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EA UFC 4 survey
This is a discussion on EA UFC 4 survey within the EA Sports UFC forums.
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04-04-2019, 07:25 PM | #49 | ||||||||||||||||||||||||
(aka Alberto)
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Re: EA UFC 4 survey
Can someone provide me with an example of this kind of release schedule being "successful" in a sports game? Look, I would love to have regular updates. I would buy every fighter or venue or piece of clothing EA offered if it was reasonably priced. With that said, I'm the hardest of the hardcore when it comes to wanting the game to be accurate. So I would pay $1.99 for Ben Askren. I would also spend the same for someone like Dwight Grant. Now would everyone here do the same? I dont know. I doubt that anyone but the hardest of the hardcore even know who Grant is. One other thing is I'm also old. I remember a time when there wasnt an MMA game. I'm super cautious about EA taking huge chances in what appears to be the last game under their current license. If they take this chance by changing the release structure and it fails, there is a chance that we wont see a new UFC game from them and there arent a ton of other companies that are dying to make MMA games. ****, Boxing fans are going through it now. They havent had a game in 8 yrs. Now this is being overly cautious but I would rather EA take a chance on a game like Madden that is more secure than EA UFC. |
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04-04-2019, 07:26 PM | #50 | ||||||||||||||||||||||||
MVP
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Re: EA UFC 4 survey
EA UFC is nearing or is at the stage where it can benefit as f2p. Offline can even grow if career mode includes playing as a GM/promoter (Universe mode). All the cosmetics apply plus all the p2w mechanics that cannot be included in online modes can go crazy here- offline and online games both can benefit from f2p.
ZombieRommel likes this.
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04-04-2019, 07:33 PM | #51 | ||||||||||||||||||||||||
Rookie
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Re: EA UFC 4 survey
The second point about the potential new grappling system being hard to overhaul, yeah 100% correct, that would probably be the main issue, but i think they would have to go the route with tweaking it instead of overhauling it if we did not like it when the game came out. As to revenue, the free2play mode seems to be by far the most popular and successful mode for games. The never ending content "ideas" always fetch a price(look at call of duty franchise, tons of DLC/MT) Overall, a good game usually never suffers from lack of funds with this kind of model because you can always make a couple skins that sell well and there you go, you got more funds. I think having the word "free" in front of something even though it will push you towards buying skins is the way to go these days. The bigger problem that i havent seen anyone talk about is the cheaters. On a $60 if you ban an account for cheating, its going to cost him on the black market $30+ for another account, on a free game, the accounts are free, so usually you see an influx of cheaters in free2play games because of the lack of consequences. Now its a console game, so its a bit different from PC cheaters which are rampant, but nonetheless they will be more present. Overall, i think if there was a f2p model for this game, i think it can be huge if properly promoted, much bigger player bases, things to do, and just overall if you are an mma fan its nothing but good for the sport/culture to see it grow.
ZombieRommel likes this.
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04-04-2019, 07:47 PM | #52 | ||||||||||||||||||||||||
(aka Alberto)
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Re: EA UFC 4 survey
Regarding 1, the survey indicates that there will be a new or revised grappling system but that could be good or bad. They could decide to make it extremely easy in order to appeal to new and casual fans and you guys could hate that. In a F2P system, GPD would then start adding on top of a system that people dislike. In a annual or biannual system, EA could recognize that the system was bad and focus solely on creating a new one for UFC 5 (instead of having to update the previous game.) Regarding 2, I love the current striking system but I've talked to a few who dislike it. They want significant changes to it and building on top of the mechanics of that current system isnt what they want. I also still cant get past the financial aspect of it. In order to create more content, you need to hire more people. In order to hire more people, you need generate more revenue. I dont see how you generate more revenue under a F2P system for a game like this. Right now, we all pay $60 bucks to get the game. I would pay probably $50 more for constant art updates. For simplicity sake, lets say EA structured it where its free to play but in order to play career mode its $20, an additional $20 to play ranked online and an additional $20 to get every other mode like KO mode. Now, I dont give a **** about online. So I'm not going to pay $20 bucks for modes I dont use. So instead of the $60 (and additional money if they start selling DLC)....they are making $20 less from me. The same would be for a guy like Zombie who doesnt play offline at all. ****, Zombie would likely just pay the $20 for online and be done with it. What I'm looking for is for someone to explain how this works in reality with this game. We want more content and more content means a bigger budget and more resources. Now EA is a corporation and they arent going to give a game a bigger budget unless they can see how it would help their bottom line. So I'm just wondering how you see this working where EA doesnt lose money. |
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04-04-2019, 07:52 PM | #53 | ||||||||||||||||||||||||
(aka Alberto)
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Re: EA UFC 4 survey
That is why I have a hard time comparing it to Apex or Fortnite because those games have no licensing costs and no real overhead associated with it. |
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04-04-2019, 08:10 PM | #54 | ||||||||||||||||||||||||
Rookie
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Re: EA UFC 4 survey
We can also argue the same way for the b2p $60 version of the game, if people simply dont buy enough of them because its $60 then their production/license costs are still a problem, but then they face adding additional content for free or at least discounted. At the end of the day, a company would not do a f2p if they did not think there was money to be made, especially a giant company like EA who does their research how to squeeze every penny from its consumers. Our worry should not be about the financial side, it should be about the content/integrity of the game, how competition will be provided and balanced around the f2p idea. |
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04-04-2019, 08:11 PM | #55 |
Banned
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Re: EA UFC 4 survey
**** any mode but universe and pride mode and most of the time this my opinion I hear holbert only talking about how something cant be done because it will hurt eas shareholders. Do the gamechangers represent us or ea? Most of the time were just told to **** off. I dont think pride mode or dlc funds would do anything but benefit the next game. I do not feel bad for corporations who will go to extreme lengths to milk money from their consumers. Ufc 3 isnt even complete. Several serious bugs still exist.the double lunge is game breaking. Hit detection and responsiveness is the worst ive probably played in any video game. If im able to see combos literally 3 seconds after i pushed the button the game is inherently broken
LarsP likes this.
Last edited by 1212headkick; 04-04-2019 at 08:26 PM. |
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04-04-2019, 08:15 PM | #56 | ||||||||||||||||||||||||
MVP
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Re: EA UFC 4 survey
You will absolutely increase the player base going f2p, and things like an anonymity toggle would definitely ease more casuals in. The question is how well is the game mode to retain the player base. Most casuals (and most people in general) want a fun not cumbersome experience. Grappling has been just that so far- lacks many features that stand up has, even tho they would fit right in (ie. stun states, mobility, grapple strike feints, etc). Striking was that, but has come a long way. Some may criticize it still but it does not require an overhaul like grappling, just refinements and functionality expansion. TBS is exactly what would benefit casual and others alike. It would be more user-friendly as it's streamlined. Submissions and positions both would be fought over transitions. TBS wouldn't have to rely on gimmicky denials and transition feints, those being some of the primary complaints... sadly this hasn't been addressed by GCs or the devs much. I assume the new grappling will be something like TBS- as other GCs like Zhunter, Zombie, and Solid Altair have confirmed they discussed incorporating something like TBS. That doesn't mean TBS will happen but I'd imagine something along those lines is how they would revamp it. Practically there is no other better concepts and it is something that people have been asking for. This would all work in reality if the foundation is in place. Grappling needs that upgrade and then f2p is on the table- as f2p would increase the demand and scope in availability would widen too (especially if it comes onto gaming streaming services like Google Stadia) because the game would become more accessible to a wider audience as f2p.
Tyeanisbae and 1212headkick like this.
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