Ideas to curtail pressure

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  • Granbyroll
    Rookie
    • Nov 2020
    • 102

    #1

    Ideas to curtail pressure

    So I've been playing alot of online lately and the pressure is insane. Most of it boils down to how strong the 1-2 combination is and no effective ways to create space besides the teep.

    Jab started combos are really strong. But the jab as an intercepting single strike is very weak. So here are a few suggestions and if they're bad ones or you have better ideas share them!

    1. Boost the stopping power of the jab to be in line with the straight. The jab is a poor tool for interceptions unless they're throwing kicks from boxing range.

    2. Increase the speed of body shots. Its hard to use their duck evasion very well because they're so slow. And also they don't have that one hit potential off counters like most other punches

    3. Increase the strength of the block. It doesn't take much skill or effort to destroy the guard.

    4. Make side kicks track better against lateral movement. They're pretty much completely useless.
  • johnmangala
    MVP
    • Apr 2016
    • 4525

    #2
    Re: Ideas to curtail pressure

    Originally posted by Granbyroll
    So I've been playing alot of online lately and the pressure is insane. Most of it boils down to how strong the 1-2 combination is and no effective ways to create space besides the teep.

    Jab started combos are really strong. But the jab as an intercepting single strike is very weak. So here are a few suggestions and if they're bad ones or you have better ideas share them!

    1. Boost the stopping power of the jab to be in line with the straight. The jab is a poor tool for interceptions unless they're throwing kicks from boxing range.

    2. Increase the speed of body shots. Its hard to use their duck evasion very well because they're so slow. And also they don't have that one hit potential off counters like most other punches

    3. Increase the strength of the block. It doesn't take much skill or effort to destroy the guard.

    4. Make side kicks track better against lateral movement. They're pretty much completely useless.
    1. Absolutely. The jab is nearly useless in this game to stop pressure, irl it's one of the best tools for it. I learned quickly, I tried playing more technical and Jab and move, but it's not as viable. Now I'm uppercut-hook city again to set up my TDs. Pressure wrestling.

    2. People would complain about body spam, but I'm indifferent. I think it would be better to give some fighters unique body shots that dont have the built in duck, they just fire from straight up like the Diaz bros often do.

    3. I want this too, but GCs don't, they dont want lateral circling either they prefer action packed pressure to defensive running evasive styles since that's what casuals and comp prefer. They instead want to weaken block but increase stamina tax. I'm fine with either.

    4. I think they did this because very few people use or know about side steps which are the direct counter, So they made it track less on moving targets. I think this is a great way to reduce spam if applied to all strikes. Acc would matter a lot more.

    Comment

    • tomitomitomi
      Pro
      • Mar 2018
      • 987

      #3
      Re: Ideas to curtail pressure

      Originally posted by Granbyroll

      3. Increase the strength of the block. It doesn't take much skill or effort to destroy the guard.
      Does holding block take more skill?
      ¯\_(ツ)_/¯

      Comment

      • johnmangala
        MVP
        • Apr 2016
        • 4525

        #4
        Re: Ideas to curtail pressure

        Originally posted by tomitomitomi
        Does holding block take more skill?
        Well predicting high low takes skill.

        What do you think about side blocking? I was for it until I saw how it works with posts in GNP. Spam would be even easier.

        Unless they make it sort of a weak block. Hold l2 to block left 100$ and right 50%. Hold r2 to block right 100% and left 50%.

        Comment

        • tomitomitomi
          Pro
          • Mar 2018
          • 987

          #5
          Re: Ideas to curtail pressure

          Originally posted by johnmangala
          Well predicting high low takes skill.

          What do you think about side blocking? I was for it until I saw how it works with posts in GNP. Spam would be even easier.

          Unless they make it sort of a weak block. Hold l2 to block left 100$ and right 50%. Hold r2 to block right 100% and left 50%.
          My point was that just stating "it takes no skill" without any other reasoning is a pretty weak argument to change anything (In terms of whether you should buff block, obviously OP presented other ideas too).

          Anyway side block doesn't make a whole lot of sense because it sounds like a worse version of current sways. I'd look into things like tracking and finish the fight GNP before blocking.
          ¯\_(ツ)_/¯

          Comment

          • RetractedMonkey
            MVP
            • Dec 2017
            • 1624

            #6
            Re: Ideas to curtail pressure

            Originally posted by Granbyroll
            So I've been playing alot of online lately and the pressure is insane. Most of it boils down to how strong the 1-2 combination is and no effective ways to create space besides the teep.

