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A question for knee ,elbow ,spinning elbow spammers

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Old 06-23-2019, 08:13 PM   #17
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Re: A question for knee ,elbow ,spinning elbow spammers

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Originally Posted by rabbitfistssaipailo
Seriously how do you find this style of fighting fun ? I mean I would really like to know . The repeated knees , spinning elbows ,and more knees . Why do you do this ? I mean I know you want to make division 5 . How is this satisfying for you ?





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It's the same reason why people cheese in any video game that has ranks in it, the end goal is to win and winning = fun. They ask themselves the same 3 questions every time:
  1. How do I win?
  2. How do I win with the least amount of effort?
  3. How do I get the most wins in the shortest amount of time?

It's all a numbers game to them, pure statistics, and the end goal is to be #1, no matter how little being #1 in a game actually matters
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Old 06-23-2019, 08:17 PM   #18
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Re: A question for knee ,elbow ,spinning elbow spammers

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Originally Posted by bmlimo
Maybe hit stun in knees only if the opponent is comming foward... the problem is when a knee land you fighter freeze and they get a free elbow, or the elbow track you

Ps. You don’t see problem at all spinning elbow beeing faster than anything and almost everytime a rock or knockdown
It's not faster than a duck, it's not faster than a lunge, and you can intercept it with a straight against the spinning strike.

As for the knee, hit them first! Once you see the start up, LAND first! Use the backwards jab, lunging jab, etc etc.



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Old 06-23-2019, 08:27 PM   #19
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Re: A question for knee ,elbow ,spinning elbow spammers

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Originally Posted by RomeroXVII
It's not faster than a duck, it's not faster than a lunge, and you can intercept it with a straight against the spinning strike.

As for the knee, hit them first! Once you see the start up, LAND first! Use the backwards jab, lunging jab, etc etc.



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I try to intercept with a straight and normally I get stunned.
Anyway let them gaming the game, abusing those strikes unrealistic speed, and with no proper counter
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Old 06-23-2019, 08:36 PM   #20
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Re: A question for knee ,elbow ,spinning elbow spammers

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Originally Posted by bmlimo
I try to intercept with a straight and normally I get stunned.
Anyway let them gaming the game, abusing those strikes unrealistic speed, and with no proper counter
There is a proper counter, and I've literally done it on stream but okay.

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Old 06-23-2019, 08:39 PM   #21
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Re: A question for knee ,elbow ,spinning elbow spammers

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Originally Posted by RomeroXVII
There is a proper counter, and I've literally done it on stream but okay.

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Yes, the game has the counter options that u put above, I’m talking about the real ones that fighters use in real life and in the game we can’t use
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Old 06-23-2019, 08:43 PM   #22
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Re: A question for knee ,elbow ,spinning elbow spammers

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Originally Posted by bmlimo
Yes, the game has the counter options that u put above, I’m talking about the real ones that fighters use in real life and in the game we can’t use
List them, what can't we use? You can clinch them to crowd them using the over under clinch, you can land the aforementioned straight, you can lunge out of the way, you can use the stiff arm retreat to get out of range and create distance, etc etc

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Old 06-24-2019, 09:31 AM   #23
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Re: A question for knee ,elbow ,spinning elbow spammers

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Originally Posted by RomeroXVII
List them, what can't we use? You can clinch them to crowd them using the over under clinch, you can land the aforementioned straight, you can lunge out of the way, you can use the stiff arm retreat to get out of range and create distance, etc etc

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Well body knee perfect counter is a check hook, the opponent had no balance, shin up and defenseless.

Knee elbow simply doesn’t exist the way the game uses

Spinning strikes should lose to all kind of hooks and cause severe damage, And every strike Should put the guy off balance...
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Old 06-24-2019, 12:53 PM   #24
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Re: A question for knee ,elbow ,spinning elbow spammers

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Originally Posted by bmlimo
Well body knee perfect counter is a check hook, the opponent had no balance, shin up and defenseless.

Knee elbow simply doesn’t exist the way the game uses

Spinning strikes should lose to all kind of hooks and cause severe damage, And every strike Should put the guy off balance...
The hook wins if you land it first, which isn't that hard to do, because it's not slower than the strikes you mean to counter and has more range than the elbows and a smaller speed penalty for advancing.

I suppose you wouldn't want to win with a hook by starting it when the opponent's elbow is already an inch from your face. That would be a Shoryuken countering a normal strike in Street Fighter.
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