EA Sports UFC 2 Patch 1.07 Coming Soon, Here Are Some Details

Collapse

Recommended Videos

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • tissues250
    MVP
    • Apr 2016
    • 1526

    #1

    EA Sports UFC 2 Patch 1.07 Coming Soon, Here Are Some Details


    Geoff Harrower, A.K.A. GameplayDevUFC, has been posting quite a few details on the upcoming EA Sports UFC 2 patch on his Twitter page. While no date for the patch has been revealed, he has posted quite a few nuggets. Check out some of them below and let us know what you think!
    • Punches in single collar clinch will no longer interrupt transitions
    • Increased counter window after denied clinch attempt
    • Added counter damage bonus after denied clinch attempt
    • Reduced the damage of Thai knees slightly
    • Fixed bug so you can now deny a clinch attempt during the follow through of your strike
    • Added new logic to control when different strike types can interrupt a takedown
    • Fixed bug that made takedowns in some clinch positions too easy, and others too hard
    • Added new grapple momentum scenarios to a few ground and clinch transitions
    • Gave fighters who have the sitout sweep in sprawl the option to also perform the half guard escape
    • Tuned the submissive fighter's escape from back mount to half guard to be a bit more difficult
    • Changed the inputs for submission reversals on the ground to be L2+R2 to fix exploits and enforce pre-emptive denial penalty
    • Punish the defender in a submission for defending a chain before it appears by taking away some defensive progress
    • Pushing in the wrong direction to deny submission chain blocks the defending fighter from pushing in the correct direction
    • AI will now use submission reversals
    • Some fighter AI's tuned to use submissions and takedowns more or less as appropriate to their real life counterparts
    • Blocking and stamina management improvements for pro AI

    This post will get updated as more details are revealed.
    Last edited by tissues250; 06-01-2016, 07:19 PM.
  • Haz____
    Omaewa mou shindeiru
    • Apr 2016
    • 4023

    #2
    Re: #patchspoilers 1.07

    Wow all of those are uncalled for imo....
    PSN: Lord__Hazanko

    Just an average player, with a passion for Martial Arts & Combat Sports

    Comment

    • bballshawn24
      Rookie
      • Nov 2010
      • 480

      #3
      Re: #patchspoilers 1.07

      Originally posted by Haz____
      Wow all of those are uncalled for imo....
      only #1 imo

      Comment

      • Jonnysmallfeet
        Rookie
        • May 2016
        • 122

        #4
        Re: #patchspoilers 1.07

        Originally posted by tissues250
        - Punches in single collar clinch will no longer interrupt transitions #patchspoilers

        - Increased counter window after denied clinch attempt #patchspoilers

        - Added counter damage bonus after denied clinch attempt #patchspoilers

        - Reduced the damage of Thai knees slightly #patchspoilers



        keep update.......

        Yeah baby! Thats what I am talking about!!!!

        Comment

        • Trillz
          MVP
          • Apr 2016
          • 1369

          #5
          Re: #patchspoilers 1.07

          Originally posted by tissues250
          - Punches in single collar clinch will no longer interrupt transitions #patchspoilers

          - Increased counter window after denied clinch attempt #patchspoilers

          - Added counter damage bonus after denied clinch attempt #patchspoilers

          - Reduced the damage of Thai knees slightly #patchspoilers



          keep update.......
          dunno about thai knee damage lowered i feel the elbow should be lowered.

          #2 and #3 is overkill one of them would have been fine either one i dont mind.

          #1 is a good change
          Youtube: https://www.youtube.com/user/im2good4u1
          PSN: Headshot_Soldier

          Comment

          • GameplayDevUFC
            Former EA Sports UFC Gameplay Developer
            • Jun 2014
            • 2830

            #6
            Re: #patchspoilers 1.07

            Originally posted by Trillz
            dunno about thai knee damage lowered i feel the elbow should be lowered.

            #2 and #3 is overkill one of them would have been fine either one i dont mind.

            #1 is a good change
            If you can't land a counter strike, the damage bonus means very little.

            If you don't get a damage bonus, the increased counter window means very little.

