|
Quote: |
|
|
|
|
Originally Posted by bad_philanthropy |
|
|
|
|
|
|
|
|
I think this is bang on. I think the hockey video game is a hair above niche title these days. I've been really impressed with what the devs have tried to do—especially Ben Ross. I think a lot of the series' problems just comes down to resources and budget.
I'd recommend anyone who hasn't go and check out the developer back an forth on the official EA NHL forum. Some great insight about gameplay design in there.
http://forum.ea.com/eaforum/posts/li...r/9427035.page
|
|
|
|
|
|
I think the fact that hockey does fall so far down on the totem pole is what frustrates me. Not that people have expectations for EA, and they may not be able to meet them. But the fact that we don't have the tools to do it ourselves.
One of the biggest things was roster sharing. We've never had an officially supported means of doing that, and when a workaround was found, it was a lot of fun. People dedicated to it could converse with themselves and the community to make a set of attributes that they felt best represented the players in real life, the statistics people wanted in game, and most importantly, worked within the confines of the NHL engine. At the end of the day, we're stuck with the engine they give us. Despite that, people did a lot of great work to make the gameplay as close to realistic as was possible. Through attributes and sliders, people were getting a lot of great gameplay, and stats that matches real life. Something that matters a lot to some. Others care more about the scoreboard (I'm still struggling to dial in the games so that real scoring chances work, but every game isn't a 4-3, 6-4 affair).
I would love it if EA took the opportunity to take advantage of the talents people have, and opened up their gameplay and allowed real sharing. There are people who are willing to make insanely accurate player faces and equipment selections for their favorite teams, and others. There are people who sit on roster moves like hawks, and can give you an up-to-the-minute rundown on any big moves in the league, and minor league players getting called up. There are people (myself included) who would love to recreate national jerseys, and some of the more requested and rare team jerseys in photoshop and add them to the teams.
EA has the team available, and best of all, they don't even have to pay them. Add in releasing those features in an "As is" release format, where they get it working, and how you use it in game is up to you, and they don't even have to bother with supporting it. Just toss up some servers and give people the means to share and create.
EA's on ice gameplay I think has gotten a bit better recently. It's far from perfect, but it's certainly looking better than it was 10 years ago. The graphics are stunning, and really could benefit from better creativity (in terms of player faces, body types, and equipment. It would be great to do custom gloves where you can customize the regions of the gloves, similar to goalie equipment).
There's tons that EA could leave to the community (save themselves the time spent on jerseys, faces, equipment, etc) and then they could focus on the big picture items. It would be awesome.