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Reach should matter more in the next game.

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Old 11-25-2019, 09:23 AM   #17
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Re: Reach should matter more in the next game.

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Originally Posted by mmageek
And on this note, jabs and straights should be more impactful. Right now, jabs pretty much exist only to set up combos, and are almost meaningless on their own.

Straights don’t do enough damage either. A power modifier would do wonders.
The main way of intercepting irl is the jab. Not the straight. In the game its backwards
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Old 11-25-2019, 11:26 AM   #18
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Re: Reach should matter more in the next game.

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Originally Posted by TheGentlemanGhost
It matters, just not in boxing. Fight a decent Jones player and they’ll push and spinning body kick you forever thanks to blocks generally not effectively nullifying those types of kicks.
One side step and a rear uppercut+lead hook will get you an instant knockdown on those push/spinning body kicks.
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Old 11-25-2019, 02:05 PM   #19
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Re: Reach should matter more in the next game.

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Originally Posted by Kingslayer04
I haven't played any other MMA game other than the EA UFC trio but maybe he means you couldn't get inside at all in the older games. Obviously getting inside and closing distance is a thing and taking the guy down isn't and shouldn't be the only option. So we can actually get inside in 3. I think you may have a point in saying the long reach fighter is at a disadvantage but...it is about skill, isn't it? In real life as well as in the game. Stefan Struve has reach for days but people get inside all the time and beat him up because he can't use it. Jones is the exact opposite. And you have better keep-away tools with Jones in the game, too. It's much easier to create distance with him.

I'm just thinking out loud here, tomi can elaborate on his own post.
You're kinda close. You could get inside just fine but the previous games did not give fighters with reach disadvantages up close so there was no downside to being a lanky boy.

Closing the distance against Struve is good not only because you can hit him but also because it's very awkward for him to hit you. Someone like Jon Jones makes up for it by using his elbows instead.
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Old 11-25-2019, 05:08 PM   #20
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Re: Reach should matter more in the next game.

It's too easy to pressure taller fighters. All the moves ment to evade pressure dont work well at a higher level. People will a
Side step your push kicks and just basically overwhelm you with jab pressure. It's why nate John etc feel so horrible
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Old 11-25-2019, 07:40 PM   #21
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Re: Reach should matter more in the next game.

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Originally Posted by aholbert32
Are you asking for more of a hit reaction from jabs or more damage or both?
I’d say more of a hit reaction or stopping power. Something that makes it more difficult for the opponent to get inside.

I wouldn’t necessarily want them to do more damage.
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Old 11-25-2019, 09:13 PM   #22
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Re: Reach should matter more in the next game.

A power modifier would help this, fighters outside would have more power to use to keep players away.
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Old 11-26-2019, 08:18 PM   #23
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Re: Reach should matter more in the next game.

Neutral stance footwork shuffle step etc.
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Old 11-27-2019, 12:28 AM   #24
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Reach should matter more in the next game.

Quote:
Originally Posted by mmageek
I’d say more of a hit reaction or stopping power. Something that makes it more difficult for the opponent to get inside.



I wouldn’t necessarily want them to do more damage.


I’ll run this by the team and get their thoughts.


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Last edited by aholbert32; 11-28-2019 at 07:26 PM.
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