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Is this combo considered cheese?

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  • #1
    Shogun474
    Rookie
    • May 2016
    • 220

    Is this combo considered cheese?


    Cross > Lead body kick > Rear Uppercut head > Lead Head Kick

    My favorite combo (used sparingly usually later in the fight when i have stam advantage)


    I frequently receive rage messages when i finish dudes with this.


    Do you guys consider this cheese? Each strike can easily be blocked by anyone half decent and interrupt the multiplyer.


    Thoughts?
    Last edited by Shogun474; 09-29-2016, 05:11 AM.
  • #2
    Bonezy
    Banned
    • Apr 2016
    • 141

    Re: Is this combo considered cheese?


    Re: Is this combo considered cheese?

    Nah because it's not unblockable. If you block ONE of the strikes, it renders it pretty much useless so... Their bad for getting caught, init.

    Comment

    • #3
      DeadHunter1911
      Rookie
      • Apr 2016
      • 97

      Re: Is this combo considered cheese?


      Re: Is this combo considered cheese?

      It is and it isnt. It is because that was a commonly used hit reaction combo before they patched the block in, and its also pretty much a guaranteed knockdown if landed.

      But, like posted above, it can be blocked.

      Comment

      • #4
        ZHunter1990
        EA Game Changer
        • Jan 2016
        • 572

        Re: Is this combo considered cheese?


        Re: Is this combo considered cheese?

        I woukdnt consider it cheese, but after the uppercut is amplified by the previous strikes, the headkick can be unblockable. Leg and body hit stuns were patched.Head hit stuns were not.
        Half of this game is 90% mental - Tim Sylvia
        Xbox GT: ZHunter90/ZackJitsu

        Comment

        • #5
          Haz____
          Omaewa mou shindeiru
          • Apr 2016
          • 4023

          Re: Is this combo considered cheese?


          Re: Is this combo considered cheese?

          Only if you keep doing it again and again.

          As long as you're mixing it up, I'd say it's all good.
          PSN: Lord__Hazanko

          Just an average player, with a passion for Martial Arts & Combat Sports

          Comment

          • #6
            Bonezy
            Banned
            • Apr 2016
            • 141

            Re: Is this combo considered cheese?


            Re: Is this combo considered cheese?

            Originally posted by Haz____
            Only if you keep doing it again and again.

            As long as you're mixing it up, I'd say it's all good.
            If you keep doing it again and again, that's to your detriment.

            Comment

            • #7
              TheGentlemanGhost
              MVP
              • Jun 2016
              • 1321

              Re: Is this combo considered cheese?


              Re: Is this combo considered cheese?

              It's almost the way you have to play the game unfortunately. I hate to keep bring EA MMA up lol, but the combo speed ratings worked great and should have been in this game. That, with the ability to truly perform timely one-punch KOs balanced things out a bit.

              Comment

              • #8
                straycat113
                Rookie
                • Oct 2016
                • 88

                Re: Is this combo considered cheese?


                Re: Is this combo considered cheese?

                I use the same exact combo with the only difference being I start with a jab or double jab ( being an ex boxer all my combos that start with a punch start with a jab) and can't see how it could possibly be called cheese. The vast majority of successful combos are going to be a set of moves that flow -left- right- left-ect or the opposite direction coming from right- left -right-ect.


                For the OP if a move set is successful for a player I have no complaints with what anyone does or uses. I still feel the clinch mechanics of the game have to be fixed to a degree (possibly a longer window to counter a denial) as I still get caught by a knee at times but in the long run the players that don't adapt will become one trick ponies or they are already and when their favorite move gets diminished they are going to have a lot of problems.With the original combo that was mentioned or the 5 main ones I use that are pretty lengthy most of the time during a fight I will start to shorten them and only use 2-3 moves out of it and found this to have a high success rate.

                Comment

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