Hoping to have this thread be dedicated to this aspect of the game. The new focus has been on the clinch, takedowns, and ground and pound but many of us love the striking aspect of MMA most or are long time boxing/Fight Night fans and if the striking isn't right, the game just won't cut it.
What do you guys think about where how it was in the beta vs 3? Where do you think it needs to improve? What would be a good balance for different fighters and strikers to be affective with different styles? How can they balance the online aspect and make it more realistic without constant slugfests and insane punch numbers and health events?
I will add my 2 cents later but am really interested in this community's take and how it aligns with my own opinions.
What do you guys think about where how it was in the beta vs 3? Where do you think it needs to improve? What would be a good balance for different fighters and strikers to be affective with different styles? How can they balance the online aspect and make it more realistic without constant slugfests and insane punch numbers and health events?
I will add my 2 cents later but am really interested in this community's take and how it aligns with my own opinions.
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