

Striking with Advanced Controls
Originally posted by camsar11

Advanced/Signature Kicks L1 + R1 + X/Circle
-Flashy Kicks
-Jumping Kicks
-Spinning Kicks
-Signature Kicks
Originally posted by camsar11
Originally posted by camsar11
Intercept and Flying Knees

*L1 + L2 for Flying Body Knees[/color]
Power Modifier [R1]
Originally posted by ZHunter90
Feints R1+Flicks with Right stick
Originally posted by camsar11
*I would like UFC 1 slips on R1 instead of L2. I think it would work better on the right side and you'll be able to mix up feints with head movement.
Feints:R1+ Flicks/Tap with Right Stick
Slips:R1+ Flicks with Left Stick
[R2]-Strike Cancel/Foot Feints
Originally posted by MuayThaiStriker2
Originally posted by ZHunter90
Strong Head Block
IRL this is when you see more body strikes, you see it a lot against the cage.
[L2] + [R2]: Can't move, just like in Fight Night. Can't parry or defend leg kicks

Leaning with Strong Block To protect head or body
[L2] + [R2] + Left joystick


Head Control
[L1] + Right joystick: to break down the strong block.

*go down to extended arm for more info on head control
Hard Strikes Against Strong Block
Originally posted by ZHunter90
4 Way Parry System

Originally posted by ZHunter90
Precise Blocking
Holding parries early against head or body strikes allows you to Precise Block while moving, since you can't move while using Strong Block.
Right/Left Precise Head Block(R2 + Triangle/Square): You can either Precise Block the right or left side of your head.

Precise Body Block(R2 + Circle): Looks the same as the current low block but won't block leg kicks.
Check Leg Kicks(R2 + X): If you check a leg kick it would inflict the same amount of damage as a leg kick. You can't move while holding (R2 + X) to check leg kicks but you are able to catch kicks while moving with (R2 + Right Stick).
Timed Parries:When you time a strike you get the current parries/slips.
Using Two Precise Block at Once
A way to protect multiple areas but you can't move while using two precise block at once.
(R2 + Square + X): Precise Block left side of head and legs.
(R2 + Triangle + Circle): Precise Block right side of head and body.
Signature Movement or Bounce Step with L3
-Great to set up signature strikes (L1+R1 modifier)

*Signature Movement + Signature Hooks

*Signature Movement + Signature Switch Jab

*Signature Movement + Signature Lunging Strikes
*Other Signature Movement
Gunnar Nelson
*Ben Rothwell
Robbie Lawler
Chad Mendes
Muhammad Ali
Switching Stance with R3
When Idle

While Going Forward

While Going Back

While using Strong Block

*Since you can't move while using Strong Block press R3 to move the lead leg back and get into a square stance. A way to get some distance from your opponent while still protecting yourself.
Switching Stance with Signature Strikes L1 + R1

Signature Antics on the D-Pad
Originally posted by MuayThaiStriker2
D-pad Up:Extend Lead Arm or Both Arms
D-pad down: Change Fighting Stance to gain Grapple Advantage. Like fighting with hands down, fighting in a low stance or even a square up stance like Ben Rothwell.
*Gegard Mousasi low stance

*Fight with Hands Down to set up a counter, create different punching angles and to easily defend takedowns(gain grapple advantage).


*fighting with hands down opens up different taunt. Right & Left on dpad for taunts
Extended Arm
D-Pad Up: Extend Lead Arm or Both Arms(Jon Jones and Ben Rothwell are some of the fighters that would have both arms)
R2 + Right Joystick up: Orthodox vs Southpaw reach for your opponent lead hand(when idle), same way you would catch a jab.
Conor McGregor vs Max Holloway http://giant.gfycat.com/PettyBrownAruanas.gif
*When both fighters use this technique.

[L1] + Right joystick: Head Control
Use to break down the strong block or to
keep your distance maybe some fighters should
hook the the back of the head to get into the clinch instead. For example Grapplers like Ronda


*When opponent is closing in

*Head Control when opponent is against the cage.
*If you attempt to keep your distance in close range it would result with an eye poke. Prevent players from exploiting this by immediatly warning them, then points taken off. If you happen to get your eyes poke while your opponent is hurt, then you just fight through it.
*With a weaker block I'll like to have more options on the defensive side. Like being able to back away while still defending the jab, use precise block while moving, head control to attempt to keep my distance or having a more effective way of clinching for Grapplers...especially if I'm hurt.
*Striking on the Ground and Clinch
Square or Triangle: Straights
X or Circle: Hooks
X + Square or Triangle + Circle: Hammer Fists(on the ground)
No Weak Block- R2: High Block, R2 + L2: Low Block. You can use head movement with the left stick while blocking on the ground.
Originally posted by tissues250
Add Advanced/Signature Strikes(L1+R1) and Strikes with the Power Modifier in the clinch which will cause you to loose the Clinch
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