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How Ultimate Team should be done next game IMO

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Old 05-05-2016, 05:50 PM   #9
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Re: How Ultimate Team should be done next game IMO

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Originally Posted by fishingtime
We know that, but it isn't always easy to get someone down. Especially if you aren't using a CAF with good stats. Right now, the boxer is the best style to choose hands down. If you were facing you, who would you pick as the default?
I pick the wrestler or jits guy.

If you played strasenital or something you'll know why.


A wrestler or jits with good chin, movement stats will destroy boxer easily.

Its also easier to raise stand up stats with wrestler than raising a boxer ground stats.


Ground cards are more rare than stand up.

Also if they make takedowns easier to get that will be unbalanced. Than wrestlers, jits will be very OP. That will make strikers useless.

Last edited by GUCCI; 05-05-2016 at 06:02 PM.
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Old 05-05-2016, 06:03 PM   #10
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Re: How Ultimate Team should be done next game IMO

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Originally Posted by GUCCI
I pick the wrestler or jits guy.

If you played strasenital or something you'll know why.


A wrestler or jits with good chin, movement stats will destroy boxer easily.

Its also easier to raise stand up stats with wrestler than raising a boxer ground stats.


Ground cards are more rare than stand up.
I was talking about base with no moves or attribute cards. The stamina alone is enough to make it worth it. If you fight strategically with a boxer, you can have a major stamina advantage later in the fight.
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Old 05-05-2016, 06:07 PM   #11
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Re: How Ultimate Team should be done next game IMO

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Originally Posted by fishingtime
I was talking about base with no moves or attribute cards. The stamina alone is enough to make it worth it. If you fight strategically with a boxer, you can have a major stamina advantage later in the fight.
yes without cards definitly the boxer. But if you have a good collection of cards jits and wrestler are better.
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Old 05-05-2016, 06:15 PM   #12
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Re: How Ultimate Team should be done next game IMO

It would be cool if you could search for a fight in all weight classes that you have a fighter created in. So if there isn't a match available for your HW you will get a match for your LW. That way more people are in the search pool.
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Old 05-05-2016, 06:28 PM   #13
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Re: How Ultimate Team should be done next game IMO

I prefer wrestler over any of the standup classes as I have enough cards to raise my striking to a decent level and I can max out my top game.

Over time once I have enough chin cards I'l be left with an awesome character.

Boxers are great in the lower divisions but I wouldn't choose one as a long term character
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Old 05-05-2016, 06:57 PM   #14
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Re: How Ultimate Team should be done next game IMO

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Originally Posted by Abstrakt fists
It would be cool if you could search for a fight in all weight classes that you have a fighter created in. So if there isn't a match available for your HW you will get a match for your LW. That way more people are in the search pool.
This is a must for the next game in my opinion. Let you select/deselect the fighters you don't want to use as well.
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Old 05-05-2016, 08:18 PM   #15
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Re: How Ultimate Team should be done next game IMO

I like these suggestions, get rid of pay to win mechanics and deleted fighter exploits and honestly the mode would be solid in UFC3....Allow BJJ guys to have the same chin rating as a boxer etc.... Diaz brothers are both badass boxers with black belts in BJJ and have AMAZING chins. EA, "Don't be scared homie"
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Old 05-05-2016, 08:43 PM   #16
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Re: How Ultimate Team should be done next game IMO

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Originally Posted by Kado8118
get rid of pay to win mechanics
If this money goes to support and a bigger budget for the next game, keep it.
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