            Jab started combos are really strong. But the jab as an intercepting single strike is very weak. So here are a few suggestions and if they're bad ones or you have better ideas share them!

            1. Boost the stopping power of the jab to be in line with the straight. The jab is a poor tool for interceptions unless they're throwing kicks from boxing range.

            2. Increase the speed of body shots. Its hard to use their duck evasion very well because they're so slow. And also they don't have that one hit potential off counters like most other punches

            3. Increase the strength of the block. It doesn't take much skill or effort to destroy the guard.

            4. Make side kicks track better against lateral movement. They're pretty much completely useless.


            1. Absolutely. The jab is useless as a single tool. They debuffed it hard in 3 when it really should have been buffed. Right now, the straight is your best action if you want to halt momentum. It works like the jab should work.

            2. No. People can already really **** you up with body strikes and make you look foolish by using the fake body strike into sway counter uppercut. That’s just one of the many setups for body shots. There is a disconnect because you can go wild to the head, but body shots have to be planned. This is realistic. The ducking properties of the body shots should be sped up though.

            3. No. No. No. Nooooo. This is an awful idea both realistically and competitively. The block is not a fighter’s main guard in MMA. You easily chew through with small gloves. People with good head movement simply do not get run down with pressure in this game. The pull uppercut is an insane weapon. If you increased the block power, you’d never get any damage off on a good player.

            4. Yes. Side kicks suck right now.


            Sent from my iPhone using Operation Sports

            Comment

            • Granbyroll
              Rookie
              • Nov 2020
              • 102

              #7
              Re: Ideas to curtail pressure

              Originally posted by tomitomitomi
              My point was that just stating "it takes no skill" without any other reasoning is a pretty weak argument to change anything (In terms of whether you should buff block, obviously OP presented other ideas too).

              Anyway side block doesn't make a whole lot of sense because it sounds like a worse version of current sways. I'd look into things like tracking and finish the fight GNP before blocking.
              All it really takes is a jab straight for free damage. And there's way more damage in this game. I feel like if your a technical player you will struggle. Trying to fight from range is incredibly difficult as its so easy to overwhelm people. The pace is way to fast and there seems to be a heavy emphasis on knockouts.

              Whys it easier to block break than to get a leg kick tko? You can wobble a guys leg 40 times and there is no benefit. But break the block a couple times and its gg. I'm fine with block breaking but the tools to counter it aren't there.
              Last edited by Granbyroll; 01-09-2021, 05:16 PM.

              Comment

              • RetractedMonkey
                MVP
                • Dec 2017
                • 1624

                #8
                Re: Ideas to curtail pressure

                Originally posted by Granbyroll
                All it really takes is a jab straight for free damage. And there's way more damage in this game. I feel like if your a technical player you will struggle. Trying to fight from range is incredibly difficult as its so easy to overwhelm people. The pace is way to fast and there seems to be a heavy emphasis on knockouts.

                Whys it easier to block break than to get a leg kick tko? You can wobble a guys leg 40 times and there is no benefit. But break the block a couple times and its gg. I'm fine with block breaking but the tools to counter it aren't there.
                They absolutely are. Look at the progression from the best player in the game: Suave Jamie.

                You can track his progress from the start to the now. He used to just stick on you like glue and break your block like a madman. Now that we've all discovered the slip rear hook and pull rear uppercut, you simply cannot rush someone throwing combos unless they are hurt. You will get put down. It doesn't even take that much skill to use these tools. You literally just wait for the third strike and pull uppercut. Or you move forward while throwing the slip hook to counter straight shots.

                Pressure boxing is still the meta, but it isn't how it used to be anymore. You actually have to mix up your combos and work the whole body to get a good combo off on a good player.

                I'm not the best player in the world anymore, but you can look at me even. I play the opposite of the meta. I use leg kicks and I generally counter strike when I'm not doing that. People like to crowd me because I kick, but if they rush in, they get bodied by the pull uppercut or I intercept with the straight punch (which is another tool that stops people dead in their tracks).

                Look at Pryoxis or Romero or Martial Mind. All players that don't conform to the meta and counter strike. They are all successful. The tools are there.

