Recorded a video today with my 6'4 Johnny Walker CAF, and in my fights I noticed that it felt REALLY unresponsive - I know online latency can make it worse so I hopped in practice mode to see what was up, and man, the delay is crazy. Even though this game has 33.3ms of delay by default, the extra frame delay on tall fighters makes them feel so, so bad sometimes.
My question is, why is this game not running at a true 60fps for the background simulation, in a game where timing is everything? Each Undisputed game ran at 60, I find it unacceptable that the three EA UFC games don't either. Responsiveness and controls should be at the forefront, then graphics after. I just wish the graphics were stripped back on base consoles to hit a true 60fps, which would alleviate many of my gripes with this game's sluggish controls.
PLEASE devs, please let UFC 4 run at a 60fps for the background sim AND the game.
Here's a video I captured on my phone, demonstrating the delay with my button presses visible. On a 1080p monitor too, so there's low delay on that.
<iframe width="560" height="315" src="https://www.youtube.com/embed/mciYxusplTU" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
My question is, why is this game not running at a true 60fps for the background simulation, in a game where timing is everything? Each Undisputed game ran at 60, I find it unacceptable that the three EA UFC games don't either. Responsiveness and controls should be at the forefront, then graphics after. I just wish the graphics were stripped back on base consoles to hit a true 60fps, which would alleviate many of my gripes with this game's sluggish controls.
PLEASE devs, please let UFC 4 run at a 60fps for the background sim AND the game.
Here's a video I captured on my phone, demonstrating the delay with my button presses visible. On a 1080p monitor too, so there's low delay on that.
<iframe width="560" height="315" src="https://www.youtube.com/embed/mciYxusplTU" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

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