01-10-2020, 02:07 AM
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#1
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Rookie
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More Stats or less stats in UFC 4 ? Let’s Discuss
I believe there should be a lot more stats in UFC 4 to give the game way more depth and immersion.
I believe the stats that should make it is
-Left and right leg power/speed holding effectiveness
-right and left hand power/speed (this goes for ground and pound speed to)
- Blocking (I know this already in the game but this has to work like fight night champion, I love how I can string punches together and some would break through the guard , create angles to get through the guard. I would love to do the same in UFC 4. I hate how I have to wait for his guard to break down just so I can land , I should be able to break though that guard if he’s not that good at defending punches and kicks)
-Footwork (lunge speed, run speed, special stance footwork speed and etc)
-Combinations (how many punches you can string together, this will require free flow combos. Just don’t give fighters that are not known for boxing or kickboxing certain animations)
-Reflex’s (how fast you can slip a strike just like fight night champion)
-Counter execution (how fast you are to counter a strike, sprawl and etc after its been counter)
-Strength (determines who’s going to be stronger or weaker in the clinch, stronger opponents can push you to the cage faster, if it will be hard or easy to take you down , hold you on the ground longer even if you try to break the hold ,getting up takes longer and requires more skill and more)
- clinch striking ( speed of striking in the clinch, power can be tied to power stats , free flowing combination speed in the clinch)
- Clinch Striking defense (how good you are at blocking and absorbing the damage)
-Clinch Grappling offense (speed of transitions, holding effectiveness , dominate position strength meaning it will be hard to get out of this persons dominate positions and etc)
-Clinch Grappling defense (denying effectiveness, get out effectiveness/speed and etc)
-Ground and pound stamina (determines if you lose stamina at a fast rate or slow rate, I can tell you right now from me training that being on top of someone throwing punches and elbows doesn’t make me gas out as fast as bouncing ,moving around and throwing punches and kicks as standing up)
- Ground Top Grappling ( basically how good you are grappling on top)
- Ground bottom grappling (how good you are grappling from the bottom , use you imagination. Transition speed and etc)
Idk what else should be put in the game because I do believe that the stats should be broken down into bits and pieces because MMA isn’t so black-and-white as the stats we have now. It’s way more complex and deserves broken down stats
OMG AND I CANT STRESS THIS ENOUGH , no more stamina tax for holding a sway position. So if I’m leaning back or any direction my stamina shouldn’t drop dude , it should only drop when I start moving around in not when I’m holding a position. I can regain stamina just holding a certain position.
Last edited by Jizamurai; 01-10-2020 at 02:13 AM.
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