                Comment

                • Haz____
                  Omaewa mou shindeiru
                  • Apr 2016
                  • 4023

                  #9
                  Re: Ideas to curtail pressure

                  Originally posted by RetractedMonkey
                  Look at Pryoxis or Romero or Martial Mind. All players that don't conform to the meta and counter strike. They are all successful. The tools are there.


                  If you have to be as skilled as a top player in the game to avoid cheese, something is wrong with the game.


                  Just saying, ~"Look here, the very best players in the world, who borderline play this game for a living can defend it, so it's all good" isn't a real solution at all.
                  Last edited by Haz____; 01-09-2021, 09:08 PM.
                  PSN: Lord__Hazanko

                  Just an average player, with a passion for Martial Arts & Combat Sports

                  Comment

                  • RetractedMonkey
                    MVP
                    • Dec 2017
                    • 1624

                    #10
                    Re: Ideas to curtail pressure

                    Originally posted by Haz____
                    If you have to be as skilled as a top player in the game to avoid cheese, something is wrong with the game.


                    Just saying, ~"Look here, the very best players in the world, who borderline play this game for a living can defend it, so it's all good" isn't a real solution at all.
                    I'm using them to say that running forward with pressure isn't viable to anyone past division 13. I know you in specific don't even want to learn how to play the game. You just want to stick to your narrative. The topic creator seems genuine though so I'm actually trying to help.

                    If you actually examined the content of my post instead of whatever you were doing, you'd notice I have outlined how to do what we do.

                    You don't have to be at the top of the leaderboards to do these things. You're saying the tools aren't there, but I'm literally showing you the tools. Just because you are either not good enough to do it or (in your case) don't care to learn it doesn't mean they don't exist. You want the game crafted in your desired image. You aren't good at thing A, so instead of learning how to be good, you want the whole game morphed so that thing A doesn't exist at all. Here is a newsflash, this game could be completely sim and you still would not be any better than you are now. In competitive games there will always be tiers. People who are good and people who aren't. For a variety of reasons.

                    But, instead of talking to you (because you are both insufferable and incapable of absorbing contrary information) I'm going to continue to try and help people who actually want it instead of complaining about Uriah Hall in multiple topics.


                    Again, these things are NOT HARD TO DO. You just have to practice and know how to do them.

                    Is someone coming forward with leading hooks or uppercuts/always using hooks or uppercuts to end combos? You let go of block, hold the right stick back, and hit the rear uppercut input. This will rock someone 80% of the time. Yes, it requires the bare minimum amount of timing to pull off. Everything in this game does. You don't have to be a UFC god to do it. You just need to have a brain, eyes, and hands.

                    Is someone coming forward with a bunch of straights and jabs? Flick the right stick to the side while moving forward yourself and press the rear hook input. This one almost requires no timing at all. Hell, sometimes you can just wing it out there and hit people anyway because there are only like 2 strikes that can counter it effectively. Almost no skill involved.

                    Is someone just mindlessly rushing in with literally ANY strike? Brother, just hold block and hit the left elbow and right elbow. It will always beat their strike as long as you don't get hit stun.

                    Are people in your face and just holding block? Clinch them or hit the rear body knee input.

                    Are people coming forward recklessly but not into clinch range? Apply the rear straight input (maybe even add a lead hook). It halts all strikes and causes a hit stun the majority of the time.

                    This isn't even going into all of the movement options like swaying, lunging, pushing.

                    You can even double jab out while circling to their lead hand. It stops them from coming forward and even if they hit you, you've circled to their side and your jab lands first (meaning they lose the majority of their damage output).

                    At some point you just have to take responsibility and stop blaming the game. There are serious issues with it, but pressure is not the boogeyman it once was anymore.

                    No disrespect to the topic creator. The frustration is with Haz and his ilk.

                    Comment

                    • Haz____
                      Omaewa mou shindeiru
                      • Apr 2016
                      • 4023

                      #11
                      Re: Ideas to curtail pressure

                      "Haz and his ilk"

                      Major L O L right there.

                      Literally, in a room by myself, laughing out loud. smh.

                      Didn't you just recently get RAN OVER by a high volume player in a streamed event???






                      Show me any fight in real life, in any combat sport, where someone throws 130 strikes in 3 minutes.

