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Circling Out --- Sprint Option For UFC 4
This is a discussion on Circling Out --- Sprint Option For UFC 4 within the EA Sports UFC forums.
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05-18-2019, 10:40 AM | #457 | ||||||||||||||||||||||||
MVP
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Re: Circling Out --- Sprint Option For UFC 4
Tyeanisbae likes this.
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05-18-2019, 12:56 PM | #458 | ||||||||||||||||||||||||
Banned
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Re: Circling Out --- Sprint Option For UFC 4
Outside of that glitch (which I dunno how frequent it is) there isnt anything keeping you from getting someone against the cage if they try to fight off the backfoot.
Tyeanisbae and Haz____ like this.
Last edited by Phillyboi207; 05-18-2019 at 04:56 PM. |
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05-18-2019, 02:08 PM | #459 | ||||||||||||||||||||||||
(aka Alberto)
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Re: Circling Out --- Sprint Option For UFC 4
You have to be more clear about what you are saying. If your argument is the devs only listen to top 100 players, there is some substance to that argument. It isnt completely true but when it came to UFC 3, I'd argue that top 100 players helped shape the meta more than any other group. That doesnt mean that the devs only listened to them though. If that was the case, GPD wouldnt have added any of the movement changes. You dont represent the majority of top 100 fighters or comp fighters. You dont. You are a minority within your group. You are more aligned with OSers when it comes to gameplay. With that said, this is EA's game. This is a game shaped by GPD from a gameplay perspective. Did you guys ever think that maybe this is the game EA/GPD want? That they are OK with the game having more of a competitive focus? That they think that people who played the game the most and at the highest level are the ones best suited to have input on the game? I dont agree with that. I think they should have less input because the game should cater to more than just their playstyle but I stopped fighting against that tide months ago. There comes a point where you have to accept the game for what it is. Maybe they will go a different direction with UFC 4 but I'm not super confident about that. If the argument is that you have to be a top 100 player to have support for an idea on OS? Thats false. Absolutely false. There are probably 3 top 100 players that regularly post on OS. OSers simply arent typically at that level. Also, can you use paragraphs? Its very difficult to read when you make long posts and I legit want to understand what you are saying. |
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05-18-2019, 04:14 PM | #460 | ||||||||||||||||||||||||
Banned
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Re: Circling Out --- Sprint Option For UFC 4
Your forced to move directly back instead of laterally. The devs should look at the 60 plus pages of post after post of people demanding this feature. The sim crowd has been completely alienated. And again we post videos. So we do what’s asked and are politely told to be quiet. Me - because I know the game - have a very hard time being told to just be quiet. The more true to the life game is the more it will be sell. I hate to beat the undisputed drum but it sold because the ground was realistic. It was 60 frames per second . It didn’t have a dial a combo. And all styles had a fair chance to win. Especially outside fighting. Instead of focusing only paragraph. Focus on the meat and potatoes of my argument. Again it’s been deflected Last edited by 1212headkick; 05-18-2019 at 05:34 PM. |
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05-18-2019, 05:32 PM | #461 | ||||||||||||||||||||||||
MVP
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Re: Circling Out --- Sprint Option For UFC 4
Last edited by bmlimo; 05-18-2019 at 06:16 PM. |
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05-18-2019, 05:58 PM | #462 | ||||||||||||||||||||||||
(aka Alberto)
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Re: Circling Out --- Sprint Option For UFC 4
I mentioned writing in paragraphs because it makes it easier for me (and others) to understand your points. I’m glad you started to use those and I hope u use them in the future. Your reasons for why UD3 sold aren’t based by any data. Those are just reasons you made up to try to support your argument. It’s really not about what YOU want if you are going to buy the game and play it nonstop anyway. For example, you have significant issues with UFC 3 but you bought the game and put thousands of hours into it (according to you). I’d bet you will do the same with UFC4 even if they stay on the same track. So what reason are you giving them to change the way the game is if you are going to buy it anyway? Sent from my iPhone using Tapatalk Pro |
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05-18-2019, 07:39 PM | #463 | ||||||||||||||||||||||||
Banned
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Re: Circling Out --- Sprint Option For UFC 4
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05-18-2019, 08:14 PM | #464 | ||||||||||||||||||||||||
(aka Alberto)
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Re: Circling Out --- Sprint Option For UFC 4
Lets stop with the speculation and assumptions. Here are some facts: 1) Comp/ Top 100 players had a large amount of input on UFC 3. They influenced the gameplay more than any part of the community. 2) I've heard from devs and other employees that their data/telemetry says that casual fans typically play the game in a style that is closer to what comp players want. Those are the facts. So there is a possibility that UFC 4 could be the same as 3 when it comes to priority and development. Now I havent seen or played a minute of the game so i have no idea about what UFC 4 gameplay looks like but its hard to ignore those facts. So you can go on and on about how EVERYBODY or THE MAJORITY wants a realistic simulation (which is what all OSers want) but unless you can combat the direct data that EA has, you are fighting an uphill battle. |
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