Reach should matter more in the next game.

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  • 1212headkick
    Banned
    • Mar 2018
    • 1823

    #1

    Reach should matter more in the next game.

    I dont get why taller fighters have to have a +2 frame tax simply because they're taller. Getting inside on someone with reach should be a matter of skill the same as taking people down. It's too easy to crowd taller fighters in this game
  • Haz____
    Omaewa mou shindeiru
    • Apr 2016
    • 4023

    #2
    Re: Reach should matter more in the next game.

    Part of the problem is the ease and efficiency of moving strikes renders the advantage having a long reach gives you much less effective.
    PSN: Lord__Hazanko

    Just an average player, with a passion for Martial Arts & Combat Sports

    Comment

    • That Ragdoll Guy
      Banned
      • Sep 2019
      • 358

      #3
      Re: Reach should matter more in the next game.

      When I throw an perfect uppercut with Ngannou, but his Gorilla arms turn into T-Rex arms with no Power... UFC 3.

      Comment

      • tomitomitomi
        Pro
        • Mar 2018
        • 987

        #4
        Re: Reach should matter more in the next game.

        Because historically reach has reigned supreme in MMA games. Sure the implementation could be better but I still appreciate that they tried something.
        ¯\_(ツ)_/¯

        Comment

        • 1212headkick
          Banned
          • Mar 2018
          • 1823

          #5
          Re: Reach should matter more in the next game.

          Originally posted by tomitomitomi
          Because historically reach has reigned supreme in MMA games. Sure the implementation could be better but I still appreciate that they tried something.
          If reach is a problem.... look for the takedown...

          Comment

          • 1212headkick
            Banned
            • Mar 2018
            • 1823

            #6
            Re: Reach should matter more in the next game.

            Originally posted by tomitomitomi
            Because historically reach has reigned supreme in MMA games. Sure the implementation could be better but I still appreciate that they tried something.
            That's how it should be. That's realistic. You should change your gameplan based on who your fighting anyways. The game would feel much better. Bums cant always cry and get their way

            Comment

            • Kingslayer04
              MVP
              • Dec 2017
              • 1482

              #7
              Re: Reach should matter more in the next game.

              I haven't played any other MMA game other than the EA UFC trio but maybe he means you couldn't get inside at all in the older games. Obviously getting inside and closing distance is a thing and taking the guy down isn't and shouldn't be the only option. So we can actually get inside in 3. I think you may have a point in saying the long reach fighter is at a disadvantage but...it is about skill, isn't it? In real life as well as in the game. Stefan Struve has reach for days but people get inside all the time and beat him up because he can't use it. Jones is the exact opposite. And you have better keep-away tools with Jones in the game, too. It's much easier to create distance with him.

              I'm just thinking out loud here, tomi can elaborate on his own post.

              Comment

              • 1212headkick
                Banned
                • Mar 2018
                • 1823

                #8
                Re: Reach should matter more in the next game.

                Originally posted by Kingslayer04
                I haven't played any other MMA game other than the EA UFC trio but maybe he means you couldn't get inside at all in the older games. Obviously getting inside and closing distance is a thing and taking the guy down isn't and shouldn't be the only option. So we can actually get inside in 3. I think you may have a point in saying the long reach fighter is at a disadvantage but...it is about skill, isn't it? In real life as well as in the game. Stefan Struve has reach for days but people get inside all the time and beat him up because he can't use it. Jones is the exact opposite. And you have better keep-away tools with Jones in the game, too. It's much easier to create distance with him.

                I'm just thinking out loud here, tomi can elaborate on his own post.
                When jones and strive strike virtually the same we have a problem

                Comment

                • Kingslayer04
                  MVP
                  • Dec 2017
                  • 1482

                  #9
                  Re: Reach should matter more in the next game.

                  Originally posted by 1212headkick
                  When jones and strive strike virtually the same we have a problem
                  I don't use Struve often but Jones doesn't have the best boxing in real life. But in the game (and irl), you've got elbows (about 4 different kinds) and knees when up close, plus a **** ton of kick variations when in kicking range to keep guys away. Jones is one of the fighters the game lets you recreate almost completely, given his clinch/grappling game as well — you can mix things up seamlessly. The only thing I don't like is that his oblique kicks should be as fast as a jab and be used as a double jab (he throws them so fast) and do more damage. But I digress.

                  Comment

                  • TheJamesKraus
                    Pro
                    • Oct 2017
                    • 573

                    #10
                    Re: Reach should matter more in the next game.

                    Reach and also footwork should be more exaggerated... it's far too easy to pressure someone like Wonderboy in this game and that isn't the case inrl. And before anyone says I'm not using him properly: I use minor lunges alot, the sidekick and stiff arm, major lunge when I'm close to the fence... it's still not enough.

                    Comment

                    • 1212headkick
                      Banned
                      • Mar 2018
                      • 1823

                      #11
                      Re: Reach should matter more in the next game.

                      Another funny thing and I dont know if the devs are aware of this but if you have good timing you can still catch the spinning body kicks lol

                      Comment

                      • mmageek
                        Rookie
                        • Nov 2017
                        • 82

                        #12
                        Re: Reach should matter more in the next game.

                        And on this note, jabs and straights should be more impactful. Right now, jabs pretty much exist only to set up combos, and are almost meaningless on their own.

                        Straights don’t do enough damage either. A power modifier would do wonders.

                        Comment

                        • Gion
                          Rookie
                          • Apr 2016
                          • 490

                          #13
                          Re: Reach should matter more in the next game.

                          Originally posted by 1212headkick
                          That's how it should be. That's realistic. You should change your gameplan based on who your fighting anyways. The game would feel much better. Bums cant always cry and get their way
                          Not really. Reach is only an advantage when used correctly. Long reach shouldn't have all advantages and no disadvantages. The disadvantage in this game makes physical sense. A long arm has a longer pro/retraction period. The problem is footwork and magnetic striking making pressure OP

                          Sent from my SM-G960U using Operation Sports mobile app

                          Comment

                          • aholbert32
                            (aka Alberto)
                            • Jul 2002
                            • 33106

                            #14
                            Re: Reach should matter more in the next game.

                            Originally posted by mmageek
                            And on this note, jabs and straights should be more impactful. Right now, jabs pretty much exist only to set up combos, and are almost meaningless on their own.

                            Straights don’t do enough damage either. A power modifier would do wonders.
                            Are you asking for more of a hit reaction from jabs or more damage or both?

                            Comment

                            • Gion
                              Rookie
                              • Apr 2016
                              • 490

                              #15
                              Re: Reach should matter more in the next game.

                              Originally posted by mmageek
                              And on this note, jabs and straights should be more impactful. Right now, jabs pretty much exist only to set up combos, and are almost meaningless on their own.

                              Straights don’t do enough damage either. A power modifier would do wonders.
                              *cough*Technique strikes*cough*

                              Sent from my SM-G960U using Operation Sports mobile app

                              Comment

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