            Comment

            • tissues250
              MVP
              • Apr 2016
              • 1526

              #7
              Re: #patchspoilers 1.07

              I think, the patch will come out very soon than expected. this week? it's cool!

              Comment

              • Jonnysmallfeet
                Rookie
                • May 2016
                • 122

                #8
                Re: #patchspoilers 1.07

                Originally posted by GameplayDevUFC
                If you can't land a counter strike, the damage bonus means very little.

                If you don't get a damage bonus, the increased counter window means very little.
                Good job on these changes.

                Comment

                • Bigg Cee
                  MVP
                  • Apr 2016
                  • 4676

                  #9
                  Re: #patchspoilers 1.07

                  Originally posted by tissues250
                  - Punches in single collar clinch will no longer interrupt transitions #patchspoilers

                  - Increased counter window after denied clinch attempt #patchspoilers

                  - Added counter damage bonus after denied clinch attempt #patchspoilers

                  - Reduced the damage of Thai knees slightly #patchspoilers


                  keep update.......
                  I like these changes, also it's making the clinch more about who can deny the best since the punches won't stop your transitions. Also the counter window is perfect. I think the clinch is gonna be in a good place after this patch and not be OP and the counter window makes it perfect to deny them and punish wth strikes now.

                  Comment

                  • Dave_S
                    Dave
                    • Apr 2016
                    • 7835

                    #10
                    Re: #patchspoilers 1.07

                    Larkin! Yes, he should be in WW MW LHW and HW. Thanks, I was hoping he would be in since release, but better late than never.

                    Now just Cowboy at ww, Barao FW, Jury LW, Linker FW, Masvidal LW, Edgar BW, plus the others that need to be in right classes.

                    Comment

                    • Jonnysmallfeet
                      Rookie
                      • May 2016
                      • 122

                      #11
                      Re: #patchspoilers 1.07

                      Originally posted by Bigg Cee
                      I like these changes, also it's making the clinch more about who can deny the best since the punches won't stop your transitions. Also the counter window is perfect. I think the clinch is gonna be in a good place after this patch and not be OP and the counter window makes it perfect to deny them and punish wth strikes now.

                      Yeah! Should stop people trying to spam clinch which alot of people were not happy with so good to know they listened.

                      Comment

                      • fishingtime
                        Handling it
                        • Aug 2013
                        • 1738

                        #12
                        Re: #patchspoilers 1.07

                        All of these are clinch related lol. People need to learn it. Just keep destroying it. Sorry, but these are just clinch changes and not the bigger problem. People needing to learn the clinch. If someone can't defend the clinch, I'm going to go after that just like the ground. You take the fight where they aren't comfortable.
                        @bikingforjesus on Instagram

                        Comment

                        • SwedishTouch76
                          MVP
                          • Nov 2013
                          • 1070

                          #13
                          Re: #patchspoilers 1.07

                          Was the counter window off a denied clinch really the biggest most pressing problem?

                          Comment

                          • Shogun474
                            Rookie
                            • May 2016
                            • 220

                            #14
                            Re: #patchspoilers 1.07

                            These need adding

                            - More stopping power in stand up strikes especially hooks


                            - Revove the ability to stuff a takedown mid strike. (dudes mid flying knee can land and stuff a TD simultaneously i mean come on...)


                            - Judging need tweaking its a joke atm. Dominating the fight in every area and lose decision... Significant strikes mean nothing which is dumb


                            - If possible cartoon style slipping on ice from a weak leg kick needs to go

                            Comment

                            • fishingtime
                              Handling it
                              • Aug 2013
                              • 1738

                              #15
                              Re: #patchspoilers 1.07

                              Originally posted by Bigg Cee
                              I like these changes, also it's making the clinch more about who can deny the best since the punches won't stop your transitions. Also the counter window is perfect. I think the clinch is gonna be in a good place after this patch and not be OP and the counter window makes it perfect to deny them and punish wth strikes now.
                              That would be fine if you could start striking as soon as you enter the clinch. However, your opponent has to start doing something before you can. At least most times. This wasn't thought through on this. You basically will have to deny to strike.
                              @bikingforjesus on Instagram

                              Comment

                              Working...