Home

EA Sports UFC 2 Update 1.12 Has Been Released

This is a discussion on EA Sports UFC 2 Update 1.12 Has Been Released within the EA Sports UFC forums.

Go Back   Operation Sports Forums > Combat Sports > EA Sports UFC
MLB The Show 24 Review: Another Solid Hit for the Series
New Star GP Review: Old-School Arcade Fun
Where Are Our College Basketball Video Game Rumors?
Reply
 
Thread Tools
Old 08-29-2017, 02:31 PM   #9
Rookie
 
JustBlazeM8's Arena
 
OVR: 0
Join Date: Apr 2016
Re: EA Sports UFC 2 Update 1.12 Has Been Released

Quote:
Originally Posted by GameplayDevUFC
This fixes the bug where roster fighters could appear in UT.

It also fixes a ground exploit brought to our attention a while back.
What was the ground exploit?
__________________
#3 UT Player (PS4)
95%+ Win Record Overall

#14 - LEC 205
#7 - LEC 203
#3 - LEC 214

But, I'm still selling wolf tickets.
JustBlazeM8 is offline  
Reply With Quote
Old 08-29-2017, 02:38 PM   #10
MVP
 
Bigg Cee's Arena
 
OVR: 0
Join Date: Apr 2016
Re: EA Sports UFC 2 Update 1.12 Has Been Released

BOSSMANKARL AND xBranster are going to be really upset. The full mount glitch was xBransters go to move to beat everyone.

Thanks EA.
Bigg Cee is offline  
Reply With Quote
Old 08-29-2017, 02:47 PM   #11
MVP
 
OVR: 0
Join Date: Apr 2016
Re: EA Sports UFC 2 Update 1.12 Has Been Released

Quote:
Originally Posted by Bigg Cee
BOSSMANKARL AND xBranster are going to be really upset. The full mount glitch was xBransters go to move to beat everyone.

Thanks EA.
Is this referring to denying after punching and then landing another punch? AKA, the blue window deny. It's almost needed for balance against the arm traps. Hell, it takes a 33% guess to pull it off, and that alone comes with a 66% risk they fully escape. I love that you could take a risk to guess or bait which way the opponent would go in order to get a punch in. Even if it wasn't intended, it balanced things in my opinion.
Looks like yet another reason to stay in full guard and half guard if you ask me.

Last edited by Evil97; 08-29-2017 at 02:57 PM.
Evil97 is offline  
Reply With Quote
Advertisements - Register to remove
Old 08-29-2017, 02:51 PM   #12
MVP
 
Bigg Cee's Arena
 
OVR: 0
Join Date: Apr 2016
Re: EA Sports UFC 2 Update 1.12 Has Been Released

Quote:
Originally Posted by Evil97
Is this referring to denying after punching and then landing another punch? I wouldn't say it's a glitch. It's almost needed for balance against the arm traps. Hell, it takes a 33% guess to pull it off, and that alone comes with a 66% risk they fully escape.
Nope that's not it. There's only a few top players who know how to do this full mount glitch.
Bigg Cee is offline  
Reply With Quote
Old 08-29-2017, 02:51 PM   #13
Former EA Sports UFC Gameplay Developer
 
GameplayDevUFC's Arena
 
OVR: 0
Join Date: Jun 2014
Location: Vancouver, BC
Posts: 2,840
Re: EA Sports UFC 2 Update 1.12 Has Been Released

Quote:
Originally Posted by JustBlazeM8
What was the ground exploit?
It was a little convoluted but the specific exploit we were shown was if the top fighter denied the SUB fighter's transition in north south, and then immediately transitioned to side control, the sub fighter would then get stuck in their transition to sprawl, and could get continually hit while in the stuck position.

What made it an exploit was the sequence of events could be setup to be unavoidable if the DOM got to north south.

The bug itself could have manifest in other situations as well, although I don't know all the ways it could happen.
GameplayDevUFC is offline  
Reply With Quote
Old 08-29-2017, 02:52 PM   #14
Dave
 
Dave_S's Arena
 
OVR: 0
Join Date: Apr 2016
Location: Shuffling...
Posts: 7,841
Re: EA Sports UFC 2 Update 1.12 Has Been Released

Well if the glitch is gone I don't understand why anyone would feel the need to keep it a secret.
Dave_S is offline  
Reply With Quote
Old 08-29-2017, 02:54 PM   #15
MVP
 
Bigg Cee's Arena
 
OVR: 0
Join Date: Apr 2016
Re: EA Sports UFC 2 Update 1.12 Has Been Released

Quote:
Originally Posted by GameplayDevUFC
It was a little convoluted but the specific exploit we were show was if the top fighter denied the SUB fighter's transition in north south, and then immediately transitioned to side control, the sub fighter would then get stuck in their transition to sprawl, and could get continually hit while in the stuck position.

What made it an exploit was the sequence of events could be setup to be unavoidable if the DOM got to north south.

The bug itself could have manifest in other situations as well, although I don't know all the ways it could happen.
Cool. The north south glitch got fixed also. I guess it's the same thing as the full mount glitch.

Thanks for this fix GPD.
Bigg Cee is offline  
Reply With Quote
Advertisements - Register to remove
Old 08-29-2017, 02:57 PM   #16
Former EA Sports UFC Gameplay Developer
 
GameplayDevUFC's Arena
 
OVR: 0
Join Date: Jun 2014
Location: Vancouver, BC
Posts: 2,840
Re: EA Sports UFC 2 Update 1.12 Has Been Released

Quote:
Originally Posted by Bigg Cee
Cool. The north south glitch got fixed also. I guess it's the same thing as the full mount glitch.

Thanks for this fix GPD.
Honestly, I don't even know what the mount glitch is. But this bug could show up anywhere there's an undeniable transition, although the severity of it may be different in different situations.
GameplayDevUFC is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Combat Sports > EA Sports UFC »


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 09:50 AM.
Top -