Yep exactly. Big reason fighter’s taunt is to ENCOURAGE an attack (then block or counter it). Being able to immediately block, sway or counter is the main reason taunts are fun in the first place (both in game and IRL). Taunts are essentially a way of “flexing” one’s reflexes and/or defensive prowess.
No one taunts just to show off they can do a cool move. Unless they’re Michel Pereira.
If you can’t immediately block, sway or counter from a taunting position... it defeats the purpose of having them in the game.
Also, most of the elaborate, uncancellable “taunts” taporsnap are referring to, such as Pettis pointing to his back, GSP’s jumping split, backflips, etc. aren’t really taunts. They’re pre-fight signature moves that the devs randomly decided to let players access mid-fight during an update on UFC 3. Those aren’t really “taunts” in the classical sense and shouldn’t be used mid-fight as such. Real taunts, like antagonistic minor hand motions, are the ones that should be more responsive.
Yeah we definitely need ground taunts.
Both from top position and bottom position. The ones on top could be more Khabib style, just talking ****. Or from backside you can do the Brock Lesnar or Ben Askren style hand motions.
Ones from bottom could just be exclusive to the Diaz bros, waving you in, flipping you off, etc.