I am not talking about the ridiculous time window on the rubberguard from fullguard that makes it unblockable.
I am not talking about the full guard postured up spam by your opponent that makes it impossible for you to land a single strike from that position if they want to keep spamming no matter their stamina.
I am talking about a feuture in stand up. And that feuture is called "Backwards Dashing, The Unpunishable Spam."
Every single strike can be countered. It can be initiated and completed faster than you can land a jab/calf kick. It can be initiated after blocking strikes or after unloading all your stamina on striking your opponent, then use it to escape. It can be initated after you get mini-stuned by a strike like a heavy straight that is necessary to setup your next strike. You name it.
It costs practicaly no stamina and has no effect in it, in the long run. Everyone can do it, from a fat stiff wrestler like Cormier all the way to Dominic Cruz. Backwards dash spammers do it before every exchange and they do it after they landed a combo of 1-3 strikes on you. They keep doing it throughout the whole game and can keep doing it in the 5th round.
It costs more stamina for you to miss a strike from someone who has dashed backwards, than it costs for them to keep spamming dash away from you all game.
I need say no more. I'll post a video here later of how terrible the game can get where i fought a Tyrone Woodley and me having GSP. He was Div 8, me 7 and i barely play ranked and games like that are the reason i avoid it. When you take the incosistency of the laggy matchmaking, you got to take into consideration people who will pick OP players and suck the fun away from the game by abusing ridiculous mechanics.
You'll soon have visual feedback on how terrible the game can get, when you have a dedicated backwards dash spammer against you, who basically screws with your patience by using this unfun, overpowered abusable mechanic/glitch, that was clearly not thought through when it got put in the game. There is no skill required to use it and every single fighter can abuse this no matter his style or stats.
Make no mistake, this mechanic will spread even more, since it's x10s easier than the parry spamming and x10s more effective than it. It basically renders Stand-Up Unplayable. You can only land a strike, when they get tired of flicking their analog stick for 20 minutes that a 5 round fight can last.
Connor Mc Gregor lasted 1 round with this style of backwards dashing against Diaz, then he gassed out and got dominated. This is nowhere to be seen in the game and it manages to humiliate this game's stand up even more. It doesn't come close to all the other issues that are in the stand-up.
Here will be the video link when i get to upload it:
Here is the video link(still uploading currently):
https://youtu.be/41YdM3qiaNs