1 elbow?

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • gbmbjj
    Rookie
    • Apr 2016
    • 400

    #1

    1 elbow?

    Siiiiigh ....joining the list of decisions I just don't get....

    Can someone explain the point of adding ground n pound elbows when you can only do 1? ....which results in a downed position anyway which you then have to transition again to posture up?

    This game could be AWESOME ...but things like this keep popping up.


    EDIT: So I found this reply by TaporSnap...and I have to say, I disagree 100% with their logic here. It's terrible from a gameplay perspective.

    "There are both technical and mechanical reasons.

    We wanted the ground elbows to feel different and special. If we had implemented them as just another strike you can combo into other strikes we would have had to reduce the visual impact of their animations to make them blend nicely as well as reduce the overall damage to ensure they weren't overpowered. We felt that having them be a strike thrown with the whole body would be more impactful and also offer an opportunity to the postured fighter to choose to posture down in a more damaging way."
    Last edited by gbmbjj; 11-21-2023, 09:00 AM.
  • bmlimo
    MVP
    • Apr 2016
    • 1123

    #2
    Re: 1 elbow?

    Originally posted by gbmbjj
    Siiiiigh ....joining the list of decisions I just don't get....

    Can someone explain the point of adding ground n pound elbows when you can only do 1? ....which results in a downed position anyway which you then have to transition again to posture up?

    This game could be AWESOME ...but things like this keep popping up.


    EDIT: So I found this reply by TaporSnap...and I have to say, I disagree 100% with their logic here. It's terrible from a gameplay perspective.

    "There are both technical and mechanical reasons.

    We wanted the ground elbows to feel different and special. If we had implemented them as just another strike you can combo into other strikes we would have had to reduce the visual impact of their animations to make them blend nicely as well as reduce the overall damage to ensure they weren't overpowered. We felt that having them be a strike thrown with the whole body would be more impactful and also offer an opportunity to the postured fighter to choose to posture down in a more damaging way."
    Its nonsense all they need to do was put the old gnp system we had straights cross hammerfists(donkey Kong) and elbows… not this 50/50 timed downgrade

    Comment

    • Freakywwe
      Pro
      • Sep 2014
      • 845

      #3
      Re: 1 elbow?

      From TOS AMA:

      "There are both technical and mechanical reasons.

      We wanted the ground elbows to feel different and special. If we had implemented them as just another strike you can combo into other strikes we would have had to reduce the visual impact of their animations to make them blend nicely as well as reduce the overall damage to ensure they weren't overpowered. We felt that having them be a strike thrown with the whole body would be more impactful and also offer an opportunity to the postured fighter to choose to posture down in a more damaging way.

      TOS"


      Now, take from that what you will, but it makes no sense, as you can spam elbows standing and from side control, that do significantly more damage then a postured up elbow would anyway, so... yeah

      Comment

      Working...