Attribute Effects- 5
Broken Stick Frequency- 33

Game Speed- 3
Fatigue Effect- 70
Fatigue Recovery- 50
Injury Occurrence- 50

Skating
Back Skating - 45
Puck Carrier Agility- 40
Puck Carrier Skating- 50
Acceleration- 50
Speed- 50
Agility- 40

Shooting
One Timer- 50
Shot Accuracy- 40
Shot Power- 50
Slap Shot Accuracy- 40
Slap Shot Power- 50

Passing
Manual Passing- off
Pass Assist- 67
Min Pass Speed- 40
Max Pass Speed- 40
Saucer Pass Speed- 40
Pass Accuracy- 67
Pass Interceptions- 67
Pass Reception Ease- 33
Reception Reaction Time- 20
Puck Control Rating Effect- 50
Puck Speed Reception Effect- 50
Pickup Type Effect- 50
Bouncing Puck Receptions- 55

Puck Control
Incidental Contact Puck- stick/legs/body
Incidental Stick Contact Immunity- 0
Puck Control- 33
Deking Impact- 67
Spin Deke Impact- 67
Skating Impact- 50

Goalies
Cover Frequency- 67
Passing- 17
Cross Crease Reaction Time- 50
Save Reaction Time- 67
Deflection Reaction Time- 50
Screen Effect- 67
Screen Persistence- 67

Checking
Board Effect Non-Puck Carrier- 50
Board Effect Puck Carrier- 33
Hitting Assistance- 33
Stumble Threshold- 50
Aggression- 50
Hitting Power- 17
Size Effect- 17
Speed Effect- 33
Checking/Balance Rating Effect- 67
Preparedness Effect- 51
Incidental Contact Effect- 20
Poke Checking Range- 0
Poke Checking Accuracy- 33
Poke Checking Power- 17
Stick Lift Effectiveness- 50

Penalties
Penalties- 67/67
Tripping- 50
Slashing- 50
Elbowing- 33
High Sticking- 50
Cross Checking- 50
Boarding- 50
Charging- 50
Delay of Game- 50
Holding- 50
Hooking- 50
Interference- 67

AI
AI Learning- 0
CPU Difficulty Adjustment- 0
CPU Faceoff Difficulty- 50
Fight Difficulty- 67
CPU Strategy Adjustment- 3
User Strategy Adjustment- 3 (or 0 adjust during game)
BAP Strategy Adjustment- 3


Settings
Tuner- latest
Period Length- 10
Difficulty- allstar
Camera- ice
Home/Away Line Changes- auto
Home/Away Shot Aim- auto

Rules
Post Whistle Rules- relaxed
Penalties- 4
Fighting- 1
Trapezoidal Rule- on
Penalty Time Scaling- 1
Concurrent Penalties Time- 1

Visual
Camera- ice
Perspective- alternate
Puck Highlight- very small
Puck Size- authentic
Score Clock Overlay- small



Adjustments & Finetuning Options
There are certain options that make a difference in gameplay. Use these to finetune the overall skating speed and style of play. Test different kinds of combinations, have certain sliders for what their indented to be for and use as many of these options to adjust the overall skating speed.

Game Style
4/Full Simulation- slower

3/Competition- normal
1/2/arcade- faster/easy to score

CPU Learning
0- faster
6- slower

Team Systems
http://www.operationsports.com/forums/ea-sports-nhl/769252-cycloniacs-authentic-teamsystems.html



The Overall Skating Speed
If its too fast players fall over each other, you skate circles around cpu players, too many hits/tackling. If its too slow, theres no pace, cant transition your pivots fast enough. Keep gamespeed and acceleration the same and adjust overall speed with any/all of these sliders/or ones above. The overall speed is different then gamespeed. Gamespeed is how fast the cpu players make plays/the action is, etc. The Overall speed is about the skating.

Puck Control

0- faster (cant keep puck)
16/33- good
50- slower (better control)

Deke/Spin Deke
0/50- bounces/faster
55/75- control/slower

Post whistle rules
authentic- normal
relaxed/anything goes- faster

Last edited by robinson; 04-14-2017 at 07:22 PM.
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Old 09-18-2016, 02:30 AM   #2
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Re: Regulation Sliders NHL 17 (keep it simple)

How are you playing with 0 speed! I tried it and Holy was it ever slow

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Old 09-18-2016, 10:47 AM   #3
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Re: Regulation Sliders NHL 17 (keep it simple)

They look good right here. I'll have to plug them in next time I play. Game speed at 0 grows on you. It's just more noticeable after a game with it higher.
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Old 09-18-2016, 09:23 PM   #4
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Re: Regulation Sliders NHL 17 (keep it simple)

Very good. But I had to address fatigue. All 4 lines were totally gone at the end of the period. I know they should be tired. But not all 4 totally gassed. I actually took over line changes because the CPU doesn't make line changes at the appropriate shift lengths.
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Old 09-18-2016, 11:10 PM   #5
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Re: Regulation Sliders NHL 17 (keep it simple)

Havnt gotten enough sample yet. Sliders are still in need of tweaking.


Currently focused on sliders/settings that effect skating and speed.
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Old 09-19-2016, 10:55 AM   #6
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Re: Regulation Sliders NHL 17 (keep it simple)

Quote:
Originally Posted by northmen24
Very good. But I had to address fatigue. All 4 lines were totally gone at the end of the period. I know they should be tired. But not all 4 totally gassed. I actually took over line changes because the CPU doesn't make line changes at the appropriate shift lengths.
I defently havnt adjusted the sliders for fatigue except to use them to adjust the skating speed (before I can finetune them).


I would like there to be an option for line changes (at faceoffs and for on the fly) because I would only want to do it at every faceoff. OFF line and DEF pair for zone starts.

What I want to do is get the skating really good/wicked good. Then add what your talking about (and be nice to adjust the skating speed stuff accordingly without screwing/keeping it ideal).

What did you find for (min.) you can go so there enough energy in the 4 lines.

I would like to max (in terms of it being on the highend of the titter totter) the acceleration/speed/agility in the skating and use fatigue to finetune overall speed. Not as low as you said it was though (which I didn't even look to see what it was).


You want to work on the goalie stuff.

Last edited by robinson; 09-19-2016 at 11:11 AM.
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Old 09-19-2016, 09:56 PM   #7
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Re: Regulation Sliders NHL 17 (keep it simple)

Getting better games/gameplay now.
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Old 09-20-2016, 01:35 AM   #8
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Re: Regulation Sliders NHL 17 (keep it simple)

I see some similarities in are sliders so at least I know I'm not totally out to lunch 😂

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