I'm back at it again!
You know what to expect by now:
simulation hockey. Throughout the years, I've never been afraid of pushing bounderies and trying different things with sliders, and this year, with more options and control than ever, I'm taking more chances.
I've been tweaking these since the game dropped, and now, I feel comfortable posting what I've got.
As usual, these sliders are designed to play as realistically and as smoothly as possible. Tweak if necessary. These were tested via CPUvCPU, and using the True Broadcast Cam in order to get an accurate measure of game and player speed.
The premise of these sliders is player differentiation. I don't have time to develop an NHL roster and plug in all of the ratings anymore, so I want to really push the limits with what EA has given us.
Give them a go, and let me know what you think.
VERSION 2.0
Quick Settings
NHL Experience: I am an expert
Controls: Skill Stick
Difficulty: All-Star
Gameplay Preset: Custom (FULL SIM)
On Ice Trainer: OFF
Shot Aim: Auto
Rules
Game Play Presets: Custom (Full Sim)
Game Style: Custom (Full Sim)
Post Whistle Rules: Authentic
Rules: Custom (NHL)
Fighting: Max
Icing: Hybrid Icing
Injuries: On
Offsides: Delayed
Penalties: Max
Tie Break: 5 min (3 on3) then shootout
Trapezoid Rule: On
Penalty Time Scaling: 0
Coincidental Penalty Time Scale: 0
Game Settings
Game Play Presets: Custom (Full Sim)
Game Style: Custom (Full Sim)
Period Length: 10 Minutes
Difficulty: All-Star
Camera: True Broadcast
Goalie Camera: High
Shootout Camera: True Broadcast or Low
Away Line Changes: Auto
Away Shot Aim: Auto
Home Line Changes: Auto
Home Shot Aim: Auto
Gameplay Sliders
GENERAL
Gameplay Version: Latest
Game Style – Custom (Full Sim)
Attribute Effects : Max
Broken Stick Frequency : 35
Game Speed : Max
Hockey is the fastest game on earth. Really smooth play at 6, less time to mae decisions on the ice.
Fatigue Effect : CPU: 35 / Human: 35
Fatigue Recovery : CPU: 25 / Human: 25
All four lines will be used, realistic TOI distribution, effect is not overdone so play doesn't get too sluggish
Injury Occurrence : CPU: 35 / Human: 35
SKATING
Back Skating: 50
Hustle Type : Authentic
Puck Carrier Agility : 45
Puck Carrier Skating :
55 (11/13/16)
Player Acceleration :
CPU: 25 / Human: 25 (11/13/16)
Skating Speed :
CPU: 55 / Human: 55 (11/13/16)
Skating Agility :
CPU: 40 / Human: 40 (11/13/16)
SHOOTING
One Timer Accuracy : CPU: 50 / Human: 50
Shot Accuracy : CPU: 45 / Human: 45
Shot Power : CPU: 70 / Human: 70
Slap Shot Accuracy : CPU: 45 / Human: 45
Slap Shot Power : CPU: 50 / Human: 50
PASSING
Manual Passing - OFF
Pass Assist : 30
Min Pass Speed:
0 (11/13/16)
Max Pass Speed:
50 (11/13/16)
Saucer Pass Speed : 25
Pass Accuracy : CPU: 65 / Human: 65
Pass Interceptions : 60 / Human: 60
Pass Reception Ease :
CPU: 35 / Human: 35 (11/13/16)
Reception Reaction Time : CPU: 55 / Human: 55
Puck Control Rating Effect : CPU: Max / Human: Max
Puck Speed Reception Effect : CPU: 65 / Human: 65
Pickup Type Effect : CPU: 70 / Human: 70
Bouncing Puck Receptions : CPU: 35 / Human: 35
PUCK CONTROL
Incidental Contact Puck Loss : Stick , Legs and Body
Incidental Stick Contact Immunity : 0
Puck Control : CPU: 50 / Human: 50
Deking Impact : CPU: 55 / Human: 55
Spin Deke Impact : 75 / Human: 75
Skating Impact :
CPU: 55 / Human: 55 (11/13/16)
GOALIES
Goalie Cover Frequency : 75
Goalie Passing : 25
Goalie Cross Crease Reaction Time :
CPU: 40 / Human: 40 (11/13/16)
Goalie Save Reaction Time :
CPU: 75 / Human: 75 (11/13/16)
Goalie Deflection Reaction Time :
CPU: 40 / Human: 40 (11/13/16)
Goalie Screen Effect :
CPU: 70 / Human: 70 (11/13/16)
Goalie Screen Persistence : CPU: 70 / Human: 70
Cycle the puck, get traffic in front of the net, make smart shooting decisions and you will be rewarded.
CHECKING
Board Effect Non-Puck Carrier : 75
Board Effect Puck Carrier : 75
Hitting Assistance : 50
Stumble Threshold :
60 (11/13/16)
Aggression : CPU: 50 / Human: 50
Hitting Power :
CPU: 50 / Human: 50 (11/13/16)
Size Effect :
CPU: 25 / Human: 25 (11/13/16)
Speed Effect :
CPU: 25 / Human: 25 (11/13/16)
Checking/Balance Rating Effect : CPU: Max / Human: Max
Preparedness Effect : CPU: 55 / Human: 55
Incidental Contact Effect : CPU: 60 / Human: 60
Poke Checking Range : CPU: 25 / Human: 25
Poke Checking Accuracy : CPU: 35 / Human: 35
Poke Checking Power :
CPU: 20 / Human: 20 (11/13/16)
Stick Lift Effectiveness
CPU: 55 / Human: 55 (11/13/16)
PENALTIES
CPU Penalties:
55 (11/13/16)
CPU Teammate Penalties:
55 (11/13/16)
Raise to 60 if you want to see more, shooting for 2-3 penalties per team
Tripping: CPU: 50 / Human: 50
Slashing : CPU: 50 / Human: 50
Elbowing : CPU: 25 / Human: 25
High Sticking : CPU: 50 / Human: 50
Cross Checking: CPU: 50 / Human: 50
Boarding : CPU: 50 / Human: 50
Charging : CPU: 50 / Human: 50
Delay of Game : CPU: 50 / Human: 50
Holding : CPU: 50 / Human: 50
Hooking : CPU: 50 / Human: 50
Interference : CPU: 75 / Human: 75
AI
AI Learning: 0
CPU Difficulty Adjustment: 0
CPU Faceoff Difficulty: 65
Fight Difficulty: 50
CPU Strategy Adjustment: 5
User Strategy Adjustment: 5 (or 0 if you want to make adjustments yourself)
BAP Strategy Adjustment: 5
Audio & Visual Settings
VISUAL
Auto Zoom: Auto
Camera: True Broadcast
Camera Perspective: Alternate
Control Indicator: Off
Indicator Size: Off
Fighting Instructions: Off
Goalie Camera: High
Puck Highlight: None
Puck Size: Authentic
Score Clock Overlay: Authentic
Shootout Camera: True Brodcast or Low
VOLUME
Arena Announcer Volume: 8
Arena Music Volume: 8
Commentary Volume: Max
Crowd Volume: 8
Goal Horn Volume: 9
Menu Music: 7
SFX Volume: 6
On-Ice Trainer
Control Hints: Off
Feedback Hints: Off
Shot Aim Targeting: Off
Goalie Coverage Grid: Off
Shot Lane: Off
Pass Aim Targeting: Off
Pass Suggestions: Off
Offside Warning: Off
Defensive Positioning: Off