Hi again everyone!
Below are the sliders I use right now in NHL 18. As always, I tried to get a good mix of fun and realism, with a sloppy gameplay and a lot of loose pucks. I will be making tweaks while I continue playing and I will try to keep this post as updated as possible to reflect the changes I make. Latest updates will also be shown at the bottom of this post to make it easier to follow.
Like every year, according to your skill level, you can play on All-Star or Superstar difficulties. You should start with CPU Difficulty Adjustment at 0 and if it becomes too easy, you may increase it by a few clicks. You can play the game on 6 to 8 minutes periods, but I suggest you to play 8 minutes if you want to get more realistic stats.
And don't be afraid to adjust things to your liking or needs, these sliders are only there as a base. Have fun!
Note: I also suggest you to raise puck control for both Human and CPU before the beginning of a shootout.
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* = Changes from default values
Menu | Slider | Values |
Game Settings | | |
| Game Style | 4 / 4 Full Sim* |
| Rules | NHL |
| Period Length | 6-8 minutes* |
| Difficulty | All-Star or Superstar* |
| Camera | Dynamic Medium |
| Goalie Camera | Low |
| Shootout Camera | Medium* |
| Away Line Changes | Auto |
| Away Shot Aim | Manual |
| Home Line Changes | Auto |
| Home Shot Aim | Manual |
Gameplay Sliders | | |
General | | |
| Gameplay Version | Latest |
| Game Style | Custom (Full Sim) |
| Attribute Effects | 5 / 10 |
| Broken Stick Frequency | 35* |
| Game Speed | 2 / 6* |
| Fatigue Effect - CPU/HUM | 80* |
| Fatigue Recovery - CPU/HUM | 45* |
| Injury Occurence - CPU/HUM | 50 |
Skating | | |
| Back Skating | 50 |
| Hustle Type | Authentic |
| Puck Carrier Agility | 40* |
| Puck Carrier Skating | 40* |
| Player Acceleration - CPU/HUM | 50 |
| Skating Speed - CPU/HUM | 45* |
| Skating Agility - CPU/HUM | 45* |
Shooting | | |
| One Timer Accuracy - CPU/HUM | 40* |
| Shot Accuracy - CPU/HUM | 45 |
| Shot Power - CPU/HUM | 50 |
| Slap Shot Accuracy - CPU/HUM | 40 |
| Slap Shot Power - CPU/HUM | 50 |
Passing | | |
| Manual Passing | On |
| Pass Assist | 30 |
| Min Pass Speed | 30* |
| Max Pass Speed | 60* |
| Saucer Pass Speed | 45* |
| Pass Accuracy - CPU/HUM | CPU 0* / HUM 45* |
| Pass Interceptions - CPU/HUM | 80 |
| Pass Reception Ease - CPU/HUM | CPU 0* / HUM 10* |
| Reception Reaction Time - CPU/HUM | CPU 40* / HUM 30* |
| Puck Control Rating Effect - CPU/HUM | 70* |
| Puck Speed Reception Effect - CPU/HUM | CPU 70* / HUM 60* |
| Pickup Type Effect - CPU/HUM | CPU 80* / HUM 70* |
| Bouncing Puck Receptions - CPU/HUM | CPU 30* / HUM 40* |
Puck Control | | |
| Incidental Contact Puck Loss | Stick, Legs & Body |
| Incidental Stick Contact Immunity | 0 |
| Puck Control - CPU/HUM | 0* |
| Deking Impact - CPU/HUM | 55* |
| Spin Deke Impact - CPU/HUM | 65* |
| Skating Impact - CPU/HUM | 40* |
