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Originally Posted by JayhawkerStL |
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EA, year after year, puts out trailers and PR that screams that this game is not for those guys. I thought the trailer looked great. Kinda makes me want a Series X even more.
But this thread is why EA could care less what the mindshare at OS thinks. Too many geezers that forgot how to have fun with sports games a long, long time ago. Thank God they dominate every conversation.
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I'm on the right side of 30, I just have standards and I think that the sport of hockey is already "fun" lol. Not to mention the fact that the in-game tuners could EASILY be dialed back without going into the realm of "too real" where it's frustrating to even carry a puck. But yeah, let's take a look at this series for a second here and let's see why people we might be a bit frustrated, jaded, annoyed shall we?
Took them 15 years to make a new sliding shot blocking animation (I was in middle school when we first saw this rendition, I now am in my 5th year of my professional career) they still use the same line strategies as NHL 99, protect the puck was added in what? 09? So they finally updated that animation but locked it behind a super power? 12 years for that? Wow, impressive. Thank goodness they added the Michigan though before these two actually practical and useful animations (one blocked behind a super power though, don't forget), that's a sign of a great lead producer with exceptional vision. The goalie going full splits on a first shot has been in since what, 06? Still not fixed. They added an animation that appears to be a fat guy trying to roll in order to stand up though, so that's a cool super power.
Board play was added in what? 09? 10? Still ZERO update to that animation set. Flip dumps added in 09, haven't been expanded upon huh? No attempt to make glass chipping more feasible/realistic despite the CPU AI doing it via a 720 McTwist with speed perfectly off the glass every time. And flip dumps always are either underpowered line drives or full-ice punts, can't execute high flips that die like the real NHL, but thank god we got the michigan.
They put the RVH in the game finally (in like 17?) but the goalies still don't know how to kick off the post rather than leaving the RVH which puts their pad on the outside of the post then doing a butterfly slide over to the pass which always results in them getting beat. Goalies online still completely sell out on the shooter when playing 2-on-0's regardless of how brief the break is resulting in one easy pass leading to a goal. This is easily fixed via attributes (I did it) but requires about 5 minutes of effort.
Added a new skating engine to the game that is actually super impressive. So what do they do? Tune it to 09 floating levels where players are completely weightless and it takes literally zero skill or awareness to move at all, so glad we went from floating, to excruciating pain via TPS which was overly difficult and limiting compared to real life, back to floating. Glad there's no middle-ground to be had. Same with RPM checking. Great engine so naturally you tune it so that zero small-speed hits can happen and we only see ragdoll hits that look like NHL hitz when playing online cause that's "fun" I guess? Again, 5 minutes of effort can tune this engine into something that can deliver both and can provide a better skill gap but that requires effort/awareness.
They literally just didn't put EASHL in 15 and hid that fact for as long as possible to keep their pre-order numbers up. False advertised legends in offline modes in 18. Captain lag destroyed the online league scene in 16 (great start for the EASHL community this generation) for the entire life cycle of the game.
So yeah, idk why people are still made, annoyed, expecting more from this series. They really have treated their fans quite well this last generation. Silent crowds, ignored features, out-dated animations, braindead AI, no roster share (oh still no roster share in 22, woohoo!) no GMC, goalies are abysmal, but yeah man these geezers just can't have fun man LOL.........