Hi
@GameplayDevUFC,
I think that the striking and character models look excellent this year , you guys really did a truly amazing job considering you only had 1 year time frame to implement this all. However there are still some gripes that i see with the gameplay, which i'm hoping could possibly be fixed before release or in a patch later down the line.
Another developer on the forum (in another thread) noted that KO's have been improved since the beta and i just wanted to know if you can provide any details on whether the KO Zoom will be removed or at least toned down. Myself and a lot of other people leaving feedback seem to really dislike this element and personally i feel it greatly detracts from the overall finish which is the most thrilling part of an MMA matchup.
Are there any details (even vague hints) that you can share on the KO zoom current status for the final build or any notable improvements made to the KO's from a visual or functional point of view.
Anyways just wanted to say a well done and really good work on the development , as i mentioned i think its pretty remarkable that this impressive overhaul has been achieved in just 1 year.
Thanks & Regards
AB541