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Are the UFC 1/EA MMA KO animations going to be in the final game?

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Old 11-27-2017, 12:12 PM   #17
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Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

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Originally Posted by tissues250
YEAH, I 100% agreed. the ragdoll physics was very unrealistic as well. I have seen a ton of time knockout as slow motion in real life.
This guy leaned forward into the kick, which wasn't a very strong kick to begin with.

SO yes he should have fell forward.

This is a rare instance tho
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Old 11-27-2017, 12:13 PM   #18
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Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

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Originally Posted by Nekrotik
Thats the thing though. There are mayne a handful of KO animations. You will see the same ones over and over. There will be no variation whatsoever.
Ragdolls created variation. Fixed animations kill it.
Which is why i am saying, we should have both.

I am not sure that EA UFC 3 is only going to have fixxed animations, i believe it'll allow a mix of ragdols & fixxed, at least that's the route i'd try to go for.

But this time around they "fixxed" the ground and pound after knocking someone down and in most footage i've seen, you can instantly drop on the opponent and start hitting them. ( Unfortunately, this was barely altered, still looks & feels like crap, only this time it goes by faster, because the devs know how bad these specific animations looked in EA UFC 2 and since they didn't get around to changing them for EA UFC 3, they at least toned them down, to make it a part that no longer slows down the fight, but instead goes by rather quickly, because of how shameful it still looks)
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Old 11-27-2017, 12:15 PM   #19
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Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

if they are going to keep these animations they should have added much more variety so the different type of knockouts you get, there will be a animation for it.
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Old 11-27-2017, 12:17 PM   #20
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Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

I am yet to see a new ground transition?


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Old 11-27-2017, 12:29 PM   #21
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Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

I know your guys criticism is overall good for the game and I️ agree to an extent with I‎t but let’s be mindful I‎t is a beta and a old build and I’m sure not everything is finalized with the animations and hopefully that ko zoom goes away.
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Old 11-27-2017, 12:31 PM   #22
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Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

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Originally Posted by mannyonelover
I am yet to see a new ground transition?


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The ground game was copy/pasted from UFC2
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Old 11-27-2017, 12:40 PM   #23
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Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

The punch and KO animations are a downgrade I think
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Old 11-27-2017, 12:41 PM   #24
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Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

Ragdoll just needed more weight added to the feet and if they have a way to recognize the wonky ragdoll physics to actually register as 'stiffed' KOs, that would be all I'd need. The issues with ragdoll were far and few.

But a mix is what we should see once we get our hands on it.

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