SIDE STEPS & DODGES are broken (3 issues) + How to fix it!
Issues:
Moving:
- with Block is 50% slower and 50% slower Stamina recovery
Dodges in all 4 directions:
- with Block 50% slower Stamina recovery but no differences in Speed/Range, not shorter with Block (1st ISSUE).
Advanced Side step (L1 + up/down):
- up/down: cost more Stamina but has more range and speed
- fwd/bwd: ALSO cost more Stamina (!) but has the same range and speed (2nd ISSUE)
Advanced Side step with Block:
- up/down: cost LESS Stamina in result and has the same range and speed like Advanced Side step w/o Block + active Block (3nd ISSUE the most abusive).
4th ISSUE:
as i see:
Moving - holding LS:
- low stamina = no effect on speed
- damaged legs (1 or 2) = slower speed
Dodges/L1 Side step:
- low stamina = slower speed and range
- damaged legs (1 or 2) = no effect on speed and range
This is bug or a feature??
IF low Stamina: use Moving, not Dodges/Side step.
IF damaged Legs: use Dodges/Side step, not Moving.
How to fix:
Active Block - ALWAYS slow down stamina recovery (also for Advanced side step w block)
Active block - ALWAYS decrease/slow down range and speed (also for all 4 dodges and Advanced Side step)
Advanced FWD/BWD Dodge (L1) must to have more range and/or speed because it costs more Stamina.
4th issue fix - make egual between Moving and Dodge/Side step - low stamina/damaged legs = slower/shorter Moving/dodges/side steps.
Video explanation:
https://www.youtube.com/watch?v=pgK-CkNmIuU