I’ve seen a number of people talk about wanting a struggle state for takedowns. Undisputed had the “Shine” to simulate the struggle to win a takedown and I see that referenced in this forum often.
It seems EA UFC 4 is bringing a deeper, more technical, more organic “struggle” to the takedown.
Personally, I think it’s beautiful from what I’ve seen and heard about how it works.
In short, depending on your reaction time to defend a shot, it could trigger a driving takedown attempt. As an attacker, within this state, you can move left or right to “turn the corner” and win the battle.
The defender can match your left/right movement to continue to defend your driving attempt.
I’m sure I’m missing aspects of this. So if GC’s or GPD can further explain this, I’d appreciate it. I’m sure with the trailer out, the NDA is lifted on this subject?
But it sounds like we have a deeper struggle state than simply rotating a stick.
Thoughts on this?
Sent from my iPhone using Operation Sports
It seems EA UFC 4 is bringing a deeper, more technical, more organic “struggle” to the takedown.
Personally, I think it’s beautiful from what I’ve seen and heard about how it works.
In short, depending on your reaction time to defend a shot, it could trigger a driving takedown attempt. As an attacker, within this state, you can move left or right to “turn the corner” and win the battle.
The defender can match your left/right movement to continue to defend your driving attempt.
I’m sure I’m missing aspects of this. So if GC’s or GPD can further explain this, I’d appreciate it. I’m sure with the trailer out, the NDA is lifted on this subject?
But it sounds like we have a deeper struggle state than simply rotating a stick.
Thoughts on this?
Sent from my iPhone using Operation Sports
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