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#Patchspoilers for the next patch.

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Old 09-16-2014, 08:09 PM   #9
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Re: #Patchspoilers for the next patch.

Quote:
Originally Posted by aholbert32
new spoiler:

during health events and low stamina, kicks will now trigger a fatigued kick animation. #EASPORTSUFC #PatchSpoilers
These are all new fatigued kick animations that only play if you are gassed or in a health event.

Six animations I believe, left/right leg kick, left/right round house to the body, left/right round house to the head.

No matter what you input on the controller, if it's a kick you will get one of these kicks.

These kicks deal much less damage and cannot KO an opponent.

These kicks are always catchable.

We've also re-enabled kicks during leg health events, and these are the kicks that play in those cases.

So no more spinning kicks when you are fatigued, which I know was a complaint in the past.
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Old 09-16-2014, 09:28 PM   #10
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Re: #Patchspoilers for the next patch.

Maybe its been discussed or by design but when two fighters get to their feet from the ground the guy who was on bottom is exposed to a heavy shot for a brief a second. No matter what the bottom fighter cannot put up their guard or get of a shot before the other fighter.

This is exploited almost every time by taking someone to the ground then immediately getting up.
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Old 09-16-2014, 09:52 PM   #11
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Re: #Patchspoilers for the next patch.

Quote:
Originally Posted by RumbleCard
Maybe its been discussed or by design but when two fighters get to their feet from the ground the guy who was on bottom is exposed to a heavy shot for a brief a second. No matter what the bottom fighter cannot put up their guard or get of a shot before the other fighter.

This is exploited almost every time by taking someone to the ground then immediately getting up.
Hold the parry when getting up. It works every time. You just need to time it. 1.33 seconds to get one, so it shouldn't be too hard. Hopefully this will get cut some, but you should still be able to get the parry if you time it right.
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Old 09-17-2014, 12:06 PM   #12
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Re: #Patchspoilers for the next patch.

Jazz Brousseau@tallUNLIMITED 28m tuned slip mechanics; back slips procedurally hold longer and side slips have improved evasive properties #EASPORTSUFC #PatchSpoilers
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Old 09-17-2014, 12:22 PM   #13
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Re: #Patchspoilers for the next patch.

@UFC brethren -

Is there any possibility for an 'Event Mode' being patched into the game? *fingers crossed*
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Old 09-17-2014, 12:35 PM   #14
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Re: #Patchspoilers for the next patch.

Quote:
Originally Posted by PhiPsi1
@UFC brethren -

Is there any possibility for an 'Event Mode' being patched into the game? *fingers crossed*
Quote:
Originally Posted by fishingtime
tissues250 - I still hope to get a news about add a new offline mode. :cry:




tallUNLMTD - Don't hold your breath... yet.

Link to where he says this.
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Old 09-17-2014, 12:35 PM   #15
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Re: #Patchspoilers for the next patch.

Jazz Brousseau@tallUNLIMITED 5m along with the new slip, we rebalanced its stamina tax. stamina tax for lunges has also been tuned #EASPORTSUFC #PatchSpoilers #NoTurtleTime
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Old 09-17-2014, 12:41 PM   #16
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Re: #Patchspoilers for the next patch.

Quote:
Originally Posted by fishingtime
Link to where he says this.
I was wondering if you were going to quote that exchange over here
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