Goalies | | |
| Goalie Cover Frequency | 75* |
| Goalie Passing | 45* |
| Goalie Cross Crease Reaction Time - CPU/HUM | 45* |
| Goalie Save Reaction Time - CPU/HUM | 55* |
| Goalie Deflection Reaction Time - CPU/HUM | 50 |
| Goalie Screen Effect - CPU/HUM | 60 |
| Goalie Screen Persistence - CPU/HUM | 60 |
Checking | | |
| Board Effect Non-Puck Carrier | 20* |
| Board Effect Puck Carrier | 20* |
| Hitting Assistance | 10 |
| Stumble Threshold | 75* |
| Agression - CPU/HUM | 55* |
| Hitting Power - CPU/HUM | 45* |
| Size Effect - CPU/HUM | 40* |
| Speed Effect - CPU/HUM | 35* |
| Checking/Balance Rating Effect - CPU/HUM | 85* |
| Preparedness Effect - CPU/HUM | 55* |
| Incidental Contact Effect - CPU/HUM | 70* |
| Poke Checking Range - CPU/HUM | 10* |
| Poke Checking Accuracy - CPU/HUM | 40* |
| Poke Checking Power - CPU/HUM | 60* |
| Stick Lift Effectiveness - CPU/HUM | 60* |
Penalties | | |
| CPU Penalties | 75* |
| CPU Teammate Penalties | 60* |
| Tripping - CPU/HUM | 60* |
| Slashing - CPU/HUM | 60* |
| Elbowing - CPU/HUM | 30* |
| High Sticking - CPU/HUM | 60* |
| Cross Checking - CPU/HUM | 60* |
| Boarding - CPU/HUM | 60* |
| Charging - CPU/HUM | 60* |
| Delay of Game - CPU/HUM | 60* |
| Holding - CPU/HUM | 60* |
| Hooking - CPU/HUM | 60* |
| Interference - CPU/HUM | 90* |
AI | | |
| AI Learning | 6 / 6 |
| CPU Difficulty Adjustment | 0-6 / 6* |
| CPU Faceoff Difficulty | 55* |
| Fight Difficulty | 50 |
| CPU Strategy Adjustment | 3 / 6 |
| User Strategy Adjustment | 0 / 6 |
| BAP Strategy Adjustment | 3 / 6 |
Rules | | |
| Post Whistle Rules | Authentic |
| Fighting | 2 / 2 |
| Icing | Hybrid Icing |
| Injuries | On |
| Offsides | Delayed |
| Penalties | 4 / 4* |
| Trapezoid Rule | On |
| Penalty Time Scaling | 3 / 6* |
| Coincidental Penalty Time Scale | 0 / 6 |
Visual Settings | | |
| Camera Perspective | Alternate* |
| Indicator Size | Medium* |
| Puck Highlight | Small* |
| Puck Size | Authentic* |
| Score Clock Overlay | Small* |
Sound Settings | | |
| Arena Announcer | 10 / 10 |
| Arena Music | 10 / 10 |
| Commentary | 7 / 10* |
| Crowd | 10 / 10 |
| Goal Horn | 10 / 10 |
| Menu Music | 5 / 10* |
| SFX | 10 / 10 |
On-Ice Trainer | | |
| On-Ice Trainer | Off* |
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Updates:
Skating | Skating Speed: 45 (from 50)
Passing | Pass Accuracy: CPU 0 (from 20)
Passing | Reception Reaction Time: CPU 40 (from 30)
Passing | Puck Control Rating Effect: 70 (from 65)
Passing | Puck Speed Reception Effect: CPU 70 (from 60)
Passing | Pickup Type Effect: CPU 80 (from 70)
Passing | Bouncing Puck Receptions: CPU 30 (from 40)
Puck Control | Deking Impact: 55 (from 60)
Puck Control | Skating Impact: 40 (from 50)
Goalies | Goalie Save Reaction Time: 55 (from 60)
Checking | Board Effect Non-Puck Carrier: 20 (from 50)
Checking | Board Effect Puck Carrier: 20 (from 50)
Checking | Poke Checking Power: 60 (from 65)
Checking | Stick Lift Effectiveness: 60 (from 65)