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Originally Posted by Acebaldwin |
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Cop out how? You think parrying is like swatting flies out of the air or something? You just don't realise that deviating strikes can be done differently than what is shown in video games, same for arm traps. What I'm doing is not copping out, it's making you try to think for yourself for one second.
"More often than not, a fighter will block punches while looking for an opportunity to clinch up and use their hips/legs to stop an onslaught or stand up. They don't redirect strikes while getting rained down on."
See that's the thing, a lot of times you see guys defend from ground and pound in open guard by putting distance between him and the aggressor by using their legs and push their opponent's hips, then extends their arms, not only so they can grasp at their neck or arm to break their posture, but because by extending their arms the punches that rains down can also be redirected easier, missing their mark, which can give opportunity for sweeping, submissions by trapping a limb or breaking their posture and going back in full guard.
Parrying does not equal "swatting flies" like it was in EA MMA, nor does it mean that if you're talking about parrying that it means it's the only thing you'll need to do when attempting to deviate strikes from their route. you don't stay on your back, do nothing and wait till a strike comes your way for you to swat at it like it was a fly. I seriously don't even know why I even need to say this.
Fighters extending their arms, how many times have you seen that? In Muay Thai, in Boxing, in MMA, is it only to gauge distance? No, is it only to put distance between your assailant and yourself? No. Is it only so that their arms being extented makes it so it's easier to redirect punches? No.
Why no? Because it's all of them.
No matter what you may think, techniques can be used for different reasons and in addition with others. Extending your arms act as prolonged shield that partially block your opponent's strikes and mess up their accuracy with your arms and hands, which is also easier done than in the closed up stance and swatting at them at the last moment making it the "parry" some people suppose they all look like. Hell parrying can be done with elbows too. # of times I've parried a straight to the plexus by stepping to the side while simultanuously use my elbow to deviate the strike and giving me the opportunity to get out of the ropes or give me the edge by countering or pressing forward on a opponent that was now thrown off due to the angle I was now coming from..
I too have experience in fighting, but that don't mean **** if that same knowledge stops you from seeing things other than what you've learned. In contrary belief for some, parrying means to deflect a incoming punch, be it with the palm of your hand, your shoulders, your arms or elbows. It's not just done by swatting at your opponent's incoming punches.
Partially blocking a strike which deflects its route which prompts a counter opportunity and parrying a strike which deflects it's route which prompts a counter opportunity. Semantics.
The term parrying isn't strictly reserved to what you may think.
Hell parrying as a start is a term used in fencing, which has roots from the 16 hundreds. (1602, at a time where duels and **** were happening with swords) where parrying is classed as a deflection of the blade that prevents the opponent's attack from landing.
Parrying as a technique in boxing is much more recent than this.
Anyway, F this, back on my block list.
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That's all cool, but it appears you've either realized you have no argument or are so hurt in your feelings about the meters topic that you've blinded yourself. First of all, we aren't talking about striking in which parrying is done all the time and we really aren't even talking about ground work (although everything still applies there). We were talking about being rocked on the ground and adding a parry mechanic.
This argument was not over semantics. If it was, you would have clearly read my points and realized that we were on the same side, but you didn't. This quote of mine dismantles your entire previous post:
"I'm not rejecting a "parry-like" system of defense but, the animation has to be something realistic. Use the button to "parry", but instead of showing an animation of redirecting the punch, the fighter bucks/moves their hips and shoots an underhook or something."
So clearly, I understand that deviating punches is a thing and I am in favor of a potential mechanic. I just don't want it to be "video-gamey" like before. I was rejecting the idea of an outright EA UFC 2/MMA parry system on the ground. If you would've just been a man about it, you would have simply told me you didn't really mean literal parrying in your post and everything would have been settled. But, for the third time, you have proved that I wasn't being condescending. I was only pointing out an observable fact that you are childish.
Your entire post simply reiterates that you don't like me so you looked for a way to argue. There's no reason for you to post if you believed anything you just said. I literally agreed with all of it.