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Official EA UFC 2 Q/A Thread

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Old 05-24-2016, 02:11 PM   #57
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Re: Official EA UFC 2 Q/A Thread

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Originally Posted by DarceChoke
Are there sever problems?

I cant find opponents at all in UT.
I just came here to ask this exact same question
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Old 05-26-2016, 09:02 PM   #58
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Re: Official EA UFC 2 Q/A Thread

Any dev or someone have a complete current roster list, with weightclass and overalls? Lack of random option forced me to make a database to get random fights in Rivalries vs my friend, and i believe i got the roster table from copying and pasting each division from the Ea site. Its wrong with overalls and weightclasses quite a bit. If anyone could get me an up to date csv or even just paste it to me that would be appreciated.
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Old 05-27-2016, 04:53 PM   #59
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Re: Official EA UFC 2 Q/A Thread

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Originally Posted by Webbington
Okay, well I can confirm that neither of those things are true, at least for me.

I've never quit a fight, and I can provide a screenshot showing that my DNF% is still at 0 just to prove it. As far as being matched up with the same opponent, that didn't happen either. This penalty modifier continues to happen to me consistently no matter who I'm fighting against. Plus, as a player we have no control over who we're fighting against, so wouldn't it be really silly if we're being penalized due to the game having poor matchmaking?

Last night I had a fight where I lost 3 points from the Penalty Modifier, and then I lost 4 points in my next fight after that. Both fights were against different opponents, and I took screenshots of the results so I can prove I didn't quit.

I'm not trying to give you a hard time. I just wanted to bring this to your attention because I'm sure this is some sort of error that needs to be corrected, and you're the only one I can speak to about it.

Please look into this, and again, I can provide screenshots proving it has nothing to do with quitting or with being matched up with the same opponent consistently. It's definitely an error that needs to be fixed because it's costing me (and I'm sure others) a lot of rank points.
OK, sorry for the delay. I was finally given all the details on this penalty modifier.

The penalty modifier applies when any one of the following are true:

1. You've recently won against the same opponent too often.
2. Your recent DNF % is too high.
3. You've recently won by DNF too often.

These are all anti-cheat measures.

Obviously 1 and 2 can occur to people naturally who aren't cheating, and their occurrence is out of your control.

But this approach was determined to be the most effective way to deter and punish cheating.

It should be tuned so that the natural occurrence of these criteria is rare.

If that is not the case I'd be happy to report that sentiment back to the guys who own this part of the game.

Hopefully that clears it up at least.
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Old 05-27-2016, 05:22 PM   #60
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Re: Official EA UFC 2 Q/A Thread

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Originally Posted by GameplayDevUFC
OK, sorry for the delay. I was finally given all the details on this penalty modifier.

The penalty modifier applies when any one of the following are true:

1. You've recently won against the same opponent too often.
2. Your recent DNF % is too high.
3. You've recently won by DNF too often.

These are all anti-cheat measures.

Obviously 1 and 2 can occur to people naturally who aren't cheating, and their occurrence is out of your control.

But this approach was determined to be the most effective way to deter and punish cheating.

It should be tuned so that the natural occurrence of these criteria is rare.

If that is not the case I'd be happy to report that sentiment back to the guys who own this part of the game.

Hopefully that clears it up at least.

That's a bummer, man.

I mean, I understand wanting to prevent cheating, but I shouldn't be penalized just because a lot of people ragequit after I beat them fair and square, and that's exactly what's happening.

Thanks for the info, but I have to ask that you guys at least consider changing that. I can't control who I fight against any more than I can control my opponent's ragequitting.

#1 and #2 make sense, but IMO #3 has to go.
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Old 05-27-2016, 05:29 PM   #61
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Re: Official EA UFC 2 Q/A Thread

Here's an idea: how about stiffer penalties for ragequitting, like -50 RP for anyone who ragequits in two consecutive fights like the last game?
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Old 05-27-2016, 05:32 PM   #62
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Re: Official EA UFC 2 Q/A Thread

Quote:
Originally Posted by Webbington
That's a bummer, man.

I mean, I understand wanting to prevent cheating, but I shouldn't be penalized just because a lot of people ragequit after I beat them fair and square, and that's exactly what's happening.

Thanks for the info, but I have to ask that you guys at least consider changing that. I can't control who I fight against any more than I can control my opponent's requiring.

#1 and #2 make sense, but IMO #3 has to go.
The flip side of the argument is that people can force DNF's by DDOS'ing their opponent.

This measure prevents that from being a viable strategy.

So the false positives you're seeing may be the lesser of two evils.

Constantly getting DDOS'd would suck even more.
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Old 05-27-2016, 05:38 PM   #63
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Re: Official EA UFC 2 Q/A Thread

A little of topic but last night in ranked someone quilt between rounds, game got stuck at white ufc animations for 30 minutes so I had to quit and take this loss.

I don't care about my record, but figured I'd report this to my bff.
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Old 05-27-2016, 06:51 PM   #64
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Re: Official EA UFC 2 Q/A Thread

Quote:
Originally Posted by GameplayDevUFC
The flip side of the argument is that people can force DNF's by DDOS'ing their opponent.

This measure prevents that from being a viable strategy.

So the false positives you're seeing may be the lesser of two evils.

Constantly getting DDOS'd would suck even more.
Well, thanks for the info anyway.

Shame a few bad apples have to spoil it for everyone but I suppose that's life.
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