06-11-2017, 11:39 AM
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#2
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MVP
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Re: Some what new player needing good mix of realism and fast paced action
I did have one slider that had everything, game speed: 5 and Player Acceleration: CPU: 65 & Human: 65 , Size Effect: 98 or 97 or 99 & Checking Balance Effect: 95 or 97 or 98 or 99, higher hitting power: 75 or 65 & higher hitting assistance: 20 or 45 or 55, higher faceoff difficulty: 55 or 62 or 65 and higher fight difficulty: 65 or 62 or 75 or 72, higher pass interceptions: 82 or 85 or 90 or 95 or 99 or 77.
among other stuff, I also had higher pass accuracy: 70 or 77 or 79 or 85 or 90 or 50 or 55.
if you want me to work on that also, I can if you want, now reason why size effect is 97 or 98 or 99, I like to base it off of realistic life, so for instance : 97 is the standard human strength and stuff, in fights you seen small guy take out a big guy. , 98 I've seen big and small guys build strength and also win stuff, take UFC for instance, that's why I base it off that and that's why its 98, 99 some leagues I've seen bigger guys dominate arena and stuff and bigger teams means world championships or not, now I also have Minor League team size settings also: 88 & 90 & 95 & 25, I've seen some amateurs do some pretty amazing stuff over the years.
now recently I had to lower the slap shot power: 70 or 75 and raise shot power: 55 or 60 or just default 50.
another thing I experimenting with is poke checking range: 95 or 100 or 90 or 85 or 98 or 99. (which turned out great)
stick lift effectiveness: 70 or 75 or 80 (not 90 , heard it was broken or something)
Poke checking power: 50 or 60
Poke checking accuracy: 40 or 45 or 30 or 50 or 55
these are just some of stuff I've done to it.
Last edited by SuperGoalies; 06-11-2017 at 11:46 AM.
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