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Was damage reduced?

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Old 08-01-2020, 06:04 PM   #25
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Re: Was damage reduced?

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Originally Posted by Phillyboi207
Rock fests are the result of the players.

If people would fight more defensive you wouldnt see that.
So many people dont use sidesteps, casuals are more interested in offense.

I dont mind if it happens few times but not so often and commonly.
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Old 08-01-2020, 07:27 PM   #26
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Re: Was damage reduced?

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Originally Posted by johnmangala
So many people dont use sidesteps, casuals are more interested in offense.

I dont mind if it happens few times but not so often and commonly.
Then why not fight for standing TKOs so the fight gets called after a bunch of knockdowns instead of fighting for more arcadey stand up?
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Old 08-01-2020, 08:07 PM   #27
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Re: Was damage reduced?

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Originally Posted by Phillyboi207
Then why not fight for standing TKOs so the fight gets called after a bunch of knockdowns instead of fighting for more arcadey stand up?
You're on to a really good idea here, I'd like a slider for offline at least that allows you to limit the number of rocks per round or fight. Anything after that counts as a tko.
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Old 08-01-2020, 11:27 PM   #28
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Re: Was damage reduced?

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Originally Posted by johnmangala
So many people dont use sidesteps, casuals are more interested in offense.

I dont mind if it happens few times but not so often and commonly.
Just bleed bro.

No one is trying to fight someone dancing around like some sort of fairy in the nutcracker or something. This isn’t the matrix this is UFC. When do you see people sidestep IRL? Literally never. Hopefully they have it in the works to Nerf lunges like they did head movement in UFC 3. “Bobble heads”? You haven’t seen nothing buster. I’ll take Bobble heads any day over “Twinkle Toes” gameplay.

Last edited by Counter Punch; 08-01-2020 at 11:29 PM.
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Old 08-01-2020, 11:52 PM   #29
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Re: Was damage reduced?

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Originally Posted by johnmangala
So many people dont use sidesteps, casuals are more interested in offense.

I dont mind if it happens few times but not so often and commonly.
No offense, but I’ve played you before and I’d venture to say you are a casual yourself. If you play a lot then you just are not very good.

Actually with the amount you post you probably do play a lot. That being said I believe you probably should reign in the posts about mechanics. You have no idea what your doing.
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Old 08-02-2020, 01:23 AM   #30
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Re: Was damage reduced?

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Originally Posted by TheSierraNevada
No offense, but I’ve played you before and I’d venture to say you are a casual yourself. If you play a lot then you just are not very good.

Actually with the amount you post you probably do play a lot. That being said I believe you probably should reign in the posts about mechanics. You have no idea what your doing.



******cringe*******
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Old 08-02-2020, 03:35 AM   #31
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Re: Was damage reduced?

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Originally Posted by Counter Punch
Just bleed bro.

No one is trying to fight someone dancing around like some sort of fairy in the nutcracker or something. This isn’t the matrix this is UFC. When do you see people sidestep IRL? Literally never. Hopefully they have it in the works to Nerf lunges like they did head movement in UFC 3. “Bobble heads”? You haven’t seen nothing buster. I’ll take Bobble heads any day over “Twinkle Toes” gameplay.
They started working on emulating the Ronda Holly side step along with Cruz movement then decided the entire roster should have it smh
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Old 08-02-2020, 11:34 AM   #32
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Re: Was damage reduced?

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Originally Posted by TheSierraNevada
No offense, but I’ve played you before and I’d venture to say you are a casual yourself. If you play a lot then you just are not very good.

Actually with the amount you post you probably do play a lot. That being said I believe you probably should reign in the posts about mechanics. You have no idea what your doing.
I never claimed to be good but I know what's realistic and what's not. There are too many rocks. I dont mind if rocks were the same as ufc 3 but they should be more devastating.
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