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Next-Gen NHL 22 - What Can the Previous Next-Gen Launches Tell Us?

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Old 10-29-2020, 02:00 PM   #1
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Next-Gen NHL 22 - What Can the Previous Next-Gen Launches Tell Us?



By now we know that the future of next-gen gaming is only a couple of weeks...

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Old 10-29-2020, 02:14 PM   #2
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Re: Next-Gen NHL 22 - What Can the Previous Next-Gen Launches Tell Us?

NHL 21 has the deepest franchise mode in all sports games IMO and I hope they build on it. I love the fact that you can control all aspects of your Franchise, from merchandising, facility upgrades, marketing, promotion nights to scouting and regular player management.

I do hope they add the ability to edit/create goalie mask designs to replicate what the real goalies look like, more player editing options like their hairstyle and alter their faces if EA hasn’t scanned them into the game. Also include real coaching staffs for teams and if not, then the ability to edit names and appearances for Head Coaches at least. Goalie fatigue needs to be implemented in Franchise mode so that rotating goalies is important during the long NHL season, a view of who’s starting and their fatigue level would be welcomed on the screen before you start your game. Also a highlight show in between periods would be nice with the commentators talking about what’s happening in the game and around the league scores etc.
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Old 10-29-2020, 03:16 PM   #3
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I'd argue 2k is deeper, but 2k also has the "MyLeague" mode which would be welcomed by any gamer of any sports game I imagine. Would like to see sports games allowing me to to run a league rather than be a GM in one.
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Old 10-29-2020, 05:16 PM   #4
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Old 10-30-2020, 03:30 AM   #5
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Re: Next-Gen NHL 22 - What Can the Previous Next-Gen Launches Tell Us?

In my opinion, NHL 07 was one of the biggest next-gen leaps since Madden 2001 on PS2. A breath of fresh air in every way, even if 2K7 offered more customization and a deeper franchise mode.

David Littman was a project lead that made the most of the resources afforded to the NHL series. Under his leadership, the series made substantial yearly improvements.

NHL 15 may have included some nice arena atmosphere --- probably the best example of "living worlds" that EA ever produced --- but it didn't improve on what the 360/PS3 games established. In fact, the entire PS4/XB1 generation is a blur to me. It didn't seem like any one game stood out.

NHL's Franchise Mode, even though 21 didn't really improve on it all that much, is one of the best on the market, second only to NBA 2K's MyLeague. There are flaws that absolutely need to be improved, however, and I expect 22 to make things a bit more realistic. Maybe adding real-world staff (as well as a hiring carousel), a yearly Winter Classic/All Star Game, Custom Draft Classes, roster sharing and improvements to generic prospects should be next on the agenda. There's so much else that needs to be done.

Finally, I'd be remiss if I didn't say that the main focus needs to be on the ice. Firing up a game became stale for me a long time ago. There are still elements of NHL 07-14 that need to be rebuilt or retooled. Furthermore, the stagnation of NHL 15-21 needs to be addressed.

I'm really, really hoping NHL 22 turns out to be the next true evolution of this series. We need the refreshing leap that was NHL 96 to 97 on PC and of 06 on Xbox to 07 on 360. This has been one of the worst years for sports gaming in general, so I'm cautiously optimistic that we'll only go up from here.

And if they don't step up, I'm really hoping that new indie alternatives emerge like with baseball (Super Mega 3) and football (Axis/Maximum).
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Old 10-31-2020, 11:51 AM   #6
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Re: Next-Gen NHL 22 - What Can the Previous Next-Gen Launches Tell Us?

Will be in basics the same Game as 15-21 version. Only possibility if something would change is when they hire a new Developer Team. We need a Canadian Frontman with Hockey knowledge.
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Old 10-31-2020, 07:36 PM   #7
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Re: Next-Gen NHL 22 - What Can the Previous Next-Gen Launches Tell Us?

Quote:
Originally Posted by tcnumba10
NHL 21 has the deepest franchise mode in all sports games IMO and I hope they build on it. I love the fact that you can control all aspects of your Franchise, from merchandising, facility upgrades, marketing, promotion nights to scouting and regular player management.

I do hope they add the ability to edit/create goalie mask designs to replicate what the real goalies look like, more player editing options like their hairstyle and alter their faces if EA hasn’t scanned them into the game. Also include real coaching staffs for teams and if not, then the ability to edit names and appearances for Head Coaches at least. Goalie fatigue needs to be implemented in Franchise mode so that rotating goalies is important during the long NHL season, a view of who’s starting and their fatigue level would be welcomed on the screen before you start your game. Also a highlight show in between periods would be nice with the commentators talking about what’s happening in the game and around the league scores etc.
I don’t disagree but the major massive issue is that their franchise is limited to offline

It is unacceptable for me to not offer online franchise experience, game would take a totally new dimension.

Only thing i hope they bring to nhl 22 us online franchise for 32 users with all offline franchise features (fa, rookies, scouting...) and a few must have additions (practice mode, xp progression, real coaches...).

Oh and a fatigue system. I am nit talking about in game fatigue, but more fatigue driven by number of games played. Similar to the show for instance where players need to take some rest/rotate.
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Old 11-01-2020, 10:24 PM   #8
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Re: Next-Gen NHL 22 - What Can the Previous Next-Gen Launches Tell Us?

Roster Sharing is needed but i really hope EA devs let us upload our own logos kinda like they do in the show and theirs some great logos online it would add much more for say expansion mode or relocation..
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