                      In UFC 4, you literally don't even have to be trying to be high volume, and you can literally just accidentally throw 120+ strikes a round. The stamina in this game makes no sense.


                      Stamina, output, and "pressure"; which is actually just "volume" in this game, is OBJECTIVELY a problem.
                      Last edited by Haz____; 01-09-2021, 09:15 PM.
                      PSN: Lord__Hazanko

                      Just an average player, with a passion for Martial Arts & Combat Sports

                      Comment

                      • Haz____
                        Omaewa mou shindeiru
                        • Apr 2016
                        • 4023

                        #12
                        Re: Ideas to curtail pressure

                        Originally posted by RetractedMonkey
                        .
                        You're saying the tools aren't there, but I'm literally showing you the tools. Just because you are either not good enough to do it or (in your case) don't care to learn it doesn't mean they don't exist. You want the game crafted in your desired image. You aren't good at thing A, so instead of learning how to be good, you want the whole game morphed so that thing A doesn't exist at all.

                        But, instead of talking to you (because you are both insufferable and incapable of absorbing contrary information)

                        Please, brother, show me 1 example, 1 quote of me saying "the tools arent there" or "that I dont want pressure to exist" or that "pressure is unbeatable"

                        Please brother. I will paypal you $100 immediately if you can find a single quote of me saying any of those things anywhere on the forums. *edit* make that $600. I'll pay you a whole extra stimulus check if you can find any quote of me saying what you are accusing me of saying. This is not the first time you have spread lies about me either. I'm not even being funny when I say this, but it's borderline defamation of character, as you continuously spread lies, misinformation, and false narratives about what I say, and believe.


                        You wanna talk about insufferable. You are literally 1 of the rudest, most hypocritical, insufferable people on this forum. On any forum Ive ever been apart of for that matter. You literally have entire narratives in your head that don't exist. It's honestly insane.


                        Once again, what I've already said 100 times. Pressure/Volume is very beatable, but it forces you to play the game in way that isn't reflective of a true MMA experience. Pressure/Volume is beatable, but the skill to success ratio required is not even close to equal to that of the technical fighter. Pressure/Volume is beatable, but it warps the meta into something that no longer resembles MMA. Prsssure/Volume is beatable but you have to "game the game" to do it. The tools are there, the balance however is not there.
                        Last edited by Haz____; 01-09-2021, 09:54 PM.
                        PSN: Lord__Hazanko

                        Just an average player, with a passion for Martial Arts & Combat Sports

                        Comment

                        • Haz____
                          Omaewa mou shindeiru
                          • Apr 2016
                          • 4023

                          #13
                          Re: Ideas to curtail pressure

                          I recently joined the UFC 4 discord. When you go to the suggestions area of the discord, it's almost comical because I'd say, without being hyperbolic or exaggerating, somewhere around ~70% of the suggestions almost entirely have to do with stamina/volume/output being completely unbalanced. With many of those posts beings thumbed up and "100" emoji'd
                          PSN: Lord__Hazanko

                          Just an average player, with a passion for Martial Arts & Combat Sports

                          Comment

                          • ryangil23
                            Rookie
                            • May 2016
                            • 418

                            #14
                            Re: Ideas to curtail pressure

                            It’s pretty easy to pressure with even just a jab and a hook here or there to stop the slip straight.

                            It’s low risk and takes hardly any stamina which makes it very very effective.

                            There’s also the matter of the blocking player being frozen sometimes when their block is about to be broken which doesn’t help either.

                            The tracking is pretty insane as well. Often hooks, spinning elbows/backfists still track when you try to duck them. Jabs and straights can catch you as you try to duck as well so you know they’re probably going to go for the slip straight which a simple hook here or there will take care of.

                            Comment

                            • johnmangala
                              MVP
                              • Apr 2016
                              • 4525

                              #15
                              Re: Ideas to curtail pressure

                              I think pressure is not the real problem, it is the symptom. Like monkey showed there are tools to deal with it, grappling alone nullifies pressure often. I'm not a great striker so I cant speak to that.


                              But like haz and others are showing- the real problem which skews pressure to being the meta instead of balanced is the stamina.
                              Pressure is benefited more from this stamina since true evasion/countering relies on consistently reducing stamina of the opponent. Pressure builds off of reserve stamina. The closer It is to unlimited the more it benefits pressure

                              Like the concept of rope a dope doesnt really exist in this game like it should.

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